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What's the highest possible score in Sonic 1 SMS? Without cheating of course

#16 User is offline ColinC10 

Posted 19 October 2008 - 04:48 PM

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View PostDiablohead, on Oct 19 2008, 08:53 PM, said:

I love sonic 1 sm, the first sonic game I owned and one of the best ones imo for how simple yet fun it is to play, but I never realised how deep the score system was! and I never realised breaking all the 1up monitors makes one appear in the final act too, and a bonus for no deaths etc.

You learn something new every day related to sonic...


So THAT'S why that 1-up sometimes appears in the final act! I played that game a huge amount when I was young and I never knew that until now. That's pretty cool - I thought it would be random or based on something you'd never guess (like your score being a multiple of 10000 or something). You're right, you do learn something new every day related to Sonic...

#17 User is offline Chupacabra 

Posted 20 October 2008 - 06:57 AM

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I don't believe it's possible to get both the special bonus for clearing the game without losing a life and the bonus for collecting all the 1-ups.

Labyrinth Zone's Act 3's hidden 1-up is ridiculously difficult/impossible to escape with intact - or maybe I'm just shit, I don't know.

#18 User is offline British Gaijin 

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View PostChupacabra, on Oct 20 2008, 03:57 AM, said:

Labyrinth Zone's Act 3's hidden 1-up is ridiculously difficult/impossible to escape with intact - or maybe I'm just shit, I don't know.


I have so much trouble with that bloody monitor that I just put all my focus toward the boss, usually. That 1-up monitor has given life, and taken it away. It has haunted me in my dreams.

To get the highest score, would it be required to take the hidden floating platform in Sky Base Act 2?
(Surely that would be quicker, and you don't earn any extra points for taking the hard way round, right?)

Edit: This discussion's got me in the mood to hook my Model 1 up again.
This post has been edited by British Gaijin: 20 October 2008 - 07:28 AM

#19 User is offline Ambil 

Posted 20 October 2008 - 04:40 PM

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View PostChupacabra, on Oct 20 2008, 01:57 PM, said:

Labyrinth Zone's Act 3's hidden 1-up is ridiculously difficult/impossible to escape with intact - or maybe I'm just shit, I don't know.


It is possible to take the box without losing a life, but a shield is required.
This video is a detailed explanation for all the 1-up boxes.

#20 User is offline Sik 

Posted 20 October 2008 - 05:30 PM

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Then found this glitch: http://www.youtube.com/watch?v=zAY3oifRGPQ...feature=related

Dunno if taking advantages of glitches is considered cheating =P

#21 User is offline nineko 

Posted 20 October 2008 - 05:43 PM

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View PostSik, on Oct 21 2008, 12:30 AM, said:

Then found this glitch: http://www.youtube.com/watch?v=zAY3oifRGPQ...feature=related

Dunno if taking advantages of glitches is considered cheating =P
This is awesome.

#22 User is offline MarzSyndrome 

Posted 03 November 2008 - 10:44 AM

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View PostSik, on Oct 20 2008, 10:30 PM, said:

Then found this glitch: http://www.youtube.com/watch?v=zAY3oifRGPQ...feature=related

Dunno if taking advantages of glitches is considered cheating =P


Man alive, why didn't I think to try this before? Didn't think of the possibility that not all Sonic games crush you when it comes to walls! This wins the internet.

#23 User is offline Ambil 

Posted 03 November 2008 - 12:53 PM

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View Postnineko, on Oct 20 2008, 11:43 PM, said:

View PostSik, on Oct 21 2008, 12:30 AM, said:

Then found this glitch: http://www.youtube.com/watch?v=zAY3oifRGPQ...feature=related

Dunno if taking advantages of glitches is considered cheating =P
This is awesome.



View PostMarzSyndrome, on Nov 3 2008, 04:44 PM, said:

Man alive, why didn't I think to try this before? Didn't think of the possibility that not all Sonic games crush you when it comes to walls! This wins the internet.


And the creator of that video is...

Yes. Many years ago, I promised to my cousins I would find an in-game cheat they didn't know. And I did. Without asking for help to anyone, just by trying the most stupid glitches. Of course. I used this glitch in my quest for the highest possible score.

#24 User is online doc eggfan 

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View PostAmbil, on Oct 21 2008, 08:40 AM, said:

View PostChupacabra, on Oct 20 2008, 01:57 PM, said:

Labyrinth Zone's Act 3's hidden 1-up is ridiculously difficult/impossible to escape with intact - or maybe I'm just shit, I don't know.


It is possible to take the box without losing a life, but a shield is required.
This video is a detailed explanation for all the 1-up boxes.

I can do it without a shield. You just need to tap the jump button at the last set of spikes.

#25 User is offline muteKi 

Posted 03 November 2008 - 09:16 PM

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View Postdoc eggfan, on Nov 3 2008, 02:14 PM, said:

View PostAmbil, on Oct 21 2008, 08:40 AM, said:

View PostChupacabra, on Oct 20 2008, 01:57 PM, said:

Labyrinth Zone's Act 3's hidden 1-up is ridiculously difficult/impossible to escape with intact - or maybe I'm just shit, I don't know.


It is possible to take the box without losing a life, but a shield is required.
This video is a detailed explanation for all the 1-up boxes.

I can do it without a shield. You just need to tap the jump button at the last set of spikes.


Yeah, I recall that it was possible as well. Here I thought my mind was just failing me.

#26 User is offline Chupacabra 

Posted 12 November 2008 - 05:10 AM

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Regarding the "requires shield" solution - does the shield not disappear when you finish the previous act? I was sure that you started each act shield-free.

#27 User is offline nineko 

Posted 12 November 2008 - 06:16 AM

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View PostChupacabra, on Nov 12 2008, 11:10 AM, said:

Regarding the "requires shield" solution - does the shield not disappear when you finish the previous act? I was sure that you started each act shield-free.
No, the shield is kept between acts in Sonic 1 GG/SMS

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