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Mar 2 2010, 10:56 AM
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#46
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Yes, I play it on a Sega CD.
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WHAT IS THIS I DON'T EVEN
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Mar 2 2010, 11:20 AM
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#47
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Smells like burning polka-dots!
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HOLY FUCKING SHIT.
Wasn't expecting that. This post has been edited by DalekSam: Mar 2 2010, 11:21 AM |
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Mar 2 2010, 11:33 AM
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#48
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Random Ren & Stimpy Generator
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Oh wow wait, that was in chaotix? me thinks that Sonic and tails were in the rom for a good long time during production.
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Mar 2 2010, 11:37 AM
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#49
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??!?!?!!!!?!
Interesting to see Tails in Chaotix sprite form, even if it's just his face (for now?....). That said Chaotix always seemed like a kinda rushed title, so it doesn't surprise me there is a fair amount of unused stuff in the games memory. |
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Mar 2 2010, 11:49 AM
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#50
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2 warps to Neptune
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Wow
Shame Tails wasn't in the game - it looks like he'd have a nice sprite. |
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Mar 2 2010, 12:19 PM
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#51
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Oooh, quite a find there. I assume that's in the final, right? If so, might be worth looking through some of the Chaotix protos that were part of drx's mass proto release when you're done; see if there's any leftovers in those that were cleaned up before the final release.
Looking at it, the first thing that comes to my mind is the S3&K ending sequence. Isn't that, like, the only other time we see the plane flying to the left of the screen? In fact, come to think of it, doesn't a larger piece of artwork of Sonic & Tails on the Tornado appear in Chaotix's good ending? Could this at one point have been intended as part of an ending sequence? Whatever it's for, I see the Chaotix art team actually bothered to fix the "SONIC" on the side - S3&K just mirrored the plane for the ending sequence since it's seen flying right in all other instances, so the letters were mirror-image in that game. Looking forward to any further discoveries! = ) This post has been edited by McAleeCh: Mar 2 2010, 12:29 PM |
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Mar 2 2010, 12:36 PM
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#52
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YOU GET: LEATHER PANTS
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Does that mean tails can beat the crap out of badniks with that lazer cannon?
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Mar 2 2010, 03:19 PM
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#53
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2 warps to Neptune
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![]() Not entirely sure if the animation is correct but yeah |
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Mar 2 2010, 03:30 PM
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#54
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Mar 2 2010, 03:47 PM
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#55
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Yes, I play it on a Sega CD.
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![]() Not entirely sure if the animation is correct but yeah The screenshots above have a border drawn over the outermost pixels because .net is stupid and border style FixedSingle does that. I will be releasing my viewer later so you can use that for more accurate GIFs. |
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Mar 2 2010, 04:27 PM
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#56
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I am the man who arranges the blocks
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Holy shit new Tornado design. Very nice =P
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Mar 2 2010, 05:58 PM
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#57
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iDevice developer
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What else can I say apart from cool :D
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Mar 2 2010, 06:25 PM
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#58
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![]() Edited the gif, I think that is the animation. Lol it seems I fucked one color up. EDIT: ![]() Fix'd. This post has been edited by Master Emerald: Mar 2 2010, 06:50 PM |
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Mar 2 2010, 06:42 PM
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#59
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It's time for Animaniacs.
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This really doesn't make a lot of sense to me. andlabs told me this was discovered in the final. How come we weren't able to find it in the 1207 proto? All art in that proto (to my knowledge) is uncompressed. Did they attempt to put Tails in after all? According to what andlabs has told me this was found in a section where a lot of the sprites used the 32x's scaling. It could be a potential alternate ending that was planned, or maybe something more or different entirely. The world may never know and it's such a shame Tails got scrapped. :/
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Mar 2 2010, 07:00 PM
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#60
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QUOTE This really doesn't make a lot of sense to me. andlabs told me this was discovered in the final. How come we weren't able to find it in the 1207 proto? NOW That makes sense to me. That's is simply the proto art for the credits, on which, Tails appears on a plane. Anyway =P. If that is true, I'm glad they replaced it, 'cause the final is much more detailed. This post has been edited by Master Emerald: Mar 2 2010, 07:03 PM |
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Lo-Fi Version | Time is now: 6th September 2010 - 02:28 AM |