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Sonic The Hedgehog ZX It's Back!!!

#1 User is offline Cloud 

  Posted 01 February 2009 - 03:56 PM

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Sonic The Hedgehog ZX


Some people may know about this hack already. You probably seen it in SSRG, RetroHack, or Youtube. So I was thinking it over and decided that I wanted my hack to be released on the Sonic Retro/Forums too!

Anyway lets get back to the hack:

Features
* Spindash
* Super-Peelout
* Custom Music
* Enable/Disable The Spike Behavior in The Title Screen
* S2-Level Select Screen
* S1HL - Z80 Sound Driver
* Different Songs in Different Acts
* New SEGA Screen
* Dynamic Tilesets
* Dynamic Palletes
* Music Ports From Other Games (Fatal Fury 2, Dangerous Seed, etc...)
* Super Sonic
* REV01 Background Effects
* Debug Monitor
* and more...

Levels
* Forgotten Isle
* Ancient Ruins
* Casinopolis
* Humid Maze
* Starry Sky
* Egg Utopia
* The Final Fight

Level's Music Playlist
* FIZ1 - Door Into Summer from Knuckles Chaotix
* FIZ2 - Sunset Park Act-3/Boss
* FIZ3 - Mai Shiranui's Theme from Fatal Fury 2

* ARZ1 - Terry Bogard's Theme from Fatal Fury 2
* ARZ2 - Hyper-Hyper from Sonic Crackers
* ARZ3 - Sandopolis Zone Act-2

* CZ1 - Crayon Shin-Chan's Sound Test/09
* CZ2 - S3&K-Special Stage
* CZ3 - Dr. Robotnik's Mean Bean Machine - Exercise Mode

* HMZ1 - Crayon Shin-Chan's Sound Test/05
* HMZ2 - Aquatic Ruin Zone
* HMZ3 - S2-Hidden Palace Zone

* SSZ1 - Bright Man's Stage
* SSZ2 - Cloud Man's Stage
* SSZ3 - Endless Mine

* EUZ1 - Gene Gadget Zone Act-1
* EUZ2 - The Doomsday Zone
* EUZ3 - S3-Hidden Palace Zone

* TFF - S3DB-The Final Fight

Screenshots
Posted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted Image
And More to come...

I made a demo release. It has been released but it's kinda old... But if you must have then download it here...

Sonic the Hedgehog ZX

Credits
CarrascoZX0 and my team: Team ZX
and many thanks to others who've helped with this project...

Links
Sonic The Hedgehog ZX - Youtube Videos
Sonic The Hedgehog ZX - SSRG Topic
Sonic The Hedgehog ZX - Hacktube

Feedback Please...:colbert:
This post has been edited by CarrascoZX0: 13 January 2010 - 07:18 PM

#2 User is offline SonicVaan 

Posted 01 February 2009 - 04:25 PM

  • The probably one and only cybergoth in this community. '_'
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As a team member, I like this hack. Sure it needs a lot of fixes, but it's okay. :colbert:
My suggestion is, to place some rings to FIZ Act 3. Just some, not much ;)
Also you need to fix the songs of FIZ. They doesn't loop correctly.
This post has been edited by SonicVaan: 01 February 2009 - 04:27 PM

#3 User is offline Cloud 

Posted 01 February 2009 - 05:44 PM

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View PostSonicVaan, on Feb 1 2009, 09:25 PM, said:

As a team member, I like this hack. Sure it needs a lot of fixes, but it's okay. :)
My suggestion is, to place some rings to FIZ Act 3. Just some, not much :v:
Also you need to fix the songs of FIZ. They doesn't loop correctly.

Man, Is FIZ Act 3 that hard? Well I guess I could but some rings... As for music I'll fix it soon.

#4 User is offline Eduardo Knuckles 

Posted 01 February 2009 - 05:46 PM

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Man, you're so good at layouts. Particularly, I think the FIZ Zone is really good. I hope you continue with your work in progress you are making, because it is very good for a start. Some concept of layouts are still a little weird, like those two monitors Eggman in early FIZ Act 2. But the hack is pretty nice as well. I see potential in it.
This post has been edited by Eduardo Knuckles: 01 February 2009 - 05:48 PM

#5 User is offline SonicVaan 

Posted 01 February 2009 - 05:48 PM

  • The probably one and only cybergoth in this community. '_'
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View PostEduardo Knuckles, on Feb 1 2009, 11:46 PM, said:

Man, you're so good at layouts. Particularly, I think the FIZ Zone is really good. I hope you continue with your work in progress you are making, because it is very good for a start. Some concept of layouts are still a little weird, like those two monitors Eggman in early FIZ Act 2. Pretty nice as well.


I completly have to agree with Eduardo Knuckles. You're good at making layouts. You do another kind of layout. Other than me. :)
Also I hope for the next beta to test it out. :v:

#6 User is offline Tweaker 

Posted 01 February 2009 - 05:49 PM

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Looking spiffy! While some of your music choices are a bit iffy in execution, a lot of them—especially in your videos—are really well picked. My favorite has to be the Mega Man 8 tune you used—great taste! Hopefully you'll sort of the issues with the rest of your music as well, but I like what I hear for the most part. :)

Your level concepts and various tweaks are looking pretty nice as well! Do you plan on editing the art at all? I think it would complement your palette and layout edits pretty well, and it'd give this hack its own unique flair beyond the basics. If you've got the time and patience to sit down and learn how to work SonED2, I definitely recommend you do so. The results will speak for themselves. ;)

All in all, I think this hack has a lot of potential. I'm looking forward to your first proper release so I can critique it properly. :v:

#7 User is offline Cloud 

Posted 01 February 2009 - 06:07 PM

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Thanks you guys!, also I know I suck at music now... But I will get better... Eduardo Knuckles is helping me with that (Thanks EK!)... I also need to change some songs of my levels(I want more songs from Dr. Robotnik's Mean Bean Machine and Knuckles Chaotix but I have to learn first or if anyone can help that will be most helpful). Also if you guys are playing the Demo version that version is pretty old... The version I have now is a whole lot better... Trust me... Anyway thanks for the comments!
This post has been edited by CarrascoZX0: 01 February 2009 - 06:11 PM

#8 User is offline Sik 

Posted 01 February 2009 - 06:28 PM

  • Sik is pronounced as "seek", not as "sick".
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Not to be mean, but I thought that I had downloaded a Sonic 1 hack, not I Wanna Be the Guy x_X

C'mon. The first level was OK. Second level was unfair and full of mistakes (like layout mismatches that affected collision and such). Third level was annoying as hell, there aren't any rings at all until the boss, and the whole thing has more unfair traps than the three Sonic Advances together (seriously, there are spikes and pits everywhere, especially where I can't see them and hence causing some serious cheap deaths).

So no, I didn't like it. Game difficulty was unfair as hell. Sorry.

#9 User is offline Tweaker 

Posted 01 February 2009 - 06:36 PM

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To be fair, Sik, it was explicitly stated in the first post that the available demo was outdated and no longer represents the current state of the hack. I think you might find it useful to check out some of the available videos instead—they'll give you a better impression of what to expect from the next release. :)

#10 User is offline Sik 

Posted 01 February 2009 - 06:49 PM

  • Sik is pronounced as "seek", not as "sick".
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Er, OK, I'll check later. My opinion that the third level in the demo is I Wanna Be The Guy in Sonic version still stands, though.

#11 User is offline Cloud 

Posted 01 February 2009 - 07:03 PM

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Thanks Tweaker, I'm sorry it was hard... I but the thing is I can beat that level like nothing... Oh well I guess if you really want I will make FIZ3 a bit easier... It was my big brother's idea to make my hack harder... I agreed because Sonic 1 was one of the easiest games I've ever played... So I wanted a challenge and wanted to make an Act 4... And the Act 4 levels would be hard... I tried making an Act 4 but got errors so I just made Act 3 hard... I want my game to go like this:

ACT-1= EASY
ACT-2= NORMAL
ACT-3= HARD

but if I had an Act 4:

ACT-1= EASY
ACT-2= NORMAL
ACT-3= KINDA HARD
ACT-4= HARD

But, Yes I will put some rings in Act-3. Also for art I need to really learn how to use SonED2.
This post has been edited by CarrascoZX0: 01 February 2009 - 07:04 PM

#12 User is offline Eduardo Knuckles 

Posted 01 February 2009 - 07:13 PM

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View PostCarrascoZX0, on Feb 1 2009, 07:03 PM, said:

But, Yes I will put some rings in Act-3. Also for art I need to really learn how to use SonED2.

A fast tip:
Double Right click to add a ring. Then press the key '0' (that one above the letters) to fit it to "doesn't restore the object if it was obtained".
The keyboard shortcuts will help you on add objects.
This post has been edited by Eduardo Knuckles: 01 February 2009 - 07:15 PM

#13 User is offline Cloud 

Posted 01 February 2009 - 07:25 PM

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View PostEduardo Knuckles, on Feb 2 2009, 12:13 AM, said:

View PostCarrascoZX0, on Feb 1 2009, 07:03 PM, said:

But, Yes I will put some rings in Act-3. Also for art I need to really learn how to use SonED2.

A fast tip:
Double Right click to add a ring. Then press the key '0' (that one above the letters) to fit it to "doesn't restore the object if it was obtained".
The keyboard shortcuts will help you on add objects.

Thanks, Eduardo Knuckles!

#14 User is offline TmEE 

Posted 02 February 2009 - 11:08 AM

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The music made my ears bleed so I stopped playing very quickly...

#15 User is offline Jayenkai 

Posted 02 February 2009 - 11:52 AM

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I saw "ZX!" and rushed inside..

This wasn't what I expected :)

And, I'm going to agree with TmEE.. You really really need to sort the audio out.
I'd have actually preferred a Speccy's music!


|Edit| And then I got to Act 2, and the music got WORSE! |Edit|

The level design's nice (Aside from the point with the 3 falling platforms, where I got stuck, twice), but you REALLY need to sort the audio out!!
This post has been edited by Jayenkai: 02 February 2009 - 11:59 AM

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