I was waiting for you to finish this post. I didn't expect you to have anything to say like "Yeah, you insulted Stealth, get the fuck out of the entire community right now", but I didn't expect you to be a complete and total piece of shit, either. I thought maybe you had some better and more thoughtful comments on the graphics and sound issues, or something entirely different.
Jayextee, on Jan 8 2009, 11:38 PM, said:
Stealth: Let the artists dictate the art, and the coder dictate the code. At the end of the day, we're looking at the most creative, highest quality 'product' possible (with certain restrictions in place only to keep the feel authentic).
The art and the code come together in that you need to know what type of art you're "coding for", or what type of art is allowed by the code. It has to do with the LOWEST COMMON DENOMINATOR in your list of platforms, which you don't even have. How the hell is the graphics system going to work? I think the responsibility of figuring that out falls on all three categories - leaders, artists, coders. Say, for example, you did want to put this on the DS at some point (which did come up and hasn't been rebutted with a total "no, we're not ever going to do that"). You need tiled, palettized graphics, and it would still be in your best interest to use 16-color sprites (15 colors, 1 transparant) just like the REST of even the most current 2D games. Otherwise, you need to say WHY you need more (other than "it's easier for the generic idiot to throw something together) and that you definitely are not ever going to do anything with the game that would require such "limitation". Not even bringing up the concept of such a restriction just opens the door for people to slap together whatever shit they pull out of their ass in Adobe Photoshop with colors/filters/etc flying way the fuck everywhere and nobody knows what the hell they're doing or working with, WHICH actually DOES seem to be the case in the graphics discussion currently/recently
Jayextee, on Jan 8 2009, 11:38 PM, said:
.png offers layers, translucencies... and is supported by almost fucking everything these days -- find a better format which offers the same.
WHEN is this necessary for a VIDEO GAME? WHEN do you need to load a layered image into a game? What purpose does it serve? What are you doing with "translucency" that you need to load PNG data to get the point across? Please tell me, because obviously I have no fucking clue. I see absolutely NO reason that ANYTHING in a video game would REQUIRE such strange effects that need to be stored IN the GRAPHICS FILE. Yeah, people dumped pcx a long time ago for some stupid reason. Just use fucking TGA, it's practically the same thing, It's supported by enough relevant graphics programs, and do you know what it does? IT STORES A GRAPHIC
Jayextee, on Jan 8 2009, 11:38 PM, said:
Moduled music is great, but few actually know how to make it, which cuts away a lot of potential talent. Also, in terms of EQs and other filters, a compressed real audio is the only way to go, sorry. Also, say we were to have a vocal-based tune anywhere (Say, end credits), to maintain a great quality in a module the size would be gigantic compared to, say a 192kbps .OGG file.
Same as with "Sonic 2 HD", we have idiots from the far corners of the internet joining these forums JUST because they heard about the project and think it's SO COOL. In fact, that sort of thing is ACTIVELY encouraged, and as far as I'm aware, there were still very recently people SCOUTING for "talent". Suddenly, when it's a convenient way to argue with me, you're going to STOP doing that? And if you want to talk about "filters", and if I'm correct in assuming that you're talking about application at runtime, then how the hell is a full, single PCM audio stream MORE-easily manipulated than a TRACKED FORMAT? If you have the damned talent to create something that can DO that in the first place, then you damned sure have the talent to apply it to a multi-channel moduled song! And "vocal"? Other than the concept sounding utterly retarded to me, you still DO have the ability to stream a long, single channel of PCM audio with a moduled-music playing system, and the fact that most of your soundtrack is moduled does IN NO WAY hinder you from including a small number of fully PCM audio! The fact that you don't even realize that is utterly ridiculous, and makes me wonder how you can appropriately lead this project when you don't even have a firm enough grasp of the various technologies that are involved
Jayextee, on Jan 8 2009, 11:38 PM, said:
Also, can I make it known to
everybody involved that this is the first we've heard from Stealth since the change in leadership (Rika and Phoebius leavin, Matwek and myself stepping in) prompted by
this post, of Stealth's. Well, Matwek and I wrote plans to set a
clear and concise direction for the project to go in, and I personally PMed Stealth to ask his opinion on the new direction,
which was totally ignored -- he only bothers to turn up when his work (E02 in this case) is insulted, and throws a tantrum to the tune of "Bawwwww, you're not using my engine, you guys have no clue!".
Well, can -I- make it known, that you've just made this more personal than you claim that even I did? You appear to have a stick shoved so far up your ass about the fact that I never made another post that you can't see any validity to my defending myself whatsoever (going so far as to make vicious accusations about the purpose when I stated very clearly in my own post that this had absolutely nothing to do with S:PR not actually using E02, WHICH is partially by my own design, as I made it clear why E02 Might NOT be the appropriate choice, and challenged the leadership to actually make a firm decision on the platform based on careful consideration of the available options, even though E02 was the current choice, and I could either have kept my damned mouth shut, or pushed harder to further ensure that it would be used), nor could you see any validity to the complaints I made at the bottom, which could have been made entirely independently of the problem, but I decided to actually get some real thoughts out there while I was already posting in the first place
The fact is, you are now not being "impartial" in the interest of the project, and you have clearly proven that you don't REALLY know what's involved in structuring and leading a team like this
And in direct response to your issue with me, personally, that's how I work. I'm very busy, and I have things going on that I don't feel inclined to discuss with you or anyone else. I am not at liberty currently to take a solid position with this project, or, indeed, even take a significantly active position in discussion. This is what is in my best interest, currently, and it's entirely my business. If you want to take it personally, that's your problem, but that does NOT strip me of the right to step in and defend myself from total disrespect such that I've suffered in this thread. In fact, I was ENCOURAGED by the admin of this very forum to do exactly that whenever necessary. His utter disregard for anything other than his ego has nothing to do with you, or any other feelings I have whatsoever regarding this project
Jayextee, on Jan 8 2009, 11:38 PM, said:
I will not work with a primadonna such as this, regardless of what their abilities are, or that they're "one of the only founding members remaining". It is both immature, and counterproductive; the new project direction is largely based on the fact that any particular work is not precious, and if it can be improved, then it should.
It is not immature to know my status and my ability. It is not immature to DEFEND those things when they are attacked. What IS immature, I'm afraid, is someone stepping in and declaring that they are the almighty god, stepping all over something they don't even understand for the sole purpose of sounding like a big-shot with not a thing to show for their name. Furthermore, what is even more immature, is totally rejecting anything that the victim has to say in regard to ANYTHING just because YOU feel slighted that I didn't respond to one of your PMs. SO sorry, I didn't realize that my life revolved around you or this project, or that you or this project were any more important than my own personal privacy. Had I known you were so insecure as to hold such a grudge for this long just to throw it back at me when I've already been assaulted by someone else, I would have stopped everything I was doing and disclosed it to you fully, just so you could actually life the rest of your life angst-free. You'd think the fact that I hadn't otherwise interfered to this point would say something positive about your ability to lead. I had a FEW doubts, but NONE so SERIOUS as TODAY
Jayextee, on Jan 8 2009, 11:38 PM, said:
Let Dark Phantron put his money where his mouth is, huh?
Let him. He sure has a hell of alot to live up to with that kind of an entrance. I'm not stopping him, I just had something to say about his complete disrespect for me, my work, and indeed, this project, as he saw fit to criticize what he thought was the intended platform, without even getting to know the first thing about it. That's not only an insult to me, but it's an insult to everyone currently involved with this project