Posted 25 June 2008 - 07:30 PM
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Right, so I thought it'd be nice to have a thread to show what we're currently working on in our hacks and other various projects we're working on. Feel free to post any sort of updates to whatever project you're working on if you don't have a specific thread for it already. This way, you can get feedback and suggestions without having to worry about what you're working on.
Here's something I can show for the moment:
Well, nuff said, I think.
We had one of these at the old Sonic Retro forums, and it was pretty awesome! If you've got anything to show, please do soâwe'd love to see it!
Posted 25 June 2008 - 07:40 PM
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I'll go next, I guess. Those who have seen S1EE's wiki entry will already know of one of these..

Something I wanted to do for ages, replace the World Entrance art with this. Yes, I had this idea before I knew Hez was doing it. :P

People already know about Tails in there, but he needs to be unlocked. :P Have an unlocked screen.
Edit: Whoops, posted about the first in the S1EE topic ages ago and forgot. Ah well..
This post has been edited by Marc: 25 June 2008 - 07:44 PM
Posted 25 June 2008 - 08:12 PM
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Yeah.
Posted 25 June 2008 - 08:48 PM
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I'm working on a hack but I don't feel like I have enough done to make a topic about it just yet.
EDIT: Same pictures different resolutions.
EDIT: Title screen fixed... finally.
This post has been edited by Dark Sonic: 01 July 2008 - 07:55 PM
Posted 25 June 2008 - 08:50 PM
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Posted 25 June 2008 - 08:52 PM
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I'm no good at level art or awesome shit like that, but just for kicks here's an S3-style Sonic charging the peel-out in a new CPZ level layout.
This post has been edited by Tets: 25 June 2008 - 08:53 PM
Posted 25 June 2008 - 10:05 PM
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Focusing on these two zones at the moment.
Posted 26 June 2008 - 01:15 AM
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Ignore the garbled mess in the HUD and the stars are just fillers...

Lately I've been working on some more important stuff, so this is actually a few months old. =P
Posted 26 June 2008 - 03:27 AM
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Some dicking around that Tweaker asked me to do in Marble Zone. Note: Act 1.
Posted 26 June 2008 - 04:03 AM
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I like how you can tell the difference between experienced hackers and newbies by just looking at the images' size and format.
Cool people use 320x224 or 320x240, with no filter applied, and outputs to PNG.
Other people use any random size, usually 640x448 (or 640x480), but I've seen also deformed stuff like the 493x396 right above my post; and, worst of it all, newbies use JPEG.
Protip for the newcomers: try to look cooler by using the settings described above. It's hard to take you seriously if you're not even able to get proper screenshots. A better presentation is still useful sometimes
Of course this doesn't apply to SonED screenshots, as they *have* to be larger. Just avoid JPEG anyway.
Posted 26 June 2008 - 06:16 AM
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I thought it was about time to post here, since I haven't yet.

The in-progress Palm Paradise Zone. I have no idea how to change the title card text yet. =P

New mappings for most poses.
Posted 26 June 2008 - 06:16 AM
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QUOTE (Sonicguy @ Jun 25 2008, 05:50 PM) [post="202858"]

Here's "Chaos Crystal Zone," since this screenshot the palettes have been updated however.[/quote]
This wins the fucking internet. I love it!
Posted 26 June 2008 - 06:56 AM
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nineko, on Jun 26 2008, 01:03 AM, said:
Cool people use 320x224 or 320x240, with no filter applied, and outputs to PNG.
Other people use any random size, usually 640x448 (or 640x480), but I've seen also deformed stuff like the 493x396 right above my post; and, worst of it all, newbies use JPEG.
I just used 640x480 because I play the game in Gens in Double mode. It's nothing intentional. I just didn't want to reduce the size in order to take a screen shot of the normal kind.
Although what's wrong with 640x480? It's still proportional to the original picture and it makes things easier to see.
Posted 26 June 2008 - 07:22 AM
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Also what's wrong with JPG?
It's good for people who have slow connection / small webspace
Posted 26 June 2008 - 07:23 AM
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Ocrilio ...those look EXACTLY like the ones I just did =P. Very nice. Also, move sonic a bit back, he's too close to the chunk in front of him.
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