QUOTE (Vincent @ Jan 19 2011, 06:47 AM)
I am starting to love what I see here.
Is this entirely a 3D render? It seems definitely vector drawn at spots! (and a good one too)
Some additional suggestions:
-Red Mark: It looks relatively flat compared to the other plates, seems to lack volume. Spice it up and don't hold back if you've got some original ideas there!
-Purple Mark(left): That light has an odd white outline
-Purple Mark(right): Not entirely sure on the purpose of that
-Curves still has angles, removing them entirely is a must!
I rendered everything separate, compiled them in photoshop and gave them each individual love. The bubble in the middle was so jagged and the wrong size that I pretty much did it from scratch in photoshop. Just a lot of corrective shading.
Red Mark: I honestly can't see much difference between them. They are all individually shaded. Not sure if you would rather them all be the same and repeated like in the sprite. I used the sprites colors and smudge tool to try to get a subtle metallic texture on there. Its all on separate layers, so you could always throw up something and I can put it in. :) I could make them stick over the yellow platform like in the sprite too, but I always thought that was ugly.
Purple Mark(left): Yeah its a bevel. Or it became a bevel after I went around it to shade it darker behind it. I liked the way it looked and left it.
Purple Mark(right): If you mean the shading of the tiny holder, I changed it from the rest because its different in the sprite. I figured they wanted it to be darker since it was behind the orb. But one thing that reminds me of is that I didn't correct it in the back tubes which are the same tube without the orb.
I used the pen tool to trim all my curves. Unfortunately I can't take away the angles from the pipe shading. Better off just doing it from scratch, the pipe isn't that complicated and as noted there are inconsistencies in shading.
QUOTE (The Growler @ Jan 19 2011, 08:02 AM)
I think it would look better if the liquid was a uniformly dark-ish blue - it'll give a better impression of depth. Or perhaps (if the lighter colour represents the physical tube and not the liquid) make the light 'tube' shades a little more transparent/darker... if you see what I mean.
Its supposed to be the glass casing. I've done all sorts of things with it and I liked it that way best. I've removed it, made it with a harder edge and smaller, darker, lighter. This is what I came up with.
This post has been edited by MaximusDM: 19 January 2011 - 02:46 PM