Sonic and Sega Retro Message Board: Sonic RDX Update - Sonic and Sega Retro Message Board

Jump to content

Hey there, Guest!  (Log In · Register) Help
  • 28 Pages +
  • 1
  • 2
  • 3
  • Last ►
    Locked
    Locked Forum

Sonic RDX Update HC 2010 release

#1 User is offline Dude 

Posted 19 November 2008 - 02:15 PM

  • Posts: 3137
  • Joined: 11-September 04
  • Gender:Male
  • Location:Southbridge, MA
  • Project:Random VR/AR trash
  • Wiki edits:43
yay sonic rdx update time:

This is a huge update from the last version (which only had 3 levels)

- 5 custom level, complete with object and camera layouts, and new textures.
- sa2 style homing attack
- Higher Quality Sonic and object models
- Various gameplay modifications (Amy has sonic's physics array, sonic uses different animations, object ports, etc.)
- New Enemy!
- And a new (shitty) intro video!
- Standalone issue! This makes for a larger download but you do not need the original SADX. I did this for all the rero-goers that said "I'd play this if I had sadx!"

Screenshot time:
Posted Image
Posted Image
Posted Image
Posted Image
Posted Image
This post has been edited by Dude: 01 August 2010 - 10:01 AM

#2 User is offline Hinchy 

Posted 19 November 2008 - 02:36 PM

  • Up And Down And All Around
  • Posts: 1882
  • Joined: 04-September 08
  • Gender:Female
  • Location:Denver, CO
  • Project:high quality video game rips
  • Wiki edits:32
Oh fuck yes. Welcome back, Dude. I'll search my old computer for a copy of Shadow Adventure next time I get the chance... I think I still have it.

#3 User is offline Polygon Jim 

Posted 19 November 2008 - 04:13 PM

  • Posts: 3071
  • Joined: 29-March 08
  • Gender:Male
  • Location:across town from Hinchy
  • Project:All the bitches.
  • Wiki edits:582
I can help ya out with anything you need man. Glad to see you back.

Your object lists are here on the wiki.

http://info.sonicret...dventure_DX:_PC

I don't have Shadow Adventure anymore, but I can probably find it.


If you want your old model editing notes, I can upload them, along with the tools.
This post has been edited by Polygon Jim: 19 November 2008 - 04:25 PM

#4 User is offline PsychoSk8r 

Posted 19 November 2008 - 04:47 PM

  • HighKnights
  • Posts: 2580
  • Joined: 11-July 07
  • Gender:Male
  • Location:Walsall, UK
  • Project:30 Day Project: Revisited.A New Release!
  • Wiki edits:19
Ahahaha, Dude, I haven't seen you for years! I thought you signed into MSN the other day, but got the wrong person.
Contact me man, I'm still at the same email address, if you don't have it, it's on RetroHack.

Edit: WHY IS THIS MAN NOT AN OLDBIE? =P
He's been around longer than I have!
This post has been edited by PsychoSk8r: 19 November 2008 - 04:48 PM

#5 User is offline Ayla 

Posted 19 November 2008 - 05:14 PM

  • I shat on your desk ^^
  • Posts: 1760
  • Joined: 13-January 03
  • Gender:Female
  • Location:West Linn, OR
  • Project:Hacking Contest, StH Overlooked, Personal Indie game
  • Wiki edits:67
Dude for oldbie / tech.

Also, I have your shadow adventure demo from the hacking contest two or three years ago if you still need it

#6 User is offline Dude 

Posted 19 November 2008 - 05:44 PM

  • Posts: 3137
  • Joined: 11-September 04
  • Gender:Male
  • Location:Southbridge, MA
  • Project:Random VR/AR trash
  • Wiki edits:43

View PostAyla, on Nov 19 2008, 05:14 PM, said:

Dude for oldbie / tech.

Also, I have your shadow adventure demo from the hacking contest two or three years ago if you still need it


I'd appreciate that quite a bit, if you'd be so kind.

#7 User is offline Delta 

Posted 19 November 2008 - 05:54 PM

  • Posts: 367
  • Joined: 11-January 03
  • Gender:Male
  • Location:California
  • Wiki edits:47
Several months back, drx released an SADX prototype that had some interesting debugging functionality. Saz posted some juicy info. Not sure if you're aware.

btw, this guy is already using your avatar. :P

#8 User is offline GIHunter 

Posted 19 November 2008 - 07:36 PM

  • Posts: 65
  • Joined: 08-November 08
  • Gender:Male
  • Location:Arkansas
A few weeks before I joined, I tried to go to your old site, X-Hax, and found that it was offline. ;) Sorry, but that was the only way I knew to get ahold of your ShADX mod.

#9 User is offline sonicblur 

Posted 19 November 2008 - 08:08 PM

  • Posts: 1199
  • Joined: 18-February 08
  • Gender:Male
  • Wiki edits:6

View PostDelta, on Nov 19 2008, 04:54 PM, said:

Several months back, drx released an SADX prototype that had some interesting debugging functionality. Saz posted some juicy info. Not sure if you're aware.

There's also the complete dump of the object lists on Page 9, although they're using the game's debug names for everything:
http://forums.sonicretro.org/index.php?sho...0011&st=136

#10 User is offline Irixion 

Posted 19 November 2008 - 09:12 PM

  • Posts: 1516
  • Joined: 30-December 04
  • Gender:Male
  • Location:Ontario, Canada
  • Project:Life
  • Wiki edits:152
Holy shit you're back. (Guess my questions of where you went are answered ;) )

#11 User is offline Dude 

Posted 20 November 2008 - 12:51 PM

  • Posts: 3137
  • Joined: 11-September 04
  • Gender:Male
  • Location:Southbridge, MA
  • Project:Random VR/AR trash
  • Wiki edits:43
In the spirit of good lulz, I present to you, the first hack screenshot since my 'retirement'

Posted Image

#12 User is offline Tweaker 

Posted 20 November 2008 - 02:12 PM

  • Posts: 12389
  • Joined: 27-June 04
  • Gender:Male
I always did wonder what the level would be like if the whale never stopped chasing you. =P

Cool stuff!

#13 User is offline Ollie 

Posted 20 November 2008 - 02:19 PM

  • DIGGY DIGGY HOLE
  • Posts: 1251
  • Joined: 28-May 06
  • Gender:Male
  • Location:Stoke-On-Trent, England, UK
  • Wiki edits:149
Wow, is that what it's doing?

Or is it just added in at that part?

It's cool ether way, can't wait to see this progress even further. :)

#14 User is offline Dude 

Posted 20 November 2008 - 02:32 PM

  • Posts: 3137
  • Joined: 11-September 04
  • Gender:Male
  • Location:Southbridge, MA
  • Project:Random VR/AR trash
  • Wiki edits:43
neat little tidbit I'll add to the wiki later, providing I remember to.

36AD0BD
36B98ED

Are both camera lens Field of View. They seem to check eachother, so if you're going to edit them, lock both values to the same number.
Also, the default value is 49

Posted Image

Both values locked at "100"

#15 User is offline Ollie 

Posted 20 November 2008 - 02:52 PM

  • DIGGY DIGGY HOLE
  • Posts: 1251
  • Joined: 28-May 06
  • Gender:Male
  • Location:Stoke-On-Trent, England, UK
  • Wiki edits:149
It'll be cool if you were able to recreate the fish-eye lens from the Sonic X-Treme game. I'd love to see how that'll look in Sonic Adventure. I'm actually going to try and do that after my college assignment. ¬¬"
This post has been edited by Ollie: 20 November 2008 - 02:53 PM

  • 28 Pages +
  • 1
  • 2
  • 3
  • Last ►
    Locked
    Locked Forum

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users