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Sonic Soundtrack How should Sonic games sound?

#46 User is offline Squier Super Sonic 

Posted 27 September 2010 - 10:06 PM

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QUOTE (Namo @ Sep 26 2010, 06:30 AM)
Where did I ever say that there is absolutely no rap outside of SA that isn't good? Nowhere, right.

It was the way you framed the statement that seemed to imply it. I guess I went a little too far in my response, but the problem's still there. I don't want to make it so I'm blaming you personally for it, but a lot of people express similar opinions when talking about hip hop as a genre. They're fine with things like sampling and offensive lyrics in other genres, but if they talk about rap, the standards change.

In your post, you complimented the rap in the game by comparing it in negative terms. Rap seems to be the only genre where it's 'okay' to do this. I can't imagine anyone saying something like "Crush 40 is an example of how rock can sound good without sex and drugs."

QUOTE
Also, sampling a rap song doesn't make it rap. In that sense, putting salt on french fries makes them salt.


I didn't say it did, I was just pointing out that hip hop was a major component of that sound.

Sorry if I came off as accusatory, as it's not about you personally but a wider issue with implications beyond just music. I won't go into them here since it would completely derail the conversation. If you're interested in talking about it you can send me a PM, and if not that's fine too, I just wanted to clarify some things.

#47 User is offline Rockman Zero 

Posted 28 September 2010 - 12:43 AM

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I always thought that Classic Sonic music generally revolved around the electronic genre and how evolved from the eighties.

The first two Sonic games sounda lot like mid-to-late 80's/early 90's pop music among the likes of OMD or Fine Young Cannibals. The drums have that gated-reverb sound that is characteristic of that era.

The soundtracks Sonic CD (JP) and Sonic 3 sound like the composers finally crossed over from the 80's-ish upbeat synth pop to the europop/house genre that dominated the 90's. Sonic 3's percussion has a resemblance to the drum machine that owes its late success to the house genre: the Roland TR-909. Even the use of samples (very characteristic of techno/house) of Michael Jackson's voice for some of Sonic 3's soundtrack makes it more comparable to the genre. Sonic Adventure actually did a great job of creating a fusion of house/techno and rock with memorable sounds of Speed Highway, Twinkle Park, and Windy Valley. They didn't overdo it with rock music and made a great fusion of the two genres.

Rap can sound good if it's properly mixed in with the house genre. Methinks that it can possibly be done right with Rusty Ruin's tracks on Saturn version of Sonic 3D. It sounded awful when they attempted to mixed rap with Sonic Adventure 1's buttrock music. They really over did it with rap by going for a "gangsta" feel in Sonic Adventure 2.

I really don't like the direction they took with Sonic 06 and Unleashed's orchestrated soundtracks. Don't even mention Sonic Rush. Rock or orchestrated music should not be in a Sonic game. I really missed hearing the poppy, upbeat sounds that characterized the classics and I'm glad that Sega went back to synth-driven music for Sonic 4...even if some of the used synth leads sound very out of place.

#48 User is offline Namo 

Posted 28 September 2010 - 01:55 AM

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QUOTE (Squier Super Sonic @ Sep 27 2010, 11:06 PM)
QUOTE (Namo @ Sep 26 2010, 06:30 AM)
Where did I ever say that there is absolutely no rap outside of SA that isn't good? Nowhere, right.

It was the way you framed the statement that seemed to imply it. I guess I went a little too far in my response, but the problem's still there. I don't want to make it so I'm blaming you personally for it, but a lot of people express similar opinions when talking about hip hop as a genre. They're fine with things like sampling and offensive lyrics in other genres, but if they talk about rap, the standards change.

In your post, you complimented the rap in the game by comparing it in negative terms. Rap seems to be the only genre where it's 'okay' to do this. I can't imagine anyone saying something like "Crush 40 is an example of how rock can sound good without sex and drugs."

QUOTE
Also, sampling a rap song doesn't make it rap. In that sense, putting salt on french fries makes them salt.


I didn't say it did, I was just pointing out that hip hop was a major component of that sound.

Sorry if I came off as accusatory, as it's not about you personally but a wider issue with implications beyond just music. I won't go into them here since it would completely derail the conversation. If you're interested in talking about it you can send me a PM, and if not that's fine too, I just wanted to clarify some things.


Ah don't worry about it, man. My favorite genre is electronica, and when ever I tell someone that, their first reaction is to mock me by going "unce unce unce unce" because they're close minded idiots. I'll send you a PM.

#49 User is offline Ice Sonic 

Posted 28 September 2010 - 01:53 PM

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QUOTE (Rockman Zero @ Sep 28 2010, 08:43 AM)
I always thought that Classic Sonic music generally revolved around the electronic genre and how evolved from the eighties.

The first two Sonic games sounda lot like mid-to-late 80's/early 90's pop music among the likes of OMD or Fine Young Cannibals. The drums have that gated-reverb sound that is characteristic of that era.

The soundtracks Sonic CD (JP) and Sonic 3 sound like the composers finally crossed over from the 80's-ish upbeat synth pop to the europop/house genre that dominated the 90's. Sonic 3's percussion has a resemblance to the drum machine that owes its late success to the house genre: the Roland TR-909. Even the use of samples (very characteristic of techno/house) of Michael Jackson's voice for some of Sonic 3's soundtrack makes it more comparable to the genre. Sonic Adventure actually did a great job of creating a fusion of house/techno and rock with memorable sounds of Speed Highway, Twinkle Park, and Windy Valley. They didn't overdo it with rock music and made a great fusion of the two genres.

Rap can sound good if it's properly mixed in with the house genre. Methinks that it can possibly be done right with Rusty Ruin's tracks on Saturn version of Sonic 3D. It sounded awful when they attempted to mixed rap with Sonic Adventure 1's buttrock music. They really over did it with rap by going for a "gangsta" feel in Sonic Adventure 2.

I really don't like the direction they took with Sonic 06 and Unleashed's orchestrated soundtracks. Don't even mention Sonic Rush. Rock or orchestrated music should not be in a Sonic game. I really missed hearing the poppy, upbeat sounds that characterized the classics and I'm glad that Sega went back to synth-driven music for Sonic 4...even if some of the used synth leads sound very out of place.

Wow, you just nailed my thoughts for this topic.

I always thought the electronic genre is the way to go when it comes to Sonic games especially after playing SCD and S3. It could be because my favourite type of music is just that. The rock and orchestra tracks for the recent games are good but not great in my opinion.

#50 User is offline Thousand Pancake 

Posted 28 September 2010 - 06:14 PM

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QUOTE (Namo @ Sep 28 2010, 02:55 AM)
My favorite genre is electronica, and when ever I tell someone that, their first reaction is to mock me by going "unce unce unce unce" because they're close minded idiots. I'll send you a PM.
Saying your favorite genre is "Electronica" is a pretty broad statement. There are dozens, if not hundreds, of wildly different genres under the "electronica" umbrella. Aside from the well known techno and its spinoffs, there's house, Drum & Bass, the various versions of dub, glitch, trip-hop, eurodance, etc.


#51 User is offline Namo 

Posted 29 September 2010 - 02:33 AM

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QUOTE (Thousand Pancake @ Sep 28 2010, 07:14 PM)
QUOTE (Namo @ Sep 28 2010, 02:55 AM)
My favorite genre is electronica, and when ever I tell someone that, their first reaction is to mock me by going "unce unce unce unce" because they're close minded idiots. I'll send you a PM.
Saying your favorite genre is "Electronica" is a pretty broad statement. There are dozens, if not hundreds, of wildly different genres under the "electronica" umbrella. Aside from the well known techno and its spinoffs, there's house, Drum & Bass, the various versions of dub, glitch, trip-hop, eurodance, etc.


Most of the electronica songs I've heard, I've liked. I could care less about what subgenre it is. Then again I don't really go looking for music that often. The most recent electronica album I downloaded was the Tetrisphere soundtrack, which as a whole is parts electronica and parts ambiance.

Generally though, I don't like the songs that have the deep, overbearing bass. AKA, Unce unce.
This post has been edited by Namo: 29 September 2010 - 02:34 AM

#52 User is offline Thousand Pancake 

Posted 30 September 2010 - 05:44 PM

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QUOTE (Namo @ Sep 29 2010, 03:33 AM)
QUOTE (Thousand Pancake @ Sep 28 2010, 07:14 PM)
QUOTE (Namo @ Sep 28 2010, 02:55 AM)
My favorite genre is electronica, and when ever I tell someone that, their first reaction is to mock me by going "unce unce unce unce" because they're close minded idiots. I'll send you a PM.
Saying your favorite genre is "Electronica" is a pretty broad statement. There are dozens, if not hundreds, of wildly different genres under the "electronica" umbrella. Aside from the well known techno and its spinoffs, there's house, Drum & Bass, the various versions of dub, glitch, trip-hop, eurodance, etc.


Most of the electronica songs I've heard, I've liked. I could care less about what subgenre it is. Then again I don't really go looking for music that often. The most recent electronica album I downloaded was the Tetrisphere soundtrack, which as a whole is parts electronica and parts ambiance.

Generally though, I don't like the songs that have the deep, overbearing bass. AKA, Unce unce.
You mean hardstyle? Yeah, I think that kind of music sucks, too. The problem with it is that it's really formulaic, and relies on musical elements that are some of the most unlikeably annoying on the planet.

#53 User is offline Supakitsune 

Posted 30 September 2010 - 06:35 PM

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Personally, I think the only Sonic soundtrack that I've listened to and nearly completely hated was Heroes'. They really tried too hard to bring back the classic games' style, and it ended up being really bad techno-ish music on the whole as a result. Which seems to just be what happens when they try too hard to make the music sound like the Genesis-era games', as seems to be the case with Sonic 4.

Other than that, I love just about all the Sonic games' music, from the Genesis/Game Gear's catchy chiptunes, to Sonic CD JP's late-80s-influenced techno-y, hip-hoppy soundtrack, to the Dreamcast games' mixture of techno-y stuff, jazz and rock (yes, I like Senoue's work in Adventure/Adventure 2, deal with it), to the later emphasis on jazz and techno over rock (think parts of '06, and Unleashed). As long as the greats like Fumie Kumatani, Kenichi Tokoi, Mariko Nanba, etc. remain on Sega's sound team, I anticipate that I'll continue to love the music well into the series, no matter the quality of the games.

...Well, just so long as they don't take the "Sonic = Speed" line of (il)logic to its conclusion and replace all the music with speedcore. I'd probably ragequit Sonic forever.
This post has been edited by Supakitsune: 30 September 2010 - 06:39 PM

#54 User is offline Herm the Germ 

Posted 30 September 2010 - 06:43 PM

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Jun Senoue, Fumie Kumatani and Hideaki Kobayashi or GTFO.

#55 User is offline Shadix 

Posted 04 October 2010 - 01:03 PM

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QUOTE (Rockman Zero @ Sep 28 2010, 12:43 AM)
I always thought that Classic Sonic music generally revolved around the electronic genre and how evolved from the eighties.

The first two Sonic games sounda lot like mid-to-late 80's/early 90's pop music among the likes of OMD or Fine Young Cannibals. The drums have that gated-reverb sound that is characteristic of that era.

The soundtracks Sonic CD (JP) and Sonic 3 sound like the composers finally crossed over from the 80's-ish upbeat synth pop to the europop/house genre that dominated the 90's. Sonic 3's percussion has a resemblance to the drum machine that owes its late success to the house genre: the Roland TR-909. Even the use of samples (very characteristic of techno/house) of Michael Jackson's voice for some of Sonic 3's soundtrack makes it more comparable to the genre. Sonic Adventure actually did a great job of creating a fusion of house/techno and rock with memorable sounds of Speed Highway, Twinkle Park, and Windy Valley. They didn't overdo it with rock music and made a great fusion of the two genres.

Rap can sound good if it's properly mixed in with the house genre. Methinks that it can possibly be done right with Rusty Ruin's tracks on Saturn version of Sonic 3D. It sounded awful when they attempted to mixed rap with Sonic Adventure 1's buttrock music. They really over did it with rap by going for a "gangsta" feel in Sonic Adventure 2.


Thats true for Sonic CD definitely, however I disagree about Sonic 3. Sonic 3's soundtrack, save ice cap which would fit your description, feels like it was influenced primarily by late 80s\90s hip hop\pop with 70s funk syncopation. The swung beats, hits, sound bytes. It was all New Jack Swing.





There's also a bit of James Brown, Heatwave, etc. What do they all have in common? Michael Jackson influences lol.
This post has been edited by Shadix: 04 October 2010 - 01:14 PM

#56 User is offline PencilTips 

Posted 25 November 2010 - 02:53 PM

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The Music I found basically sums up what my ideas of what Sonic Tracks should sound like.






You could hear more on this TeeZords YouTube Channel. http://www.youtube.com/user/teezord#p/u/3/4gdh5FEWg6o

I prefer this kind of music than any other music that Sega has gievn us. (Unleashed is good though.)
The Solos played by this guy is amazing, and I would definitely hire him if I were SEGA.

I reallly hate the vocals though. Especially Crush 40. They ruin Sonic's image.

#57 User is offline tailsgirl 

Posted 25 November 2010 - 03:45 PM

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QUOTE (Namo @ Sep 24 2010, 01:32 AM)
I liked all of Knuckles' Music, personally. They're pretty good examples of how rap can sound good without spewing profanity and using actual instruments.


Knuckles levels were fun but the music made it better. I love the direction that Sega is heading though toward music. Its nice to hear some orchestrated music that can both be exhilarating and calming. What I do miss is the music that is representative of the different characters. It was more of a personal connection made with the characters. In a way I began to understand the characters more after hearing their songs that revealed their personality.

#58 User is offline ::CMG (UTOPIA):: 

Posted 25 November 2010 - 05:38 PM

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sonic games need more Richard Jacques

That is all

(seriously, I could play Saturn/pc's version of Gene Gadget acts 1 and 2 all day and night on repeat and would STILL enjoy the fuck out of it)

#59 User is offline Ashram 

Posted 25 November 2010 - 06:07 PM

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QUOTE (Herm the Germ @ Sep 30 2010, 03:43 PM)
Jun Senoue, Fumie Kumatani and Hideaki Kobayashi or GTFO.



^ This, although Kenichi Tokoi, Tomoya Ohtani and Tomonori Sawada should be included.

#60 User is offline Vrantheo 

Posted 25 November 2010 - 08:01 PM

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QUOTE (::CMG (UTOPIA):: @ Nov 26 2010, 06:38 AM)
sonic games need more Richard Jacques

That is all

(seriously, I could play Saturn/pc's version of Gene Gadget acts 1 and 2 all day and night on repeat and would STILL enjoy the fuck out of it)


RJ nowadays is more just meh. See how Free Riders was filled with ridiculous vocals (SHAKE IT SHAKE IT SHAKE IT BABEH), which was assumed to be bringing up some Sonic R but kinda went wrong and totally ruined the better parts built up by other instruments.
Man, I do miss him around the Sonic 3D days. He's much better at making purely instrumental songs. (Rusty Ruin > Regal Ruins)

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