Sonic Fusion Co-op
#138
Posted 31 May 2012 - 02:54 PM
#139
Posted 01 June 2012 - 01:14 AM
The game looks great but the use of advanced sprites is a huge turn off, simply because they're MASSIVELY over used and Gameboy-esque. It is the biggest, most glaring and most detracting flaw in what looks like an otherwise excellent, beautiful game. Despite that though, your level design is decent and you at least have a few gimmicks in there to spice things up. That said, like I advise many fan game makers, a few more flair bits in the form on inactive objects (stuff other than flame throwers or anything that has collision) to dot the flatter areas of the level's landscape would definitely go a long ways towards offsetting the graphical gaff brought about by the advanced sprites. (Geez, I sound like a broken record, seems like I've been passing out that same advice a lot these days)
Just in my opinion, mind you, I'd rate the game a B- based on what I've seen. If you used better sprites it'd be an A-. That said, don't throw your whole project out if you feel it's too late to change your sprites, as you've got some really great stuff and yes, the flame throwers ARE fucking awesome. Keep it up though, it's definitely shaping up nicely!
Oh and so far, good music choices. Good job!
Just in my opinion, mind you, I'd rate the game a B- based on what I've seen. If you used better sprites it'd be an A-. That said, don't throw your whole project out if you feel it's too late to change your sprites, as you've got some really great stuff and yes, the flame throwers ARE fucking awesome. Keep it up though, it's definitely shaping up nicely!
Oh and so far, good music choices. Good job!
#141
Posted 25 November 2012 - 01:30 AM

(To the project being discontinued, not to enjoying it, which I am. :3)
#142
Posted 25 November 2012 - 10:32 AM
I just downloaded the final release. Man... Gameplay's really satisfying. But you could've worked on cutscenes...
Having fun with Shadow's Chaos Blasts. XD
Having fun with Shadow's Chaos Blasts. XD
#143
Posted 28 November 2012 - 12:48 AM
So any reason why this project was discontinued? Was one of only one other project I actually liked.
#144
Posted 03 December 2012 - 11:26 PM
Shame to hear this. mind telling us why?
Well at least it lasted longer then the others. still fell to the fangaming curse though.
Well at least it lasted longer then the others. still fell to the fangaming curse though.
#145
Posted 04 December 2012 - 09:21 AM
Nooooo my hopes, whatever the reason for the cancel gl to ya Felik thanks for all the effort.
#146
Posted 04 December 2012 - 10:04 AM

