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General Project Screenshot/Video Thread

#3271 User is offline Dr. Mecha 

Posted 30 May 2012 - 04:32 PM

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View PostStephenUK, on 30 May 2012 - 03:27 PM, said:

View PostCinossu, on 30 May 2012 - 01:49 PM, said:

View PostStephenUK, on 29 May 2012 - 01:46 PM, said:

Posted Image

I recognise that foreground.. what game is that from? Looks good in there, although it really doesn't match the "Sonic style" in my opinion.. but ah well. :U


Everything in that picture, except for the fence (placeholder) and the mountains is 100% original. The clouds, water, rock, grass, tree and even the Sonic sprite used are all brand new and not from any other game (or at least I hope not, as it'd mean someone has used the art without permission). You may recognise the foreground from the screenshots topic on SSRG, as SpirituInsanum has shown it off there before, but that's the only place you should have seen it.

Still, it doesn't look like a Sonic level unless you're planning to make ALL of the assets from scratch (even the sprites themselves). Both the Hedgehog and the Bridge looked out of place compared to the rest of the level.

#3272 User is offline E-122-Psi 

Posted 30 May 2012 - 06:33 PM

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Cinossu, I think you're recognising it from Stephen's previous screenies, I'm pretty sure the background was in a planned hack with a Bridge Zone remake.

#3273 User is offline KingofHarts 

Posted 30 May 2012 - 09:51 PM

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The tree, and the land... while they look amazing, just doesn't feel like Sonic.

#3274 User is offline Cinossu 

Posted 31 May 2012 - 07:27 AM

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View PostE-122-Psi, on 30 May 2012 - 06:33 PM, said:

Cinossu, I think you're recognising it from Stephen's previous screenies, I'm pretty sure the background was in a planned hack with a Bridge Zone remake.
If you look at what I wrote, I specifically said foreground. :P I know about the background already.

View PostStephenUK, on 30 May 2012 - 03:27 PM, said:

Everything in that picture, except for the fence (placeholder) and the mountains is 100% original. The clouds, water, rock, grass, tree and even the Sonic sprite used are all brand new and not from any other game (or at least I hope not, as it'd mean someone has used the art without permission). You may recognise the foreground from the screenshots topic on SSRG, as SpirituInsanum has shown it off there before, but that's the only place you should have seen it.
Hm, possibly. Ah well, as has been said, it's good but doesn't fit the style of the rest. :P

#3275 User is offline Mikel 

Posted 01 June 2012 - 02:57 PM

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Its been a while since I have last shown progress on my S3K hack.

Posted Image

Gave Sandopolis a new palette, as I think this will fit well.
This post has been edited by Mikel: 01 June 2012 - 03:05 PM

#3276 User is offline Jimmy Hedgehog 

Posted 01 June 2012 - 03:26 PM

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I quite like the look of that palette, kinda gives a new feel to the zone, which makes me eager to see the sort of layout there would be accompanying it.

#3277 User is offline Knucklez 

Posted 02 June 2012 - 04:53 PM

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View PostMikel, on 01 June 2012 - 02:57 PM, said:

Posted Image

Looks like Sandopolis at sunset, which would explain why the pillared structure is bluish-purple since it's getting dark. That's how I see it, and I love it.

#3278 User is offline TheInvisibleSun 

Posted 02 June 2012 - 05:38 PM

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View PostKnucklez, on 02 June 2012 - 04:53 PM, said:

View PostMikel, on 01 June 2012 - 02:57 PM, said:

Posted Image

Looks like Sandopolis at sunset, which would explain why the pillared structure is bluish-purple since it's getting dark. That's how I see it, and I love it.


Agreed!

#3279 User is offline Selbi 

Posted 10 June 2012 - 10:41 AM

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Posted Image

#3280 User is offline Animemaster 

Posted 10 June 2012 - 11:19 AM

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Um.. what? what crazy trap have you given us this time Selbi?. I get the feeling I'd be dreading being Sonic in that screenshot!.

#3281 User is offline TheInvisibleSun 

Posted 11 June 2012 - 01:24 PM

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View PostAnimemaster, on 10 June 2012 - 11:19 AM, said:

Um.. what? what crazy trap have you given us this time Selbi?. I get the feeling I'd be dreading being Sonic in that screenshot!.


I'm gonna guess that this is a boss you have to just survive through, until it fully explodes.

#3282 User is offline Knucklez 

Posted 11 June 2012 - 01:34 PM

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View PostTheInvisibleSun, on 11 June 2012 - 01:24 PM, said:

View PostAnimemaster, on 10 June 2012 - 11:19 AM, said:

Um.. what? what crazy trap have you given us this time Selbi?. I get the feeling I'd be dreading being Sonic in that screenshot!.

I'm gonna guess that this is a boss you have to just survive through, until it fully explodes.

Wow, why couldn't I think of that?

#3283 User is offline GT Koopa 

Posted 12 June 2012 - 04:16 PM

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Starting to remember more on how to record smoothly and correctly. Anyway, just screwing around really.

#3284 User is offline DustArma 

Posted 12 June 2012 - 05:02 PM

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#3285 User is online LordOfSquad 

Posted 13 June 2012 - 01:02 AM

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View PostDustArma, on 12 June 2012 - 05:02 PM, said:




What level is that? Because I thought Wild Canyon was this.



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