Well guys its getting closer! I'd say this area is around 90% finished. The tunnel runs equivalent in length and layout compared to what's seen in the E3 videos.
Still needs the hanging stalactites and rings placed in the engine.
The stalactites placement will not be as accurate as the rest of the level, they are too blurred to make out all the position details. I'll try my best to place them.
Also we have some black fog in the distance as seen in screens and videos.
The only textures I did not make are the magma and magma walls.

The pipes are made by rendering a model in an orthographic view than taking into Photoshop for touch up work and adding shadows under the pipes to give depth.
I did make a little change to the level by adding pipe end caps that were not shown officially.
The pipes ended abruptly before, so I thought it would be nice add the ends for a little extra polish.
I may try another pipe endcap idea instead of the ones I have now. (not sure yet)
Still needs the hanging stalactites and rings placed in the engine.
The stalactites placement will not be as accurate as the rest of the level, they are too blurred to make out all the position details. I'll try my best to place them.
Also we have some black fog in the distance as seen in screens and videos.
The only textures I did not make are the magma and magma walls.

The pipes are made by rendering a model in an orthographic view than taking into Photoshop for touch up work and adding shadows under the pipes to give depth.
I did make a little change to the level by adding pipe end caps that were not shown officially.
The pipes ended abruptly before, so I thought it would be nice add the ends for a little extra polish.
I may try another pipe endcap idea instead of the ones I have now. (not sure yet)
This post has been edited by Andrew75: 05 April 2013 - 10:25 PM


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