
Zone 01 : "The Mandatory Green Level"
#77
Posted 11 November 2008 - 05:49 PM
Phoebius, on Nov 11 2008, 05:11 PM, said:
BJCharles, on Nov 11 2008, 09:30 PM, said:
DimensionWarped, on Nov 10 2008, 10:54 PM, said:
@Rika: You could always join up with the Nexus crew. We try to adhere to the SonicCD visual style for the most part.
I didn't think you guys were accepting any new crew members. At one point, I requested to join but I got no response. This is disappointing.
Yeah but this is more disapointing to see that you're requesting to be in every fan game team.
Ummm... NO... this was before I joined Sonic 4, and as I can remember there was no other fan game that I "requested to join"... .. .
#78
Posted 11 November 2008 - 06:24 PM
QUOTE (PC2 @ Nov 11 2008, 10:39 PM) [post="244129"]
[/quote]
How about removing a bit of the colour?

How about removing a bit of the colour?
#79
Posted 11 November 2008 - 10:13 PM
QUOTE (Matwek @ Nov 11 2008, 06:24 PM) [post="244164"]
[/quote]
How about removing a bit of the colour?

[/quote]
I think we should at least keep the patterns in there, it would help to make it look more random. Really it shouldn't look so bland as it does right now.

How about removing a bit of the colour?

[/quote]
I think we should at least keep the patterns in there, it would help to make it look more random. Really it shouldn't look so bland as it does right now.
#80
Posted 12 November 2008 - 12:17 AM
Rika Chou, on Nov 11 2008, 12:27 PM, said:
I didn't think you guys were accepting any new crew members. At one point, I requested to join but I got no response. This is disappointing.
Don't know much about that. Everyone who has asked Brad directly has got a response of some kind or another and the only reason I can think of for getting no response at all would be if either Brad or myself didn't get the message... But if you'd like to continue on that line of thought, we'll have to take it to PMs. I don't want to derail the thread.
#81
Posted 12 November 2008 - 11:34 PM
QUOTE (CyclopsCaveman @ Nov 12 2008, 03:13 AM) [post="244241"]
[/quote]
How about removing a bit of the colour?

[/quote]
I think we should at least keep the patterns in there, it would help to make it look more random. Really it shouldn't look so bland as it does right now.
[/quote]
I think that it's the oranges & browns that are making it look bland.
Orange & brown are kinda stock when it comes to opening levels in sonic games.
Although it sounds like a horrible idea right now, yellows & greens are more tropical colors.
I mean, when you hear the word "tropical" you tend to think of beaches, sand, palm trees & water more than grass & dare I say it, wood.

How about removing a bit of the colour?

[/quote]
I think we should at least keep the patterns in there, it would help to make it look more random. Really it shouldn't look so bland as it does right now.
[/quote]
I think that it's the oranges & browns that are making it look bland.
Orange & brown are kinda stock when it comes to opening levels in sonic games.
Although it sounds like a horrible idea right now, yellows & greens are more tropical colors.
I mean, when you hear the word "tropical" you tend to think of beaches, sand, palm trees & water more than grass & dare I say it, wood.
This post has been edited by King Of Nowhere: 12 November 2008 - 11:35 PM
#82
Posted 13 November 2008 - 11:37 AM
QUOTE (Phoebius @ Nov 11 2008, 09:51 AM) [post="243897"]
to those used here;

if only because they look a bit more natural than the harsh, rather metallic-looking oranges and yellows used. It just needs something less repetitive than the same tiles grouped together ad nauseum.
Also, when I hear the word "tropical" I tend to think of something along the lines of Angel Island Zone. Yes, you had more palm trees than water, but the majority of the level was still little more than grass and wood.

to those used here;

if only because they look a bit more natural than the harsh, rather metallic-looking oranges and yellows used. It just needs something less repetitive than the same tiles grouped together ad nauseum.
Also, when I hear the word "tropical" I tend to think of something along the lines of Angel Island Zone. Yes, you had more palm trees than water, but the majority of the level was still little more than grass and wood.
#83
Posted 13 November 2008 - 12:12 PM
Its still not quite right, the things on the right are supposed to look like a piller and I can't get the broken tiles to look the way I want. Decided it probably need a bit of colour, just not the bright yellows.

That and I haven't even attempted to put shading on the angled tiles yet.

That and I haven't even attempted to put shading on the angled tiles yet.
This post has been edited by Matwek: 13 November 2008 - 12:13 PM
#84
Posted 13 November 2008 - 12:20 PM

om nom nom nom
New foreground art coupled with act 2 BG and a new palette for both.
#85
Posted 13 November 2008 - 12:48 PM
Well, I think it would be appropriate to change the palette of the background too -- the colors of the foreground and background seem to clash.
#86
Posted 13 November 2008 - 02:08 PM
QUOTE (GameNerd Advance @ Nov 13 2008, 06:20 PM) [post="244868"]
om nom nom nom
New foreground art coupled with act 2 BG and a new palette for both.[/quote]
Wow, it's looking really good, pretty similar to the one the first level of Sonic Nexus has though.

om nom nom nom
New foreground art coupled with act 2 BG and a new palette for both.[/quote]
Wow, it's looking really good, pretty similar to the one the first level of Sonic Nexus has though.
#89
Posted 13 November 2008 - 02:24 PM
The only similarity is in environment, and such an environment is extremely common and expected for a first zone in a Sonic game. The graphics are entirely original, though, so there's no connection outside of that.
#90
Posted 13 November 2008 - 02:45 PM
QUOTE (Polygon Jim @ Nov 13 2008, 02:13 PM) [post="244908"]
[/quote]

!!!
But seriously it doesn't matter much if the levels look similar to each other. In a way, Emerald Hill looks similar to Green Hill.
[/quote]
!!!
But seriously it doesn't matter much if the levels look similar to each other. In a way, Emerald Hill looks similar to Green Hill.
