Sonic and Sega Retro Message Board: Sonic Maker - Sonic and Sega Retro Message Board

Jump to content

Hey there, Guest!  (Log In · Register) Help
Loading News Feed...
 

Sonic Maker

#1 User is offline Sonica 

Posted 20 April 2010 - 10:39 AM

  • You spin me right round.
  • Posts: 1151
  • Joined: 15-June 08
  • Gender:Male
  • Location:Crouching behind you.
  • Project:Meh. This and that.
  • Wiki edits:111
<div align='center'><img src="http://img177.imageshack.us/img177/2386/titlev2small.png" border="0" class="linked-image" /></div>

<I><b>- Downloads:</b></I>
<a href="http://info.sonicretro.org/images/d/d4/Sonic_Maker_V2.7z" target="_blank">Download Version 2</a>
<a href="http://info.sonicretro.org/images/6/60/SonicMakerV1.7z" target="_blank">Download Version 1 (No game play)</a>
This post has been edited by Sonica: 17 July 2011 - 12:08 PM

#2 User is offline Max Firestorm 

Posted 20 April 2010 - 10:45 AM

  • Pyrodramatic
  • Posts: 904
  • Joined: 23-May 08
  • Gender:Male
  • Location:Lichfield, England
  • Wiki edits:2
This looks pretty damn good to be honest O_o; Can't wait to see more ^^

#3 User is offline Sonica 

Posted 20 April 2010 - 11:22 AM

  • You spin me right round.
  • Posts: 1151
  • Joined: 15-June 08
  • Gender:Male
  • Location:Crouching behind you.
  • Project:Meh. This and that.
  • Wiki edits:111
Thanks. I will make a download when I have all the systems working.

#4 User is offline Mad Echidna 

Posted 20 April 2010 - 11:28 AM

  • Gone
  • Posts: 5209
  • Joined: 13-January 03
  • Gender:Male
  • Wiki edits:4
I was about ready to predict Saxman's suicide when he saw this, until I noticed the actual play engine is MMF :V

The creation software looks great!

#5 User is offline Sonica 

Posted 20 April 2010 - 11:33 AM

  • You spin me right round.
  • Posts: 1151
  • Joined: 15-June 08
  • Gender:Male
  • Location:Crouching behind you.
  • Project:Meh. This and that.
  • Wiki edits:111
I hope to 'up' the engine one day, but I'd need one that can read text files for data... one that has all 3 characters aswell
This post has been edited by Sonica: 20 April 2010 - 11:34 AM

#6 User is offline Ell678 

Posted 20 April 2010 - 12:06 PM

  • Am I Annoying You?
  • Posts: 1876
  • Joined: 07-August 08
  • Gender:Male
  • Location:Barrow, England
  • Project:Unnamed Fangame
  • Wiki edits:6
Great idea, looking forward to more info.

#7 User is offline Solaris Paradox 

Posted 20 April 2010 - 12:31 PM

  • Posts: 2456
  • Joined: 08-March 10
  • Location:On my butt in front of the computer. Where else?
  • Project:I'm working on working up the willpower to work on learning how to make my own Sonic fangames. Not quite there yet.
  • Wiki edits:2
Man, know and be warned that I will be watching this thread like a vulture. Because this kind of thing would be the answer to all my prayers, me being too lazy to actually find my way around all this hacking and programming bollocks. All I really want to do is design level layouts without all the confuzzling bells and whistles. I'd be on PlaySega using its level editor, but it's too limited and glitchy for my liking.

Pity that the engine's almost certainly crap for the time being, but, you know, baby steps...

#8 User is offline Sonica 

Posted 20 April 2010 - 12:35 PM

  • You spin me right round.
  • Posts: 1151
  • Joined: 15-June 08
  • Gender:Male
  • Location:Crouching behind you.
  • Project:Meh. This and that.
  • Wiki edits:111
Does anyone know an engine that is decent enough for people to be happy (one that I can create objects at runtime form text file data) because a GM engine is the only one I can find right now.

#9 User is offline Selbi 

Posted 20 April 2010 - 12:55 PM

  • Obligatory new year's avatar remake.
  • Posts: 1395
  • Joined: 12-May 08
  • Gender:Male
  • Location:Northern Germany
  • Project:Sonic ERaZor
  • Wiki edits:320
Wait, this is for PlaySega? I was hoping to have this as a replacement for SonED2 (cause this program is really starting to get on my fucking nerves). =(
But lookin' good though.

#10 User is offline Sonica 

Posted 20 April 2010 - 01:00 PM

  • You spin me right round.
  • Posts: 1151
  • Joined: 15-June 08
  • Gender:Male
  • Location:Crouching behind you.
  • Project:Meh. This and that.
  • Wiki edits:111
QUOTE (Selbi @ Apr 20 2010, 01:55 PM)
Wait, this is for PlaySega? I was hoping to have this as a replacement for SonED2 (cause this program is really starting to get on my fucking nerves). =(
But lookin' good though.

Nop. Its just rather simmilar to the PlaySega editor (Well, I've never even used the PlaySega editor, but I have seen many a video).

#11 User is online RGamer2009 

Posted 20 April 2010 - 01:07 PM

  • True Blue
  • Posts: 2376
  • Joined: 27-November 08
  • Gender:Male
  • Location:Wherever life takes me...
  • Wiki edits:3,086
On that note...If someone could rip the sprites from off the Sonic PlaySega Level Editor, so I can make a GOOD zone using those tiles, would be epicly awesome.

But I am DEFINITELY liking what I see here. An easy-to-use Sonic Level Editor! JUST WHAT I ALWAYS WANTED!

Any hope of different zone objects besides Green Hill?

#12 User is offline Sonica 

Posted 20 April 2010 - 01:21 PM

  • You spin me right round.
  • Posts: 1151
  • Joined: 15-June 08
  • Gender:Male
  • Location:Crouching behind you.
  • Project:Meh. This and that.
  • Wiki edits:111
In the far future, I will have settings for all zones in Sonic 1, I like Sonic 1 (Well, definitely most of them). Then I might move on to Sonic 2.

Oh and this will have another thing PlaySega doesn't have: Parallax!

#13 User is offline Selbi 

Posted 20 April 2010 - 01:23 PM

  • Obligatory new year's avatar remake.
  • Posts: 1395
  • Joined: 12-May 08
  • Gender:Male
  • Location:Northern Germany
  • Project:Sonic ERaZor
  • Wiki edits:320
QUOTE (Sonica @ Apr 20 2010, 08:00 PM)
QUOTE (Selbi @ Apr 20 2010, 01:55 PM)
Wait, this is for PlaySega? I was hoping to have this as a replacement for SonED2 (cause this program is really starting to get on my fucking nerves). =(
But lookin' good though.

Nop. Its just rather simmilar to the PlaySega editor (Well, I've never even used the PlaySega editor, but I have seen many a video).

Wait, does that mean this IS for Sonic Hacking now using an editor based off PlaySega? (Sorry if it's somewhere in this topic or you just mentioned it, but... my english failed :V)

#14 User is offline Solaris Paradox 

Posted 20 April 2010 - 01:25 PM

  • Posts: 2456
  • Joined: 08-March 10
  • Location:On my butt in front of the computer. Where else?
  • Project:I'm working on working up the willpower to work on learning how to make my own Sonic fangames. Not quite there yet.
  • Wiki edits:2
QUOTE (Selbi @ Apr 20 2010, 02:23 PM)
Wait, does that mean this IS for Sonic Hacking now using an editor based off PlaySega? (Sorry if it's somewhere in this topic or you just mentioned it, but... my english failed :V)


It's not for hacking. It's for designing levels to be run on a separate engine.

EDIT: Which brings up the point that this kind of needs a good engine at some point...
This post has been edited by Solaris Paradox: 20 April 2010 - 01:26 PM

#15 User is offline Sonica 

Posted 20 April 2010 - 01:59 PM

  • You spin me right round.
  • Posts: 1151
  • Joined: 15-June 08
  • Gender:Male
  • Location:Crouching behind you.
  • Project:Meh. This and that.
  • Wiki edits:111
Correct. Does anyone know any suitable engines, even a vb engine? Just to make this great. If I cant find an engine, It will most likley be the GM Sonic Dash engine.

  • 21 Pages +
  • 1
  • 2
  • 3
  • Last ►
    Locked
    Locked Forum

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users