I enjoyed the game. Spent my whole Thanksgiving break back home playing it.
Of course I did notice some of the flaws within the game. It was very quick, and I guess it was good for nostalgia, but I feel that if they had taken it a bit more seriously they could've added some new things (not like the lock-on), maybe made gameplay a little more difficult.
You saw the advancements from one, to two, to three, but as far as I'm concerned they took a step back with the new one, back to square one.
In response to the shortness of the game, I guess since it's Episode 1 it's only a fraction of the story, and if they expand on that in Episode 2, then I really won't have much to complain about.
Still, in short, I enjoyed the game. I thought it was a nice re-introduction to 2D platforming and now Sonic Team knows what to refine. Whether they actually refine the flaws is an entirely different story.
Of course I did notice some of the flaws within the game. It was very quick, and I guess it was good for nostalgia, but I feel that if they had taken it a bit more seriously they could've added some new things (not like the lock-on), maybe made gameplay a little more difficult.
You saw the advancements from one, to two, to three, but as far as I'm concerned they took a step back with the new one, back to square one.
In response to the shortness of the game, I guess since it's Episode 1 it's only a fraction of the story, and if they expand on that in Episode 2, then I really won't have much to complain about.
Still, in short, I enjoyed the game. I thought it was a nice re-introduction to 2D platforming and now Sonic Team knows what to refine. Whether they actually refine the flaws is an entirely different story.
This post has been edited by ZachenFoot: 08 February 2011 - 06:46 PM


