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The Truth About Dust Hill Zone

#271 User is offline McAleeCh 

Posted 15 September 2008 - 05:46 PM

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View PostQuexinos, on Sep 15 2008, 10:59 PM, said:

View Postdrx, on Sep 15 2008, 04:34 PM, said:

Quote

Do we know what they used to develop the game hardware wise?


They mostly did work on Amigas.

Also, to people asking about various Sonic 2 builds.

I know of several unreleased Sonic 2 builds that exist physically. E.g. there is a post-NA build with MCZ in it, and a more complete HTZ. There's also a very late alpha out there (almost beta). Etc. Usually when I mention these people say 'Man, Sonic 2 is boring, bring us Sonic 1/3 prototypes!'

=P

People suck. I'd love more Sonic 2 prototypes =D
Are they even possible to obtain or has that ship sailed?


Indeed, both of these sound very interesting. = ) If either of these is in a position to be obtained, I'd totally donate some cash to HPZ to go toward their acquisition.

Also, to the people suggesting Neo Green Hill Zone to be intended as a possible Emerald Hill Zone name rather than Aquatic Ruin Zone, remember that as shown in the SEGA Solid Gold Guide, Aquatic Ruin definitely had a title card reading "Neo Green Hill Zone" at one point. I know we've established that the Level Select text cannot be trusted as an accurate source due to it not being updated in several instances, but since the title card and level select text are unrelated surely they wouldn't bother to implement a title card that used a name not intended for the Zone in question? After all, QA Beta 4's title cards do not correspond to the level select in the case of MCZ, ARZ and WFZ, since they have earlier / incorrect names listed in the level select which were ignored when creating the title cards.

That said, I guess the only way to be sure would be to acquire a prototype between the Wai prototype and QA Beta 4 - if, for example, Mystic Cave had a title card reading "Dust Hill Zone" in such a build, then it'd certainly lend credence to the theory that the name "Neo Green Hill Zone" was not intended for Aquatic Ruin: in light of the new information from Yasuhara regarding Dust Hill Zone, it would show that they had implemented another Zone's title card using an incorrect name, meaning the same situation could have occurred with EHZ and ARZ.

Apologies if I'm being an idiot - don't hesitate to point out any flaws in my reasoning. After all, we all live and learn. = )

BTW, mad props to the people who contacted Yasuhara and got the info about Dust Hill Zone being the intended name for the desert Zone.

#272 User is offline Travelsonic 

Posted 15 September 2008 - 06:15 PM

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View Postdrx, on Sep 15 2008, 05:34 PM, said:

I know of several unreleased Sonic 2 builds that exist physically. E.g. there is a post-NA build with MCZ in it, and a more complete HTZ. There's also a very late alpha out there (almost beta). Etc. Usually when I mention these people say 'Man, Sonic 2 is boring, bring us Sonic 1/3 prototypes!'

=P


It'd be cool if you could try to track them down. Post-NA/PRE-WAI, and POST-WAI/PRE-BETA 4 builds would give us more insight to the development of Sonic 2, duh, even little things like the constant re-working of CNZ's art is fascinating to me.

#273 User is offline Wetflame 

Posted 15 September 2008 - 06:56 PM

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View PostTweaker, on Sep 15 2008, 01:16 PM, said:

Wait... didn't a quote by Yasuhara say that Genocide City never had its own set of art, and the level layout they did for it ended up becoming Metropolis Act 3? Should be somewhere in the Metropolis Zone article.

Quote

Due to problems with the story, Act 3 was going to be a different Zone that would only appear once, but since it was cut, we still wanted to have something after Act 2. So that's why there are three acts in this one. We had already finished the map, and it would have been a shame to waste it, so this is what we went with.



It's unlikely. Metropolis 3 has been in there so long, before Genocide City made it into the level select(yeah I know level selects suck but still it might old some significance). It was probably another idea for a Zone they scrapped(Cyber City? Could be anything).

Quote

Usually when I mention these people say 'Man, Sonic 2 is boring, bring us Sonic 1/3 prototypes!'


Well so far even with the Nick Arcade beta we haven't really found much new. Whereas with Sonic 1 especially we have no idea what could be in there. Wasn't there that thing about a there being a construction zone or something like that?

I wouldn't mind seeing them though just on the off chance they do have something in it. But I'm sticking to my "temporary build just to test the level art out" theory.

#274 User is offline Quexinos 

Posted 15 September 2008 - 07:48 PM

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View Postdrx, on Sep 15 2008, 05:29 PM, said:

View PostTwilight, on Sep 16 2008, 12:21 AM, said:

I'd really like to see the post-NA build. Is there anything else that's interesting about it? Do you know what the level select looks like?


I don't really remember anything else that stood out. The lava in HTZ worked. I've got some pics of it buried on my drive, but I can't access that right now (borked PC etc)

Edit: I'm gonna see if I can boot the HDD somewhere and find those pics, later.

Wait you don't have dumps do you?

#275 User is online Toasty 

Posted 15 September 2008 - 08:16 PM

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...If he had dumps of them, don't you think he would've distributed them already? drx isn't a hoard fag.

#276 User is offline muteKi 

Posted 15 September 2008 - 08:17 PM

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http://forums.hidden...opic.php?t=2772

I wouldn't say that it's necessarily a bad thing though... I mean, if drx weren't able to make payments on all his other shit, what would be the point?

#277 User is offline Quexinos 

Posted 15 September 2008 - 08:23 PM

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Err no I didn't mean to imply that Drx was hoarding anything. I just thought maybe he didn't feel they were worth dumping or that he thought we wouldn't be interested.

Anyways... if that Yasuhara thing ever works out, we should ask about the gray Sonic death that appears in Sonic 1-3. Or did someone figure that out?

#278 User is offline drx 

Posted 15 September 2008 - 08:33 PM

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View PostQuexinos, on Sep 16 2008, 02:48 AM, said:

View Postdrx, on Sep 15 2008, 05:29 PM, said:

View PostTwilight, on Sep 16 2008, 12:21 AM, said:

I'd really like to see the post-NA build. Is there anything else that's interesting about it? Do you know what the level select looks like?


I don't really remember anything else that stood out. The lava in HTZ worked. I've got some pics of it buried on my drive, but I can't access that right now (borked PC etc)

Edit: I'm gonna see if I can boot the HDD somewhere and find those pics, later.

Wait you don't have dumps do you?


No, I have magazine scans from an European magazine. I suspect that prototype is now in Florida.

#279 User is offline Quexinos 

Posted 15 September 2008 - 08:52 PM

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ROAD TRIP!...

or not..

and yeah sorry I hope I didn't offend you with my question. I didn't mean anything by it >_>

#280 User is offline drx 

Posted 15 September 2008 - 09:05 PM

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View PostQuexinos, on Sep 16 2008, 03:52 AM, said:

ROAD TRIP!...

or not..

and yeah sorry I hope I didn't offend you with my question. I didn't mean anything by it >_>


There is never anything wrong in asking. The problem is, some people are obnoxious in addition to the asking :P

#281 User is offline Rika Chou 

Posted 15 September 2008 - 10:52 PM

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View Postdrx, on Sep 16 2008, 02:33 AM, said:

View PostQuexinos, on Sep 16 2008, 02:48 AM, said:

View Postdrx, on Sep 15 2008, 05:29 PM, said:

View PostTwilight, on Sep 16 2008, 12:21 AM, said:

I'd really like to see the post-NA build. Is there anything else that's interesting about it? Do you know what the level select looks like?


I don't really remember anything else that stood out. The lava in HTZ worked. I've got some pics of it buried on my drive, but I can't access that right now (borked PC etc)

Edit: I'm gonna see if I can boot the HDD somewhere and find those pics, later.

Wait you don't have dumps do you?


No, I have magazine scans from an European magazine. I suspect that prototype is now in Florida.

Oh, it's that beta then? You think you have any chance to get it?

#282 User is offline drx 

Posted 16 September 2008 - 07:17 AM

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View PostRika Chou, on Sep 16 2008, 05:52 AM, said:

View Postdrx, on Sep 16 2008, 02:33 AM, said:

View PostQuexinos, on Sep 16 2008, 02:48 AM, said:

View Postdrx, on Sep 15 2008, 05:29 PM, said:

View PostTwilight, on Sep 16 2008, 12:21 AM, said:

I'd really like to see the post-NA build. Is there anything else that's interesting about it? Do you know what the level select looks like?


I don't really remember anything else that stood out. The lava in HTZ worked. I've got some pics of it buried on my drive, but I can't access that right now (borked PC etc)

Edit: I'm gonna see if I can boot the HDD somewhere and find those pics, later.

Wait you don't have dumps do you?


No, I have magazine scans from an European magazine. I suspect that prototype is now in Florida.

Oh, it's that beta then? You think you have any chance to get it?


I'm pretty sure I have first dibs on it, of all people. Unless the owner sells it to some pawn shop or something, but I doubt that. Eventually, I'll get it.

#283 User is online evilhamwizard 

Posted 16 September 2008 - 02:44 PM

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View Postdrx, on Sep 16 2008, 08:17 AM, said:

View PostRika Chou, on Sep 16 2008, 05:52 AM, said:

View Postdrx, on Sep 16 2008, 02:33 AM, said:

View PostQuexinos, on Sep 16 2008, 02:48 AM, said:

View Postdrx, on Sep 15 2008, 05:29 PM, said:

View PostTwilight, on Sep 16 2008, 12:21 AM, said:

I'd really like to see the post-NA build. Is there anything else that's interesting about it? Do you know what the level select looks like?


I don't really remember anything else that stood out. The lava in HTZ worked. I've got some pics of it buried on my drive, but I can't access that right now (borked PC etc)

Edit: I'm gonna see if I can boot the HDD somewhere and find those pics, later.

Wait you don't have dumps do you?


No, I have magazine scans from an European magazine. I suspect that prototype is now in Florida.

Oh, it's that beta then? You think you have any chance to get it?


I'm pretty sure I have first dibs on it, of all people. Unless the owner sells it to some pawn shop or something, but I doubt that. Eventually, I'll get it.


Well if it requires any insane amount of money you can always count on me to donate a couple bux for a fundraiser. :)

#284 User is offline Palas 

Posted 17 September 2008 - 12:02 PM

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Finally, that's settled. But that means that we don't know what was the deleted level from Sonic CD, do we?

#285 User is offline Overlord 

Posted 17 September 2008 - 03:33 PM

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Sure we do, it was Mercury Mines. ;)

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