Sonic and Sega Retro Message Board: Gens/GS r7 S2HD Edition - Sonic and Sega Retro Message Board

Jump to content

Hey there, Guest!  (Log In · Register) Help
Loading News Feed...
 

Gens/GS r7 S2HD Edition Sonic 2 in High Definition

#46 User is offline Tongara 

Posted 09 September 2009 - 12:43 PM

  • Fuck YOU!
  • Posts: 769
  • Joined: 12-September 04
  • Gender:Male
  • Location:Birmingham, UK
  • Project:Zorbtech Productions
  • Wiki edits:87
QUOTE (Animemaster @ Sep 9 2009, 11:47 AM)
If I be honest, I don't really like that light effect, I just think that its in the way.

WOOOOOOOOOOOOOOOOOSH
The whole joke just went right over your head.

#47 User is offline Trunks 

Posted 10 September 2009 - 01:50 AM

  • AGAIN TRY
  • Posts: 1292
  • Joined: 20-February 08
  • Gender:Male
  • Location:San Antonio, TX
  • Project:Sure to be Ban'd, The Bancast, Trunks & Soto, iLove
  • Wiki edits:30


So Sonic 2 HD's scrapped, right? I mean that whole project's worthless now thanks to this.

#48 User is offline TCKaos 

Posted 11 September 2009 - 07:43 AM

  • Posts: 8
  • Joined: 09-September 09
QUOTE (Trunks @ Sep 10 2009, 01:50 AM)
So Sonic 2 HD's scrapped, right? I mean that whole project's worthless now thanks to this.


I lol'd quite heartily.

I haven't downloaded it yet, but is that lens flare in every level? It looks like it might get painfully annoying after a while...

The filters look pretty cool, though.

#49 User is offline S1impikenz 

Posted 12 September 2009 - 01:47 PM

  • Posts: 19
  • Joined: 18-May 09
  • Gender:Male
  • Project:Sonic 1 layout hack
QUOTE (TCKaos @ Sep 11 2009, 07:43 AM)
QUOTE (Trunks @ Sep 10 2009, 01:50 AM)


So Sonic 2 HD's scrapped, right? I mean that whole project's worthless now thanks to this.


I lol'd quite heartily.

I haven't downloaded it yet, but is that lens flare in every level? It looks like it might get painfully annoying after a while...

The filters look pretty cool, though.

The lens flare can be disabled in the video options.

#50 User is offline Kurosan 

Posted 12 September 2009 - 02:45 PM

  • Not your buddeh, fwend. Or your fwend, guy. Definitely not your guy, buddeh.
  • Posts: 1803
  • Joined: 07-June 04
  • Gender:Male
  • Location:Alberta, Canada
  • Project:Wondering why I bother.
  • Wiki edits:17
Now THAT'S what I'm talkin' bout! Sonic is now finally in true high end HD with modern effects! Man, I wish we could have been able to do that back in the day... Overdone visual effects that get in the way of gameplay, extremely demanding specs that don't really do much, tints of brown added to everything for ultra realism... How did we ever live without that before? Fuck, I don't think I could ever go back to playing the original now.

Modern gaming FTW! FUKKEN X-TREEEEEEEEEEEEEME!!!
This post has been edited by Kurosan: 12 September 2009 - 02:46 PM

#51 User is offline The Growler 

Posted 17 September 2009 - 12:11 PM

  • Posts: 885
  • Joined: 05-January 07
  • Gender:Male
  • Location:Sheffield, UK
QUOTE (RGamer2009 @ Sep 6 2009, 05:52 PM)
I have figured out how to make Gens work.

But the game runs SO SLOW...unless I turn off the music. Then it runs fine.

Why is that?


Put it in fullscreen mode [alt+Enter], and it'll work just fine - even with the music on; It worked for me.

#52 User is offline MainMemory 

Posted 18 September 2009 - 08:38 PM

  • Every day's the same old thing... Same place, different day...
  • Posts: 2683
  • Joined: 14-August 09
  • Gender:Not Telling
  • Project:SonLVL
  • Wiki edits:1,339
I've got an idea that should definitely be in every version of Gens/GS:



Nostalgia filter!

Seriously though, I would really like something like Cheat Engine's "Find out what reads from/writes to/accesses this address" function. That would make hacking so much easier.
This post has been edited by MainMemory: 18 September 2009 - 08:44 PM

#53 User is offline NHY 

Posted 19 September 2009 - 01:22 PM

  • Now with an original avatar
  • Posts: 507
  • Joined: 10-May 09
  • Gender:Male
  • Location:Cork, Ireland
First time playing it, I thought it was a joke.

Now I know it is a joke and a damn good one at that, too. Guess you can say that excessive use of brown in a colour palette is what people think is HD. God, this whole ultra realism thing is going to far, even Ireland, with its depressing weather system, has less brown in its colour palette than most modern HD games!

More seriously, the lens flare wasn't cool but the HD Realism filter was. You should keep that filter for future versions of the emulator.

#54 User is offline Impish 

Posted 19 September 2009 - 11:17 PM

  • Posts: 606
  • Joined: 22-February 08
  • Gender:Male
  • Location:New Zealand
  • Wiki edits:7
Wow thats depressing. I used it, and did better than when I normally play sonic 2. I had to turn of the lens flare during chemical plant zone though, cos the entire time I thought something bright was just ahead of Sonic, and then I thought Sonic was dead, which made me realize, Sonics been dead for nigh on 10 years!

But actually this is surprisingly fast, once you turn on frame skip that is :P

#55 User is offline Endri 

Posted 20 September 2009 - 12:03 AM

  • Officer I don't have my drivers license with me. Can I give you something else?
  • Posts: 1757
  • Joined: 18-November 08
  • Gender:Male
  • Location:São Paulo, Brazil
  • Project:Something special...
  • Wiki edits:7
QUOTE (MainMemory @ Sep 18 2009, 10:38 PM)
I've got an idea that should definitely be in every version of Gens/GS:



Nostalgia filter!

Seriously though, I would really like something like Cheat Engine's "Find out what reads from/writes to/accesses this address" function. That would make hacking so much easier.
I lol'd!

Call dibs on the Nostalgia filter! It's quite interesting, really!

And yeah, I'm all for the "Find out what reads from/writes to/accesses this address" function idea (even though the split-disassemblies already have most of the addresses/functions comented)

It would be great for creating/comenting split-disassemblies of not-yet-commented disassemblies, as Sonic 3D Blast, other non-Sonic games, etc.

#56 User is offline Hamneggs 

Posted 19 September 2010 - 04:07 PM

  • Official Breakfast of S2HD
  • Posts: 303
  • Joined: 23-January 10
  • Gender:Male
  • Location:TEXAS
  • Project:Networked lighting
It looks just like fusion!!!

#57 User is offline DustArma 

Posted 10 December 2010 - 02:51 AM

  • Posts: 1074
  • Joined: 27-February 08
  • Gender:Male
  • Location:Santiago, Chile
  • Project:Learning Python.
So I'm going to be totally talking out of my ass here (Plus a necropost, but it's so damn worth it) specialed.png but damn, the lack of D3D8/9 renderer was a missed opportunity, WE COULD'VE ENBSERIES'D IT eng101.png


(Stealth's Sonic 1 GBA+VisualBoyAdvance 1.8+ENBSeries for Deus Ex+ENBSeries D3D8 converter)

It's not real HD if it doesn't have blinding awesome bloom and lack of colors grittiness specialed.png
This post has been edited by DustArma: 10 December 2010 - 02:54 AM

#58 User is offline GerbilSoft 

Posted 10 December 2010 - 03:33 AM

  • RickRotate'd.
  • Posts: 1610
  • Joined: 11-January 03
  • Gender:Male
  • Location:USA
  • Project:Gens/GS
  • Wiki edits:158
QUOTE (DustArma @ Dec 10 2010, 02:51 AM)
So I'm going to be totally talking out of my ass here (Plus a necropost, but it's so damn worth it) specialed.png but damn, the lack of D3D8/9 renderer was a missed opportunity, WE COULD'VE ENBSERIES'D IT eng101.png

Well, Gens/GS II does use an OpenGL backend, and I am planning on adding support for GLSL-based renderers, so there's always that possibility. smile.png

  • 4 Pages +
  • ◄ First
  • 2
  • 3
  • 4
    Locked
    Locked Forum

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users