QUOTE (Vincent @ Apr 16 2010, 01:46 AM)

To preview the actual pixel aspect, Illustrator has a very handy option called pixel preview mode. (view-->pixel preview)
My AI setup method:
-Add a
light green color BG layer and lock it.
-Add a new layer to place both concepts and original frame, then lock it.
-Add a new layer and put there all your vector work.
-Be sure your vector work at 100% zoom is the exact same size as the original frame.
-Add new shapes on top of the others instead of nasty clipping masks.
-Enable pixel preview to adjust them to look pixel perfect (zoom back to 100% to give it a final check)
That's it.
Up to the bit about clipping masks, that's exactly what I've been doing actually

(apart from using a blueish-turqouise background). Yeah the clipping masks... I have been wondering about them. The only thing is... I obssess with getting all the edges to line up perfectly and when I add shades, it was the only way I could find to keep them within the bounds of the original shape without too much hassle. They do look tacky when you view "outlines" but I can look past that at least. Is there another way to get everything to line up perfectly? I know I'm probably being a bit pedantic about it all... especially considering minor things like that won't be seen at it's actual size.
I intend to do all my pixel perfect adjustments
when/if it gets to the stage that I can consider it up to scratch. So far it's just practice/experimentation, as I haven't really decided on how I'm going to get the shading done just yet. I've read all the tutorials, but I'm still not totally comfortable with working in vector. So I'll just see how I go

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This post has been edited by zemulii: 15 April 2010 - 09:39 AM