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IMPORTANT
The way we remaster Badniks / Bosses is to stay as close to the original pixel art as possible, while adding details from the official S2 Concept Art:







IMPORTANT
The way we remaster Badniks / Bosses is to stay as close to the original pixel art as possible, while adding details from the official S2 Concept Art:







This post has been edited by Vincent: 24 May 2009 - 04:40 PM


00







looks like a gradient in-game. I don't know how I feel about that.


