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Sonic Fan Remix added wip version of Chemical Plant

#1066 User is offline DalekSam 

Posted 15 December 2010 - 05:01 PM

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QUOTE (LordOfSquad @ Dec 15 2010, 09:50 PM)
I don't think it is Chemical Plant, it just looks like it because of the stripes.

Image name disagrees;
QUOTE



#1067 User is offline Ell678 

Posted 15 December 2010 - 05:04 PM

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I hope that isn't meant to be Chemical Plant. Logically, large gears like that wouldn't be in a plant for chemicals, it looks more like it could be Metropolis, or of course, an original level. Either way, it does look nice, but not as Chemical Plant.

What I really want to see is a space level wink.png

EDIT - Ninja'd by Dalek. I should pay more attention...
This post has been edited by Ell678: 15 December 2010 - 05:04 PM

#1068 User is offline pyrotix 

Posted 15 December 2010 - 05:16 PM

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QUOTE (LordOfSquad @ Dec 15 2010, 04:50 PM)
I don't think it is Chemical Plant, it just looks like it because of the stripes.


The blue tube is kind of a giveaway I think.

#1069 User is offline Wolf Rogers 

Posted 15 December 2010 - 06:15 PM

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Maybe he's just not got around to rendering the background yet?

#1070 User is offline Clutch 

Posted 15 December 2010 - 06:35 PM

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My eyes went wide when I saw the first image. You guys have got something special here.

#1071 User is offline Sparks 

Posted 15 December 2010 - 06:38 PM

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My mind blew when I noticed it was Chemical Plant Zone. It does have a Colors vibe though, not a bad thing! I also like how the level is very organized looking. Not much else to say yet.

#1072 User is offline Phoebius 

Posted 15 December 2010 - 06:50 PM

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Please, don't make a Dimps level design.

#1073 User is offline Maxd 

Posted 15 December 2010 - 06:53 PM

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Sonic 2 HD had better watch it's bac-*shot*

#1074 User is offline LordOfSquad 

Posted 15 December 2010 - 07:14 PM

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QUOTE (DalekSam @ Dec 15 2010, 03:01 PM)
QUOTE (LordOfSquad @ Dec 15 2010, 09:50 PM)
I don't think it is Chemical Plant, it just looks like it because of the stripes.

Image name disagrees;
QUOTE



Well shit, looks like I don't know what I'm talking about. I hope we don't see too much more Sonic 2 in the final project.

#1075 User is offline MarkeyJester 

Posted 15 December 2010 - 08:15 PM

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I like the design, the lighting and shadows and the dirt and black marks in the small spaces, the wiring, the huge fan (that's me! (terrible pun is terrible I know)), and everything in general.

However, I will complain about the background, being so close to the foreground really ruins the feeling of "large" because it doesn't have that distants. But I'm a terrible critic all in all, and I'm sure you'll know what's best =)

And if it IS Chemical Plant Zone, where's the city!! =P

#1076 User is offline MegaDash 

Posted 15 December 2010 - 08:15 PM

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I don't give a good god damn if it's Chemical Plant or not. It looks fuckin' fan-tastic.

#1077 User is offline HeartAttack 

Posted 15 December 2010 - 09:26 PM

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People who think this game is trying to "hark back to the more classic environments"...LOLWUT! Don't be dumb. This game more takes a functional design/physics cue from the classics, but the actual environments and graphic designs themselves are CLEARLY meant to be something entirely different/new/etc.

It's also obvious that the level is unfinished, namely the backdrop.

#1078 User is offline Mercury 

Posted 16 December 2010 - 04:47 AM

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QUOTE (HeartAttack @ Dec 16 2010, 03:26 AM)
It's also obvious that the level is unfinished, namely the backdrop.

This.

I agree with some of the comments here that the gears don't really fit. Chemical Plant should be more, I don't know, "chemical-y" and less flat-out mechanical. Pipes and tanks are good, but gears should stay for Metropolis.

I guess the gears could be fine as long as there weren't too many of them...

I'm looking forward to seeing the backdrop finished though. Cityscapes are my favourite Sonic backgrounds. =)


#1079 User is offline Ollie 

Posted 16 December 2010 - 04:55 AM

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The new level looks great! A clearly great mix of Panic Puppet and Chemical Plant. Can't wait to see how this level develops.

#1080 User is offline Zero Dozer 

Posted 16 December 2010 - 10:31 AM

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QUOTE (Mercury @ Dec 16 2010, 07:47 AM)
QUOTE (HeartAttack @ Dec 16 2010, 03:26 AM)
It's also obvious that the level is unfinished, namely the backdrop.

This.

I agree with some of the comments here that the gears don't really fit. Chemical Plant should be more, I don't know, "chemical-y" and less flat-out mechanical. Pipes and tanks are good, but gears should stay for Metropolis.

I guess the gears could be fine as long as there weren't too many of them...

I'm looking forward to seeing the backdrop finished though. Cityscapes are my favourite Sonic backgrounds. =)


This means that you'll be working a lot on Casino Night too XD

About the gears, hm, I was wondering if Eggman would implement some hydroeletric system on the plant, you know, to process more electricity for his creations. If that was the case, those gears would have some sense. Know what I mean?

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