QUOTE (Endri @ Nov 29 2010, 04:27 PM)
Also, I was wondering; is there any possibility of you doing these in 8-bit indexed BMP or PCX, in order to preserve the original pallete data?
Or, even better, 8-bit PNG. I didn't point this out in my first post because this is a great work nonetheless and I didn't really feel like saying anything bad about it, but using 24-bit PNGs for these is a waste of space to begin with, and it also destroys any palette data as pointed out by Endri.
For example, your GHZ\Both\Both1.png is 4467 bytes, but it can reduced to 3008
(possibly even less) if you used a palettized 8-bit PNG. Note that this can't be done now (like I did) because any image editing software would create a new palette on the spot during the 24 to 8 bit reduction, randomly sorting the colors instead of using the original indexes.
But meh, I still feel these are already good the way they are.
edit: hm, on second thought, it *is* possible to get the correct palettes now. Just convert them all from 24-bit to 8-bit PNGs, with their scrambled palettes and all; then create (by hand) a sample file with the 64 (61) colors from the original palette; image editors such as Paint Shop Pro will let you apply those palette indexes to other pictures via color similarity, so unless the same color appears twice in the original palette, you can match them all in this way.
This post has been edited by nineko: 29 November 2010 - 10:42 AM