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Nov 5 2009, 12:54 AM
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#2101
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Combo Like You And Me Meant To Be
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Nov 5 2009, 01:00 AM
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#2102
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Nov 5 2009, 01:36 AM
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#2103
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Sonic 2 HD Staff - Level Art Coordinator
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That sounds really good except the deeper horn. It sounds kinda... I dunno, it just doesn't sound very good to me.
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Nov 5 2009, 06:47 AM
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#2104
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Has no time for stairs.
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I'm hearing a distinctly unauthentic property in all the brass.
But I really, REALLY like the direction you're taking this. By they way, I can't remember if I said this before, but I would like the Sky Chase Zone music to be remastered as a single one-shot tune clocked at 2 minutes 6 seconds (the very minimum length of the level, as proven by this TAS: http://www.youtube.com/watch?v=PtDl-0B5U-g, skip to 17:35. EDIT: Link fixed. This post has been edited by RedStripedShoes: Nov 5 2009, 08:37 AM |
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Nov 5 2009, 04:26 PM
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#2105
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http://www.mediafire.com/file/gywnr2rwzlo/one_upa.mp3
Here's the 'One-Up' theme, again created by our good friend Teezord. |
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Nov 5 2009, 04:36 PM
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#2106
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Combo Like You And Me Meant To Be
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![]() Why can't he just do everything? |
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Nov 5 2009, 04:58 PM
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#2107
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Jack of all trades... ...Master of fuck all.
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oh, wow, that was awesome, infact for the fun of it, I'm gonna make that in SMPS =P
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Nov 5 2009, 05:04 PM
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#2108
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Just like old times. Well, except for the torture and all.
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http://www.mediafire.com/file/gywnr2rwzlo/one_upa.mp3 Here's the 'One-Up' theme, again created by our good friend Teezord. Wow... that's just... sacrilegious. |
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Nov 5 2009, 06:41 PM
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#2109
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I'll mess with the brass a bit, I currently have the trumpet section playing the higher notes and french horns playing the lower notes (the "deeper horn", as Gambit called it). Regarding their "unathenticity", that's a bit odd, considering its all samples, but I'll see if I can improve it anyways.
http://www.mediafire.com/file/gywnr2rwzlo/one_upa.mp3 Here's the 'One-Up' theme, again created by our good friend Teezord. Awesome! If I may ask, what does Teezord use for the instruments? I've been using quantum leap software as of late (supposedly as good/realistic as it gets), but I can't seem to get the same sounds (or "feelings") others do. [E] There's always the possibility I just don't know what I'm doing, of course. This post has been edited by Compsense: Nov 5 2009, 06:42 PM |
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Nov 5 2009, 07:50 PM
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#2110
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It's... beautiful! :'D
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Nov 5 2009, 11:19 PM
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#2111
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Well, changed the deeper horn (french horns) to trombones, made a slight adjustment to the trumpets but they're mostly the same. I've made a few additions as well, but most of them aren't very noticeable, just a small thing with the strings here and some additional percussion there.
Sky Chase Zone v2 QUOTE By they way, I can't remember if I said this before, but I would like the Sky Chase Zone music to be remastered as a single one-shot tune clocked at 2 minutes 6 seconds (the very minimum length of the level, as proven by this TAS: http://www.youtube.com/watch?v=PtDl-0B5U-g, skip to 17:35. Ehh, if you mean to somehow elongate the song to that length by adding additional sections to the music (using creativity, matching the song, etc.), I'm the wrong person. |
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Nov 5 2009, 11:39 PM
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#2112
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Has no time for stairs.
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Well, changed the deeper horn (french horns) to trombones, made a slight adjustment to the trumpets but they're mostly the same. I've made a few additions as well, but most of them aren't very noticeable, just a small thing with the strings here and some additional percussion there. Sky Chase Zone v2 QUOTE By they way, I can't remember if I said this before, but I would like the Sky Chase Zone music to be remastered as a single one-shot tune clocked at 2 minutes 6 seconds (the very minimum length of the level, as proven by this TAS: http://www.youtube.com/watch?v=PtDl-0B5U-g, skip to 17:35. Ehh, if you mean to somehow elongate the song to that length by adding additional sections to the music (using creativity, matching the song, etc.), I'm the wrong person. The kind of additional sections I was thinking of were merely the main part looped (like the original), but growing stronger and more elaborate each time, with the final section being cut or lengthened to fit the remaining time. |
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Nov 6 2009, 12:00 AM
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#2113
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The kind of additional sections I was thinking of were merely the main part looped (like the original), but growing stronger and more elaborate each time, with the final section being cut or lengthened to fit the remaining time. Ohh, that makes sense, considering the level is at a set length, what with the plane and all. All right, I'll try something out. |
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Nov 6 2009, 07:15 AM
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#2114
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Just like old times. Well, except for the torture and all.
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Nov 6 2009, 12:25 PM
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#2115
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http://rapidshare.com/files/301728708/continue_mixed.mp3 Special thanks to - http://www.youtube.com/watch?v=jjLo5jTn-IQ I like the backing guitars in that mix, reminds me of the quiet backing guitars from Talking Heads "Once In A Lifetime". Very different but very brilliant. |
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Lo-Fi Version | Time is now: 22nd November 2009 - 03:37 AM |