Sonic & SEGA All Stars Racing no lie.
Posted 26 January 2011 - 05:25 PM
Posted 26 January 2011 - 07:04 PM
Posted 26 January 2011 - 07:16 PM
The Gamecube controller works on it, right?
Nope. Wiimote only, Wiimote+nunchuck, or Classic Controller
Posted 26 January 2011 - 07:27 PM
So they took all out the good stuff in the game.
Welp, got no urge to play it in arcades!
Posted 27 January 2011 - 02:38 PM
Glad to hear Ryo was left in.
I'd love to play this at some point but I doubt I'll ever find a booth anywhere.
Posted 27 January 2011 - 08:55 PM
Very much this. 13 courses and 13 racers is huge for an arcade game. Sega Amusements Europe's last game, GRID, features just nine courses and that's way more than the other racing games Sega is selling - Sega Rally 3 has five, while Hummer and Harley Davidson each have four. Four is actually a pretty standard number: Namco's Dead Heat Street Racing and Konami's GTI Club also feature four each.
Some arcade racers do feature larger numbers of courses, but these tend to be games with save functions from long-running series such as Initial D, Wangan Midnight Maximum Tune, Battle Gear and The Fast and the Furious. Save functions are unfortunately not popular in Western arcades, unless they are effort-free on the operator's behalf (see the keypad system used in The Fast and the Furious series).
Your profile says you're near London, and I reckon you'd be able to find one there no problem. Just wait until it comes out (which should be in March).