Hey, is anyone else being pestered by an annoying fly for an upload of the Wii version? Because someone seems to think the guy who kept reporting leaks to RubyEclipse is a good person to ask for that. >_>
In all seriousness, 'tis a good game, but I felt like such a beginner. It took me a while to get over Sonic's lesser acceleration (it would appear the previously mentioned acceleration change never happened), and the way the physics worked. I never, never die the kinds of deaths I died during this run while playing classic Sonic.
I do very much enjoy the level designs, although Mad Gear Act 3 was a pain in my ass (I'm frankly terrified by the idea that it was actually harder
at one point).
I was surprised to learn that tilt control in the Special Stages isn't that easy to use. I was not surprised to find that d-pad control is a bit of a bitch. Frankly, I'm surprised I managed to get as far as six Emeralds in one run ("Retry" abuse or no), never mind that it only took about four or five attempts to get that damn seventh Chaos Emerald.
No, that's not a fucking dialogue meme, THE LAST SPECIAL STAGE IS BABIES.
The final boss is the only final boss in Sonic history that has actually not only managed to kill me, but kill me over, and over, and over, and over again. And there's an achievement for clearing E.G.G. Station without taking damage in the HD versions.
But seriously, it's probably the one thing I'll ever agree with Hilary Goldstein on, that the last boss is too hard for the game it's attached to. It's such a random spike in challenge that it feels like a brick to the back of the head.
I didn't like how in the Wii version, Sonic seems to have a painted-on mouth. Also, the 3D objects in the Wii version show up on my screen jaggy as hell.
I liked most of the music changes, but sometimes it sounded like some intended aspect of the music was just gone. Lost in translation, as it were.
This post has been edited by Solaris Paradox: 11 October 2010 - 05:21 PM