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Sonic Retro Mercurial FAQ Updated 2012-02-20: changed info from SVN to Mercurial

#1 User is offline Scarred Sun 

Posted 10 September 2008 - 08:55 PM

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Welcome to the Sonic Retro Community Mercurial Project forum! This forum is dedicated to the discussion of projects on the Sonic Retro Mercurial server.

What is Mercurial?

Mercurial (sometimes abbreviated to HG) is version control software—it allows for multiple people to work on a single document, piece of code, or part of a project together, storing the changed versions along the way. Wikis act in a similar fashion for wiki articles, where as Mercurial repositories handle files. For more information and a bit of history on the Mercurial software, see Revision Control and Mercurial.

Why does Sonic Retro have Mercurial repositories? What are they used for?

Much in the same way that our wiki allows for collaboration on documentation of Sonic research, the Mercurial repositories allow for members to work together directly on things such as disassemblies and experimental projects.

How do I access them?

The access path for the Mercurial repositories is at http://repo.sonicretro.org/.

Do I need an account to use Mercurial?

Currently, you do not need an account to checkout (download). However, in order to make revisions (upload) you will need to link your Sonic Retro account into the Mercurial system. Currently this is only available to Tech Members and 'above', but you can appeal if you feel that you should have write-access. For more information, please visit this topic.

Okay, I now have write access, how do I commit my changes?

You will need Mercurial software in order to fully use and to offer commits to a Mercurial repository. There are about a million clients available, but we recommend:

Windows: TortoiseHG
Mac OS X: MacHG

I have something cool that I'd like to put on the Mercurial repositories. I just upload it, right?

No. Please post any proposed uploads in this forum so we can see if they have any merit.

Things likely to have merit:
- Disassemblies
- Open work on utilities
- Custom coding for video game consoles
- Files being hacked or examined

Things NOT likely to have merit:
- Your own hack
- Something you randomly found on the Internet
- Something that isn't yours or you don't have expressed permission to upload

Are there other resources related to the Community Mercurial Project?

You can join #repo on irc.badnik.net to get help, to discuss with other contributors or to know when new revisions are committed.

#2 User is offline shobiz 

Posted 11 September 2008 - 12:42 PM

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<3

Though were you able to ask Xeno and/or Stealth about uploading their disasms?

#3 User is offline Puto 

Posted 12 September 2008 - 12:57 PM

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View PostScarred Sun, on Sep 11 2008, 02:55 AM, said:

Windows: TortoiseSVN
Mac OS X: svnX
Unix/Linux : RapidSVN

Personal recommendation to UNIX/Linux users using KDE: KDESvn.

#4 User is offline Chris Highwind 

Posted 12 September 2008 - 01:00 PM

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View PostScarred Sun, on Sep 10 2008, 09:55 PM, said:

Things NOT likely to have merit:
- Your shitty hack


Wow, and I didn't even make one yet!

#5 User is offline Mad Echidna 

Posted 12 September 2008 - 01:40 PM

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SS, just out of curiosity, why did you reccomend RapidSVN over just regular command line SVN?

#6 User is offline Scarred Sun 

Posted 12 September 2008 - 01:46 PM

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View PostMad Echidna, on Sep 12 2008, 01:40 PM, said:

SS, just out of curiosity, why did you reccomend RapidSVN over just regular command line SVN?


Just preference, I suppose. Commandline works too.

#7 User is offline Sazpaimon 

Posted 12 September 2008 - 02:57 PM

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View PostMad Echidna, on Sep 12 2008, 11:40 AM, said:

SS, just out of curiosity, why did you reccomend RapidSVN over just regular command line SVN?

Because if you know how to work commandline SVN that section of the FAQ isn't for you anyway.
This post has been edited by Sazpaimon: 12 September 2008 - 02:57 PM

#8 User is offline Donnyku 

Posted 18 January 2010 - 11:54 AM

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for what it's worth SS, the link for the svn you posted should be https://sonicretro.org/asm_svn it took me a while to figure that out.

#9 User is offline GerbilSoft 

Posted 15 March 2010 - 05:35 PM

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I finally put the SVN back up. smile.png (It was down since the server migration last month.)

#10 User is offline FraGag 

Posted 15 March 2010 - 07:32 PM

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Thanks. I see that it's back on HTTPS (port 443); will it be brought back on HTTP (port 80) or will it stay on HTTPS from now on?

#11 User is offline GerbilSoft 

Posted 15 March 2010 - 07:39 PM

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QUOTE (FraGag @ Mar 15 2010, 08:32 PM)
Thanks. I see that it's back on HTTPS (port 443); will it be brought back on HTTP (port 80) or will it stay on HTTPS from now on?

I may put it back on http later, but for now it's https only.

#12 User is offline Ravenfreak 

Posted 15 March 2010 - 10:10 PM

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QUOTE (GerbilSoft @ Mar 15 2010, 05:35 PM)
I finally put the SVN back up. smile.png (It was down since the server migration last month.)
:D Yes, I've been waiting for it to be back up, thanks Gerbil. thumbsup.png

#13 User is offline McGuirk 

Posted 17 April 2010 - 10:20 PM

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DISREGARD - I stupidly didn't notice the sticky explaining my problem right at the top of the subforum.

UNDISREGARD - I was doing it wrong, but still having the same issue. It's requesting a username/password for any operations. I can't even browse the repo using TortoiseSVN.
This post has been edited by McGuirk: 17 April 2010 - 10:29 PM

#14 User is offline shobiz 

Posted 13 May 2010 - 03:10 AM

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I'm having the same issue as McGuirk (asks for a username/password when I try to update). What's up with that? D:

#15 User is offline Selbi 

Posted 08 October 2010 - 10:59 AM

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Could it be, that the SVN is down again? svn.sonicretro.org gives me the Subdomain not found page.

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