We have ensured that Sonic 2 HD as a package stands up against the finest presentational examples in this high budget HD-era of video games. To re-iterate Vincent, this has a resounding effect on the way we must go about revitalising Sonic 2's graphical assets, meaning that we cannot simply re-hash old sprites, but actually harness the additional resolution afforded to us to realise more accurately the vision intended by the concept artists as well as taking a degree of the creativity into our own hands where needed:
Thank you for finally taking a stand against the s-called "original pixel faggots." This project can't possibly be a true recreation in HD if this keeps going.
Over the last few months, the new Sonic 2 HD engine has been redesigned to deal with issues that the Tech Demo had, as were pointed out by many people here at Sonic Retro. The concern has been mainly on hardware requirements. We want the largest possible group of players to be able to access the game, and also a way to play the game without having to deal with slowdowns because of the massive HD graphics. The OpenGL render is used to bring more speed to more 3D optimized hardware such as the new Nvidia Ion chipset, but it will also work on older graphics cards such as the Nvidia Geforce 4 chipset.
The Sonic engine will be improved on several stages, and most of them will be modified with close Alpha releases in the future. Beta testing will follow the finished concepts.
The Special Stage will be added much later, when we have a couple of normal levels done.
Glad to see that you're actually taking the programming seriously. I will still hold my point as to the open-sourcing of this project, but I wish you good luck nonetheless.The Sonic engine will be improved on several stages, and most of them will be modified with close Alpha releases in the future. Beta testing will follow the finished concepts.
The Special Stage will be added much later, when we have a couple of normal levels done.
All in all, good luck with whatever comes in the future. I'm no artist, I can't program OpenGL, and the music is already done, so this is really where I'm going to have to say that I can't contribute much anyway (unless you need some help in other areas of the code, like data structures/algorithms). But these announcements have definitely changed my opinion of this game.


