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Sonic Soundtrack How should Sonic games sound?

#31 User is offline Wolf Rogers 

Posted 23 September 2010 - 11:49 AM

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QUOTE (SOTI @ Sep 23 2010, 05:28 PM)
I do like the direction of the music used from Sonic 06 and afterwards. For classic stuff however, don't make it sound like this gay shit:

Meow, meow meow meow meow meowwwwwwwwwww.


Thing is, I actually started that and left it playing for the whole 15 minutes, ...and now I was singing the Fresh Prince of Bel-Air to it thanks to that damn remix and now that's all I can think of when I hear that, not fighting Eggman, but Will Smith singing, it's been ruined for me before the games even out!

#32 User is offline Hinchy 

Posted 23 September 2010 - 01:47 PM

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QUOTE (JaxTH @ Sep 23 2010, 12:38 AM)
QUOTE (Hinchy @ Sep 22 2010, 09:37 PM)
To be totally honest, there isn't a major Sonic game with a soundtrack I totally dislike (except for Secret Rings... hoo boy).
What? How can you dislike music like this: [music for Levitating Ruin and one other thing]
Actually yeah both of those songs are awesome. I guess I was saying it weird... by "totally dislike" I didn't mean "dislike every song". I meant "dislike as a whole". Those two songs are great but Secret Rings also has gems like the songs for Evil Foundry (WHO'S GONNA ROCK THE PLACE PLACE PLACE) and Dinosaur Jungle (DINOS, IN THE JUNGLE, WICKED WILD) not to mention that terrible main theme that plays on every result screen, every menu screen, and the final boss fight.

#33 User is offline Namo 

Posted 23 September 2010 - 01:48 PM

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QUOTE (SomeSortOfRobot @ Sep 23 2010, 10:52 AM)
I think the soundtrack should be as broad as the level content in the game.

But if you wanna talk about who should do music for a Sonic game, well....


That's fucking awesome. I'd nominate him if he threw a bit of electronica in there. Then it'd really sound Sonicy.

#34 User is offline StephenUK 

Posted 23 September 2010 - 04:15 PM

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QUOTE (Namo @ Sep 23 2010, 07:48 PM)
QUOTE (SomeSortOfRobot @ Sep 23 2010, 10:52 AM)
I think the soundtrack should be as broad as the level content in the game.

But if you wanna talk about who should do music for a Sonic game, well....


That's fucking awesome. I'd nominate him if he threw a bit of electronica in there. Then it'd really sound Sonicy.


It's funny, coz I suggested the very same artist a couple of months ago for a Sonic soundtrack, and I got shot down for it "not sounding sonic-y enough". Rock music or not, this guy can make some amazing music to fit any style required. This reminds me of a final zone, probably space themed. Another artist, Jeff Beck, would also be capable. I heard this, and it reminded me of something I'd expect on Ecco the Dolphin, so perfectly fitting for an underwater zone. These artists know how to compose and play music, Senoue hasn't got a fucking clue.

#35 User is offline Caelestis 

Posted 23 September 2010 - 05:29 PM

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If I had to pick a particular style, I'd have to go with the style of Masato Nakamura in the classic MegaDrive age. Something like Mystic Cave or Star Light is still memorable because of how simplistic it is.

Of course, I'd be remiss if I didn't give love to the Hataya soundtrack for Sonic CD. I think what sells that for me is that Hataya effectively used vocals and sound effects through most of the opus, never drowning out the actual notes but rather utilising them to work in tandem (Collision Chaos Present, Tidal Tempest Present, Stardust Speedway, Metallic Madness Bad Future). For much the same reason, I also like entries from S3&K such as Carnival Night and Launch Base.

As for modern Sonic, Naganuma's soundtrack to Rush (and those tracks from Rush Adventure that emulated his style, like Whisker and Johnny or Machine Labyrinth) captured the feel most properly for me. Again, vocals and sound effects. In comparison, Sonic Adventure 2's vocals, while not insufferable on their own in the OST, became drastically grating in-game: I got lost in Aquatic Mine for a half-hour the first time I played...oh, the horror. Unleashed's move toward a more classic, ambient feel was a good one, although the recent trend to use rock bands for a main theme that has no thematic connection to any of the in-game music is pathetic.

Long story short: the ideal composer list for the next game would contain Masato Nakamura, Naofumi Hataya, Fumie Kumatani, Toyoma Ohtani, Howard Drossin, Hideki Naganuma, and Richard Jacques.

#36 User is offline Namo 

Posted 24 September 2010 - 01:32 AM

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I liked all of Knuckles' Music, personally. They're pretty good examples of how rap can sound good without spewing profanity and using actual instruments.

And I agree on the Naganuma bit - Sonic Rush's soundtrack remains my favorite Sonic soundtrack after the American Sonic CD soundtrack.

#37 User is offline HarrisonJ 

Posted 24 September 2010 - 01:44 AM

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QUOTE (Namo @ Sep 24 2010, 01:32 AM)
I liked all of Knuckles' Music, personally. They're pretty good examples of how rap can sound good without spewing profanity and using actual instruments.


If only they could get the lyrics right. They always sound so dumb...

I like his jazzy-sounding rap theme from the Adventure games, especially Adventure 1..

#38 User is offline Namo 

Posted 24 September 2010 - 01:50 AM

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QUOTE (HarrisonJ @ Sep 24 2010, 02:44 AM)
QUOTE (Namo @ Sep 24 2010, 01:32 AM)
I liked all of Knuckles' Music, personally. They're pretty good examples of how rap can sound good without spewing profanity and using actual instruments.


If only they could get the lyrics right. They always sound so dumb...

I like his jazzy-sounding rap theme from the Adventure games, especially Adventure 1..


I loved the lyrics to Pumpkin Hill and Aquatic Mine, personally. And yeah, his theme kicks ass. I get chills when it gets to the "Stand up to all the pain and turmoil" part.

#39 User is offline Dusk Golem 

Posted 24 September 2010 - 01:54 AM

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To be honest I think they should keep the team that has done the music for Unleashed and now doing it for Colors. They seem adaptable and capable of some great songs to different styles, but maybe different vocalist.
This post has been edited by Dusk Golem: 24 September 2010 - 02:04 AM

#40 User is offline Squier Super Sonic 

Posted 24 September 2010 - 02:50 AM

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QUOTE (Namo @ Sep 24 2010, 01:32 AM)
I liked all of Knuckles' Music, personally. They're pretty good examples of how rap can sound good without spewing profanity and using actual instruments.

And I agree on the Naganuma bit - Sonic Rush's soundtrack remains my favorite Sonic soundtrack after the American Sonic CD soundtrack.


That's ironic considering Sonic Rush's soundtrack consists mostly of samples instead of "actual instruments." It even samples rap songs. And there's plenty of rap that sounds similar to the songs in SA2, you're just too closed minded to look for it.

#41 User is offline Namo 

Posted 24 September 2010 - 03:05 AM

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QUOTE (Squier Super Sonic @ Sep 24 2010, 03:50 AM)
QUOTE (Namo @ Sep 24 2010, 01:32 AM)
I liked all of Knuckles' Music, personally. They're pretty good examples of how rap can sound good without spewing profanity and using actual instruments.

And I agree on the Naganuma bit - Sonic Rush's soundtrack remains my favorite Sonic soundtrack after the American Sonic CD soundtrack.


That's ironic considering Sonic Rush's soundtrack consists mostly of samples instead of "actual instruments." It even samples rap songs. And there's plenty of rap that sounds similar to the songs in SA2, you're just too closed minded to look for it.


Did I strike a nerve or something? Sorry if I don't go looking for music the same way you do. If you wanna talk real irony, some guy with a guitar as his avatar is bitching at me about rap.
This post has been edited by Namo: 24 September 2010 - 03:08 AM

#42 User is offline Squier Super Sonic 

Posted 25 September 2010 - 09:07 PM

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QUOTE (Namo @ Sep 24 2010, 03:05 AM)
Did I strike a nerve or something? Sorry if I don't go looking for music the same way you do. If you wanna talk real irony, some guy with a guitar as his avatar is bitching at me about rap.


My point was that you were blatantly applying a double standard. You didn't like some music and you blame the methods used to create it, then you praise another artist who used the same methods.

You could have asked if anyone knew of similar music instead of declaring it as an example of what rap should be without considering that other examples exist. For instance the Roots have been around for over two decades and they meet that description, and they've influenced plenty of others. And I don't see what my avatar has to do with this. I like music with guitars, but it's not the only music I like, and I don't view other music as inferior just because of the tools someone used while making it.

Getting back to Sonic music, Red Hot Skull is one of my favorites from SA1. It combines guitars with sampling.
This post has been edited by Squier Super Sonic: 25 September 2010 - 09:08 PM

#43 User is offline phoenixwright7 

Posted 25 September 2010 - 10:36 PM

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Whoever's behind the Ace Attorney series' soundtrack should try their hand at doing a sonic game's sound track.

... Though, I'm not sure if the world could deal with such epicness all things considering.

#44 User is offline Ross-Irving 

Posted 26 September 2010 - 12:19 AM

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Sonic music should always sound fun, to be very vague. Even darker sounding songs should have that bouncy mood to it. An example is Scrap Brain Zone.



It starts off as sort of tough, and then there's a bass part with the a drum break and then it goes into this weird sort of harmony about 40 seconds in. It's that strange, fun change in the song and then it starts over again.

Another attempt to explain this fun sound is to think of an arcade game, particularly run 'n' guns, fighting games, and other fast paced action titles. Sonic's gameplay, while having a strong basis in platforming (it used to, anyway), is certainly quick, especially if you know what you're doing. I believe that because of this fast pace that songs should also be driven by a strong melody.



A bias of mine is that synths fit Sonic really well. Maybe have one or two real instruments here and there so there's more variety. I do like Sonic Unleashed's soundtrack though, and so far what I've heard from Sonic Colors is pretty good. An experiment I would like to try is to take an upbeat big band song and then re-imagine the song with the synthy stuff of Sonic games and the like, as I think that would also make a strong, pumping arcade sort of sound. As far as what the synth stuff could sound like, maybe something like this?



The sound effects should be equally loud and titillating to match the music, too. Make the music and sound effects to where people just can't sit still when playing the game. That's about it. I wish I was better at describing this.

Edit: Oh and I forgot, maybe a final zone or act could sound like this! Unlike Jun Senoue rock, rock 'n' roll done right!



This post has been edited by Ross-Irving: 26 September 2010 - 03:46 PM

#45 User is offline Namo 

Posted 26 September 2010 - 06:30 AM

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QUOTE (Squier Super Sonic @ Sep 25 2010, 10:07 PM)
QUOTE (Namo @ Sep 24 2010, 03:05 AM)
Did I strike a nerve or something? Sorry if I don't go looking for music the same way you do. If you wanna talk real irony, some guy with a guitar as his avatar is bitching at me about rap.


My point was that you were blatantly applying a double standard. You didn't like some music and you blame the methods used to create it, then you praise another artist who used the same methods.

You could have asked if anyone knew of similar music instead of declaring it as an example of what rap should be without considering that other examples exist. For instance the Roots have been around for over two decades and they meet that description, and they've influenced plenty of others. And I don't see what my avatar has to do with this. I like music with guitars, but it's not the only music I like, and I don't view other music as inferior just because of the tools someone used while making it.


Where did I ever say that there is absolutely no rap outside of SA that isn't good? Nowhere, right. Also, sampling a rap song doesn't make it rap. In that sense, putting salt on french fries makes them salt. And the avatar bit was just a joke. Lighten up a little.

On top of that, I'm just a big fan of sampling in general if it's done right.

Here's a nice example.
This post has been edited by Namo: 26 September 2010 - 06:31 AM

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