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General Objects/Badniks (Item boxes, power-ups and killer enemies)

#1 User is offline Mobiethian 

Posted 19 November 2008 - 07:09 PM

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Brought over from the "Graphics" section:

Sprites

Objects
Posted Image Posted Image Posted Image Posted Image Posted Image
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Badnicks

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This post has been edited by Phoebius: 21 November 2008 - 02:56 PM

#2 User is offline Rika Chou 

Posted 19 November 2008 - 10:32 PM

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never mind

x_x
This post has been edited by Rika Chou: 09 December 2008 - 05:16 PM

#3 User is offline Phoebius 

Posted 20 November 2008 - 06:17 AM

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Oh sorry Rika, I totally forgot your other badnicks

#4 User is offline Thundertimi 

Posted 20 November 2008 - 08:51 AM

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what about my badnicks?

Fish and that electric thing?

#5 User is offline Ollie 

Posted 20 November 2008 - 09:23 AM

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QUOTE (Thundertimi @ Nov 20 2008, 01:51 PM) [post="248079"]Posted Image
This post has been edited by Ollie: 20 November 2008 - 09:24 AM

#6 User is offline Matwek 

Posted 20 November 2008 - 10:40 AM

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QUOTE (Ollie @ Nov 20 2008, 02:23 PM) [post="248082"]Posted Image
[/quote]

That plant badnik (based on my crappy pixle concept) could do with a bit of a description.
Rather then just fireing out things that hurt you it instead releases a gas when you get near/touch it and sets of any of the others nearby, the gas puts sonic straight into his 5 sec gasping for air countdown and you have to ethier destroy them all to stop the gas or escape to a safe distance.

#7 User is offline Blue Emerald 

Posted 20 November 2008 - 06:47 PM

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QUOTE (Matwek @ Nov 20 2008, 09:40 AM) [post="248119"]Posted Image
[/quote]

That plant badnik (based on my crappy pixle concept) could do with a bit of a description.
Rather then just fireing out things that hurt you it instead releases a gas when you get near/touch it and sets of any of the others nearby, the gas puts sonic straight into his 5 sec gasping for air countdown and you have to ethier destroy them all to stop the gas or escape to a safe distance.
[/quote]
Wow! That's an ingenious twist on the drowning mechanic! I'm surprised that I've never thought of that before. Let's definitely keep that concept, and we can either put the plant Badnik in the rainforest zone (although I think we've got the Badnik roster covered there) or the underground zone.

We can also put the electric Badnik in the city zone, but he would also work in the circus zone. The chameleon can go in either the rainforest or tropical zone, and the shark can go in the underground zone, though for the sake of that zone's surroundings, we may have to give the shark a less vivid color.

I'm not sure where the gator might go, but his color scheme looks suited to the city zone.
This post has been edited by Blue Emerald: 20 November 2008 - 06:50 PM

#8 User is offline Thundertimi 

Posted 21 November 2008 - 08:06 AM

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I tought, that gator would float in lava (Blue mountain)
This post has been edited by Thundertimi: 21 November 2008 - 08:07 AM

#9 User is offline Zenor 

Posted 21 November 2008 - 08:25 AM

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The snake I did is pretty much finished:
Posted Image

Also, I hate to repeat myself, but I'll just because you probably didn't read what I said. Those are the old, not fixed Sonic and Eggman signposts. I'd post the fixed signposts here but unfortunately I lost them.

#10 User is offline Jayextee 

Posted 21 November 2008 - 08:27 AM

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Add a tiny amount of green to those reds. ;)

If you hadn't figured by now, anything which looks like it comes straight from a default palette is exactly the sort of colour I wouldn't like to see. Look at the actual Sonic games, too -- you only see those sort of colours really in special effects (Fire, explosions. And not many at that) or the HUD.

#11 User is offline Zenor 

Posted 21 November 2008 - 08:48 AM

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Posted Image
I tried giving some green to the red shades, but it went out.. Orange-brown-ish, and wasn't what I was wanting to get as a result.
This post has been edited by Zenor: 21 November 2008 - 09:36 AM

#12 User is offline Jayextee 

Posted 21 November 2008 - 09:03 AM

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It was what I was hinting at, but couldn't you get a slightly subtler version, like inbetween the two? You know, barely noticable, but taking away that $FF0000 red?

#13 User is offline Thundertimi 

Posted 21 November 2008 - 02:29 PM

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Amazing job! I like it.

#14 User is offline GameNerd Advance 

Posted 21 November 2008 - 03:04 PM

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Where's that awesome Trick Signpost idea? Does anybody still have it?

#15 User is offline STHX 

Posted 21 November 2008 - 04:44 PM

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QUOTE (GameNerd Advance @ Nov 21 2008, 11:04 PM) [post="248624"]Posted Image

The signpost animates and flies away up on the screen, then the camera moves a few chunks after and catch ups with Sonic, and this area becomes the battlezone.
Probably you are wondering how this boss its supposed to attack, but I'm sure that deep inside you already know the answer:
Posted Image

The signpost falls down from the sky (he can't be damaged in this moment and hitting him will result in a ring loss), and hits the ground 2 times. Each time he hits the ground a fake Monitor appear and move in the direction of Sonic (the monitors can be destroyed without problems). The first 2 times the signpost tries to aim at Sonic, while the third time it falls it tries to avoid him. If you look closely you'll notice that the signpost rotate a little slower after hitting the ground 2 times. That's the signal to attack him. If Sonic hits him in mid air the signpost will bounce away from Sonic (at every consecutive hit it will become harder to hit it again), while if the signpost hits the ground it will stand still for some seconds (where he can still be damaged, but it will not bounce in the air). The signpost will then propel himself in the air, and the whole sequence will repeat.

Basically the fake signpost moves like a true signpost!

After 8 hits the fake signpost falls to the ground and breaks as if it was an old TV monitor:
Posted Image

And finally the true Signpost falls from the sky.SONIC HASPASSED ACT 1
Full sprite sheet:
Posted Image


And here you go ;D.

Comments? Suggestions?[/quote]I suppose that this may belong to this forums after all XD

Now I'm almost death after a whole university day, but tomorrow I'll post some updates for this one.

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