Posted 02 May 2009 - 02:45 AM
You heard Tweaker guys, so let's make another pointless post, and contribute without any means on what we must do.
QUOTE (Koi Kami Mauro @ Apr 9 2009, 01:02 AM) [post="298743"]
It may turn better with 1 or 2 colors more, but I prefer not using too many since we still haven't a clear idea of the Badnik's palette
Posted 02 May 2009 - 12:05 PM
Mmmh, a bit big, I think. Can we see it in comparison with the Sonic sprite?
Posted 02 May 2009 - 01:24 PM
I should have drawed it with the sprite nearby.
The heigh doesn't seems a problem, but maybe it is a bit large (possible solution: easy, less larger shell).
However, maybe its final design should be postponed a bit, since that badnik just screams "hey, I'm identical to a part of the scenario, so I'm hitting you when you don't notice"
Posted 02 May 2009 - 03:36 PM
Pillow shading and lacks contrast a lot.
Size seems okay if you ask me. It screams "I'm NOT A REGULAR PIECE OF THE BACKGROUND"
Posted 02 May 2009 - 03:46 PM
That's a lot better, but I wonder if 12 colors aren't too much (but I'm not the one who has to say it).
I agree with its dimensions being fine (in the end he is not that tall, and I saw larger badnicks). But maybe it is a bit too bright.
Posted 02 May 2009 - 04:56 PM
Nice work rave.
It's actually start looking like badnick.
But there is smoething wrong in shading.
Posted 03 May 2009 - 04:03 AM
QUOTE (Rave @ May 2 2009, 10:36 PM) [post="305167"]
Size seems okay if you ask me. It screams "I'm NOT A REGULAR PIECE OF THE BACKGROUND"[/quote]
Not sold on it yet, though the face is perfect now. I see where you want to go on making it big, but to me, this badnik is partly supposed to be background once it hides itself.
Also, I had the fixed King Sling still slinging around. Try saying "King Sling still slinging" 3 times in a row.
This post has been edited by test-object: 03 May 2009 - 04:14 AM
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