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General Character Art Sonic, Tails, Robotnik **Specific Guidelines on first page**

#1546 User is offline SonarDragon 

Posted 26 February 2010 - 01:14 PM

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QUOTE (test-object @ Feb 26 2010, 12:49 PM)

The shading in the squirrel's (I forget the name) eyes makes me think it's stoned or something, it just looks weird in unexplainable ways. Though the chicken's (that name too) eyes look perfect.

#1547 User is offline The Growler 

Posted 26 February 2010 - 01:39 PM

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Maybe you could just copy the shading effect of the chicken's eyes to the other animals? I assume they're basically using the same framework, and I think Sonuw's got the eyes' shading just right.

#1548 User is online ICEknight 

Posted 26 February 2010 - 02:16 PM

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QUOTE (test-object @ Feb 26 2010, 12:49 PM)
QUOTE (ICEknight @ Feb 26 2010, 04:20 PM)
Feel free to improve it!
"Don't be afraid of the space between your dreams and reality. If you can dream it, you can make it so." However, in the distance, I hear fan boy pitchforks getting readied.



Hey, nice improvements.

But yes, there's something about the shading in his eyes. Perhaps making it more subtle?
This post has been edited by ICEknight: 26 February 2010 - 02:17 PM

#1549 User is offline test-object 

Posted 26 February 2010 - 02:36 PM

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Click this link for a free iPod.



#1550 User is offline subsubstantive 

Posted 26 February 2010 - 03:38 PM

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QUOTE (test-object @ Feb 26 2010, 03:36 PM)


Sorry for being a pest, but would it be possible for you to paste both old and new squirrels into a caption of EHZ? The difference between the two is great, it looks as though you took a burn brush to him, or used a contrast clarify effect. Both look good, but I can't decide which is better without seeing how well it jives in the game.

#1551 User is offline Sonuw 

Posted 26 February 2010 - 03:44 PM

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QUOTE (The Growler @ Feb 26 2010, 01:39 PM)
Maybe you could just copy the shading effect of the chicken's eyes to the other animals? I assume they're basically using the same framework, and I think Sonuw's got the eyes' shading just right.


Except that's not even my chicken if you're referring to what test-object put up. That's Vincent's 5-minute edit to basically show me how volume is supposed to be done. If you ARE referring to my chicken, then sorry I misread your post.

Anyway, made some edits to the next 2 frames of the chicken, and started on the shading. I'll show you guys what I got when I finish it.

#1552 User is offline test-object 

Posted 26 February 2010 - 04:10 PM

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QUOTE (subsubstantive @ Feb 26 2010, 09:38 PM)
Sorry for being a pest, but would it be possible for you to paste both old and new squirrels into a caption of EHZ?

You're not a pest, but TECHNICALLY I should post this in Concept emot-ssh.gif
Anyway, round of applause to Sonic and the Chipmunks.



#1553 User is online steveswede 

Posted 26 February 2010 - 04:24 PM

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I think I might be the only one here. But I'm not keen on this new shading on the squirrel and the new shading on the chicken. They look plastic looking now. I didn't say anything straight away as they are still concepts. But to me they are starting to look like they are not going to fit the Sonic environments.

#1554 User is offline LOst 

Posted 26 February 2010 - 04:27 PM

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QUOTE (test-object @ Feb 27 2010, 01:10 AM)
QUOTE (subsubstantive @ Feb 26 2010, 09:38 PM)
Sorry for being a pest, but would it be possible for you to paste both old and new squirrels into a caption of EHZ?

You're not a pest, but TECHNICALLY I should post this in Concept emot-ssh.gif
Anyway, round of applause to Sonic and the Chipmunks.



Great job test-object! You have given that little thing that I don't know the name of (and never will) a nice tan!

I am not as strict as the other on the eyes shading subject. It should go too far from Sonic's sprite though.

Those animals are going to die so hard in Sonic 2 HD. I just can't keep quiet about it anymore ohdear.png
And we are not just talking the turtles falling to certain death in Sky Chase. Sonic 2 was designed that way. Even CPU Tails die all the time.
I am not going to be like the Dragonball Z English dub, lying about people's death, when you can clearly see them die in the photage.

#1555 User is offline MaximusDM 

Posted 26 February 2010 - 04:27 PM

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The smile is so near invisible (and that is in a static none moving frame) that it I get the impression that the squirrel looks like it is about to throw up.
If they were both in motion it might be a different story because its probably something that is only present in a static screen.

#1556 User is offline Vincent 

Posted 26 February 2010 - 05:38 PM

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Besides conceptual purposes, no need to update squirrel frames (name's Ricky), guys.

There is a reason He got removed from the Target art! wink.png

#1557 User is offline subsubstantive 

Posted 26 February 2010 - 06:31 PM

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I'm not exactly sure how I feel about the new Ricky... I think he does look better, but perhaps there is a tad too much contrast, in that the darkest shades of him are much darker than, say Sonic's darkest shades. The old Ricky looks too dull by contrast however. Is it possible to find a happy medium? Did Vincent mean that there will be no changes accepted for Ricky, meaning the "dull" version is the official version? Maybe the new guy is a bit plastic... psyduck.png
This post has been edited by subsubstantive: 26 February 2010 - 06:35 PM

#1558 User is offline Sonuw 

Posted 26 February 2010 - 08:16 PM

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This page needs more chicken.



#1559 User is offline DalekSam 

Posted 27 February 2010 - 04:27 AM

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I'm not sure I'm happy about the shadow under the eyes, but it certainly looks good.

#1560 User is offline test-object 

Posted 27 February 2010 - 05:13 AM

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QUOTE (LOst @ Feb 26 2010, 10:27 PM)
Great job test-object! You have given that little thing that I don't know the name of (and never will) a nice tan!
Eh, Vincent's idea and Iceknight's chipmunk. I just did the messaging.

QUOTE (Vincent @ Feb 26 2010, 11:38 PM)
Besides conceptual purposes, no need to update squirrel frames (name's Ricky), guys.
The sake of consistency? You started it! :0
Fine, this'll be the last >_>


This post has been edited by test-object: 27 February 2010 - 05:21 AM

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