Sonic and Sega Retro Message Board: Music Remastered - Sonic and Sega Retro Message Board

Jump to content

Hey there, Guest!  (Log In · Register) Help
  • 157 Pages +
  • ◄ First
  • 151
  • 152
  • 153
  • 154
  • 155
  • Last ►
    Locked
    Locked Forum

Music Remastered ***CURRENT GOAL: Hill Top Zone - Boss Theme***

#2281 User is offline Canned Karma 

Posted 27 February 2010 - 08:55 PM

  • S2HD Project Manager
  • Posts: 806
  • Joined: 16-July 08
  • Gender:Male
  • Project:Sonic 2 HD, various 3D work
  • Wiki edits:1
I would gladly welcome a set of remasters done in orchestral style as companion tracks for the final score, as I'm sure many others would. I think at one point someone got hold of Sirois and discussed that very option. If someone wants to take a crack at them in that fashion, by all means go right ahead.

That said... we still need the staff credits theme. Yes, I am going to continue to bang that drum until someone actually does it. The default tracks are going to take priority until they're all complete and polished.

#2282 User is offline steveswede 

Posted 27 February 2010 - 09:00 PM

  • Posts: 4992
  • Joined: 13-April 09
  • Gender:Male
  • Location:Ask my hand
  • Project:Fighting against the Unitary State of Europe
  • Wiki edits:6
QUOTE (MaximusDM @ Feb 28 2010, 12:59 AM)
I still have not found a faithful rendition of Chemical Plant Zone or Death Egg Zone. That was my main reason for searching out for good remixes.


Scubasteve's CPZ 3.3 version is faithful and sounds amazing. One of my favourites of the remakes so far. Isn't it on the database?

I did a faithful DEZ. Though it was considered too faithful.

#2283 User is offline steveswede 

Posted 27 February 2010 - 09:15 PM

  • Posts: 4992
  • Joined: 13-April 09
  • Gender:Male
  • Location:Ask my hand
  • Project:Fighting against the Unitary State of Europe
  • Wiki edits:6
QUOTE (Canned Karma @ Feb 28 2010, 01:55 AM)
That said... we still need the staff credits theme. Yes, I am going to continue to bang that drum until someone actually does it. The default tracks are going to take priority until they're all complete and polished.


You know for the remasters to be in there really need to be compiled from singled armed tracks so they can be edited correctly. Even some of the speed of the tracks are different slightly. There are different variations in the credits to the BGM tracks.

Someone who had done the most remasters of the Sonic 2 tracks is the best person to do it.

In fact we could do with people uploading their DAW music project file so they can be compiled with others so it will come out decent.

#2284 User is offline Canned Karma 

Posted 27 February 2010 - 09:47 PM

  • S2HD Project Manager
  • Posts: 806
  • Joined: 16-July 08
  • Gender:Male
  • Project:Sonic 2 HD, various 3D work
  • Wiki edits:1
There's nothing saying the staff credits merely have to be a compilation of all the default tracks spliced together. I doubt people would mind a slightly different spin on them for the ending. Think outside the box, eh? wink.png

#2285 User is offline MaximusDM 

Posted 27 February 2010 - 10:46 PM

  • Sonic 2HD - Concept Artist
  • Posts: 325
  • Joined: 30-April 08
  • Gender:Male
  • Location:Massapequa, NY
QUOTE (steveswede @ Feb 27 2010, 09:00 PM)
QUOTE (MaximusDM @ Feb 28 2010, 12:59 AM)
I still have not found a faithful rendition of Chemical Plant Zone or Death Egg Zone. That was my main reason for searching out for good remixes.


Scubasteve's CPZ 3.3 version is faithful and sounds amazing. One of my favourites of the remakes so far. Isn't it on the database?

I did a faithful DEZ. Though it was considered too faithful.


Would you be able to re-upload his 3.3 mix?
Because after digging through his posts which is obviously better than digging through 150 pages; it seems all is upload links are dead and he even acknowledged it with an edit.
And of course it isn't on the Database. Complete shocker. Of course it isn't, which is why I DON'T EVEN LOOK AT THE DATABASE BECAUSE NO ONE UPDATES ANYTHING!
I downloaded his version 2 from it and its honestly best I've heard on all of the internets.
This post has been edited by MaximusDM: 27 February 2010 - 11:10 PM

#2286 User is offline Kinichie 

Posted 27 February 2010 - 11:22 PM

  • Posts: 20
  • Joined: 05-February 09
  • Gender:Male
  • Location:UK
Everyone keeps going on about how "ARZ is my favourite", and you have to realise that it is also my favourite along with Wing Fortress. I am not trying to bastardise your sacred song by sharing the remakes I am doing, I am only trying to make something faithful to the original that I feel is up to par with it.

Taking into consideration other things said, I have softened the Percussion but I still think it needs work. I went for a "world music" approach this time, actually redoing half of the song to go for that Ancient/Mayan feel. (I say Mayan in the way of Ancient Civilization). Though I feel as though a mix like this takes out the excitement for me, but I want some input as I taken out pretty much 90% of the Saw-Leads etc.

Aquatic Ruin Zone Take 3

Edit: During the repeat at 0:48 to 1:03 I left out the strings that were present between 0:09 and 0:24 as I can't decide which is better.
This post has been edited by Kinichie: 27 February 2010 - 11:25 PM

#2287 User is offline steveswede 

Posted 27 February 2010 - 11:50 PM

  • Posts: 4992
  • Joined: 13-April 09
  • Gender:Male
  • Location:Ask my hand
  • Project:Fighting against the Unitary State of Europe
  • Wiki edits:6
QUOTE (Kinichie @ Feb 28 2010, 04:22 AM)
Everyone keeps going on about how "ARZ is my favourite", and you have to realise that it is also my favourite along with Wing Fortress. I am not trying to bastardise your sacred song by sharing the remakes I am doing, I am only trying to make something faithful to the original that I feel is up to par with it.

Taking into consideration other things said, I have softened the Percussion but I still think it needs work. I went for a "world music" approach this time, actually redoing half of the song to go for that Ancient/Mayan feel. (I say Mayan in the way of Ancient Civilization). Though I feel as though a mix like this takes out the excitement for me, but I want some input as I taken out pretty much 90% of the Saw-Leads etc.

Aquatic Ruin Zone Take 3

Edit: During the repeat at 0:48 to 1:03 I left out the strings that were present between 0:09 and 0:24 as I can't decide which is better.


Some of that is alright. You could do with some better percussion like Latin drums or Caribbean drums.

I take it you get my drifted.

QUOTE (MaximusDM @ Feb 28 2010, 03:46 AM)
QUOTE (steveswede @ Feb 27 2010, 09:00 PM)
QUOTE (MaximusDM @ Feb 28 2010, 12:59 AM)
I still have not found a faithful rendition of Chemical Plant Zone or Death Egg Zone. That was my main reason for searching out for good remixes.


Scubasteve's CPZ 3.3 version is faithful and sounds amazing. One of my favourites of the remakes so far. Isn't it on the database?

I did a faithful DEZ. Though it was considered too faithful.


Would you be able to re-upload his 3.3 mix?
Because after digging through his posts which is obviously better than digging through 150 pages; it seems all is upload links are dead and he even acknowledged it with an edit.
And of course it isn't on the Database. Complete shocker. Of course it isn't, which is why I DON'T EVEN LOOK AT THE DATABASE BECAUSE NO ONE UPDATES ANYTHING!
I downloaded his version 2 from it and its honestly best I've heard on all of the internets.


Scubasteve's CPZ version 3.3

#2288 User is offline MaximusDM 

Posted 28 February 2010 - 12:44 AM

  • Sonic 2HD - Concept Artist
  • Posts: 325
  • Joined: 30-April 08
  • Gender:Male
  • Location:Massapequa, NY
Thanks for the upload.
I really like what you did with version 3. The percussion really needs help. Those fast claps stick out horribly [reminds me a lot like when you turn on the clapper in Stepmania]. They should be removed or changed.
The song lacks and edge of the original. It seems too pleasant. Now just listening to it as it is; it needs more volume (instrument wise) to make it more of an ensemble. I think a solution would be to introduce a harsher instrument to counteract the wind lead. May it be changing the percussion or creep some horns in there.

Don't be perfect. Offset notes here and there in the measure. Introduce imperfections.

#2289 User is offline Kinichie 

Posted 28 February 2010 - 01:35 AM

  • Posts: 20
  • Joined: 05-February 09
  • Gender:Male
  • Location:UK
QUOTE (MaximusDM @ Feb 28 2010, 05:44 AM)
Thanks for the upload.
I really like what you did with version 3. The percussion really needs help. Those fast claps stick out horribly [reminds me a lot like when you turn on the clapper in Stepmania]. They should be removed or changed.
The song lacks and edge of the original. It seems too pleasant. Now just listening to it as it is; it needs more volume (instrument wise) to make it more of an ensemble. I think a solution would be to introduce a harsher instrument to counteract the wind lead. May it be changing the percussion or creep some horns in there.

Don't be perfect. Offset notes here and there in the measure. Introduce imperfections.


I am afraid of introducing imperfections/improvisations because then it borders the line to remix and then it becomes invalid.

I'll think about putting some more punch into it, I'll lie in bed for a few hours and try visualise what I want to do to the song from here, usually just sitting and thinking helps. I wanted to change the lead to a Saxophone but questioned the whole "does this feel like something that should be here". Maybe I should just ignore what the song is being themed to and just try to give it something more.

As for percussion, yeah it needs work, think I might just redo the drums as what is there right now clearly isn't working.

#2290 User is offline amphobius 

Posted 28 February 2010 - 04:02 AM

  • where are the japanese shaman girls, lintahlo?
  • Posts: 2120
  • Joined: 19-February 08
  • Gender:Male
  • Location:Northern Ireland, Belfast
  • Project:life
  • Wiki edits:165
QUOTE (Kinichie @ Feb 28 2010, 06:35 AM)
I am afraid of introducing imperfections/improvisations because then it borders the line to remix and then it becomes invalid.

Despite the topic's name, it's already a remix. To keep within your limits, add a few things here and there, but make sure it stays the same as the original score. Like, bongos in Aquatic Ruin—fairly sure that'd be nice. :P Also, bear in mind Sonic 2 didn't have a Crash Cymbal, but go ahead and add some where you see fit.

#2291 User is offline Canned Karma 

Posted 28 February 2010 - 12:59 PM

  • S2HD Project Manager
  • Posts: 806
  • Joined: 16-July 08
  • Gender:Male
  • Project:Sonic 2 HD, various 3D work
  • Wiki edits:1
QUOTE (Kinichie @ Feb 28 2010, 01:35 AM)
I am afraid of introducing imperfections/improvisations because then it borders the line to remix and then it becomes invalid.

No offense, but have you listened at all to the example tracks repeatedly posted in this thread -and- in the OP? The Oil Ocean and Metropolis tracks have more than their fair share of artistic license, and that's exactly what makes them stand out. So look at your piece and get creative with it. Don't be afraid to experiment—we'll tell you if you've gone too far in one direction or another.

#2292 User is offline Kinichie 

Posted 28 February 2010 - 09:36 PM

  • Posts: 20
  • Joined: 05-February 09
  • Gender:Male
  • Location:UK
QUOTE (Canned Karma @ Feb 28 2010, 05:59 PM)
No offense, but have you listened at all to the example tracks repeatedly posted in this thread -and- in the OP? The Oil Ocean and Metropolis tracks have more than their fair share of artistic license, and that's exactly what makes them stand out. So look at your piece and get creative with it. Don't be afraid to experiment—we'll tell you if you've gone too far in one direction or another.


I have listened to them and I am in awe at the quality of those submissions. I just hope that I can make something as good as those. I don't do this full time or even have a music degree/grade, it's mostly a hobby and I'm rather enjoying it. Hoping you guys don't get annoyed with the spam of submissions I'm putting in. I tinkered with some sounds, put some more punch into the song and found something I rather like. While I still feel the percussion needs work (I am gladly accepting any form of help with this as I am pretty naff when it comes to percussion as a whole) I think the main melody and rhythm is pretty solid.

I'm using something other than Reason now, only been using it for about a week or so and it's what all my recent ARZ submissions have been sequenced in. A friend suggested it to me so I been up late each night just really tinkering and learning the software. I'm always looking for hints/things to do and regardless of criticism I do read it and don't just think you're all being harsh as I know I am not as good as most of you out there, but I can only get better by learning and trying new things.

Enough rabble, here is the latest.

Aquatic Ruin 4

#2293 User is offline Compsense 

Posted 28 February 2010 - 10:33 PM

  • TAKEN OVAR DA LOLS
  • Posts: 500
  • Joined: 07-July 08
  • Gender:Male
  • Location:Oregon, US
  • Project:some dance album or summat
I like that. I can easily imagine playing ARZ to that music. I think my one complaint is the organ/piano/whatsit that plays the lead right from the beginning sounds odd somehow. I'm not sure what it is.. actually, after listening to it a few times, I think it's growing on me.

There's some room for improvement, sure, but I'm liking it in its current state. Nice work!

#2294 User is offline MaximusDM 

Posted 28 February 2010 - 10:38 PM

  • Sonic 2HD - Concept Artist
  • Posts: 325
  • Joined: 30-April 08
  • Gender:Male
  • Location:Massapequa, NY
This is just one guys opinion so take it as such.
I think you took a wrong turn with version 4. The bass drum is punching me in the face. You added/changed notes with that little jig at 0:17 or 0:07 though I could be wrong. I still don't like the claps. I think the other lead was better not necessarily because of the sound of the instrument itself but the way it played the way; it comes in and hits a plateau and then drops off. I thought Rick Astley was gonna come in after the drum fill at 0:46.

I think 0:32 should be a crescendo. I want that feeling of being left hanging and then get sucked right back into the beat of the music. Its like a slow motion moment when you are airborne and the moment you hit the ground running time returns to normal.

It sounds more obnoxious than edgier. Just too many things punching me in the face: hand claps, obvious electronic drum fills, foreign note jigs, and that bass that at times feels like a heart beat (maybe that is what you wanted but it gets me feeling pressured and stressed rather than pumped).

Or maybe I'm just flipping out because PS3s are freaking out, PSN is down and its a panic.

#2295 User is offline Hamneggs 

Posted 28 February 2010 - 11:26 PM

  • Official Breakfast of S2HD
  • Posts: 303
  • Joined: 23-January 10
  • Gender:Male
  • Location:TEXAS
  • Project:Networked lighting
QUOTE (MaximusDM @ Feb 28 2010, 09:38 PM)
Or maybe I'm just flipping out because PS3s are freaking out, PSN is down and its a panic.


ohdear.png AMEN!!


Kinichie, you have got a perfect lead and harmony for the part at twenty three seconds or so, but I would listen about the claps and bass.

  • 157 Pages +
  • ◄ First
  • 151
  • 152
  • 153
  • 154
  • 155
  • Last ►
    Locked
    Locked Forum

2 User(s) are reading this topic
0 members, 2 guests, 0 anonymous users