Squints, on Jan 26 2009, 11:13 PM, said:
TmEE, on Jan 26 2009, 05:09 AM, said:
First thing anyone can do is take a cotton swab, then some kind of alcohol, dip the swab into the alcohol (must be clear, not colors) then use that swab on the the cart contacts. in most cases, the cart becomes alive again.
This. I did this to a completely dead Sonic 3 cart, by the end of the night I had it working perfectly.
I've tried that. I actually used an official Sega cartridge cleaning kit I got years ago (which is just alcohol and the cleaning swap things) and it didn't do anything to help. I still have the cleaning kit actually, I don't use it anymore because I heard it might be rare.
Sik, on Jan 26 2009, 08:44 PM, said:
BMF54123, on Jan 26 2009, 07:02 AM, said:
I think I eventually traced the problem back to a bad capacitor in the cart, as odd as that sounds. Maybe yours has a similar problem?
Bad capacitor in the cart? And I'd think that carts only had the ROM chip (excluding Virtua Racing, the few games with mapper and the games with save RAM for obvious reasons).
Actually...I'm pretty sure the MD carts that I have all have a small capacitor in them. My two Sonic 1 carts do anyway, I haven't really paid attention to the others.
Chibisteven, on Jan 26 2009, 11:27 PM, said:
This topic is starting to get me nightmares. Seriousily, now I'm worried all my games will go bye-bye in just matter of time. Although, I realiaze nothing lasts forever.
Sik, on Jan 26 2009, 11:41 PM, said:
Well, consider that Shonic's cart started dying quite early, so chances are, his cart was most likely defectuous or something.
Yeah, I wouldn't worry too much Chibisteven. This Sonic 1 cart died roughly a decade ago. =P