Posted 24 February 2008 - 09:14 AM
I'll try it as soon as I get my cube back, I'll stream it via BBA, anyone has the proper tools for this?
I have some old ones, dunno if newer versions were released.
The "fuck the palettes "option set them almost as they were on dreamcast.
Maybe we could mod a retail game to include this debug option.
The Vmu stuff means that probably the sadx was originally planned for dreamcast, don't you think?
That VMU select screen wasn't on the original.
Posted 24 February 2008 - 09:15 AM
I heard on the internet that there was a tool called Pheonix or something which allowed streaming games over BBA, I haven't tried it since I normally run my games normally and use homebrew on PSOload
Posted 24 February 2008 - 09:37 AM
I feel a little stupid saying this, but... Is anyone hosting a mirror for this game? Or isn't there any mirrors yet?
Posted 24 February 2008 - 09:38 AM
Yeah, I had an old version, already got the new one thanks.
And about this theory I posted above, maybe there are some dreamcast leftovers on this one ( binary files or something )
I'll check that out, anyway we'l be able to domore as soon as the dreamcats prototypes are out.
I'd like to build a sonic adventure DX for dreamcast, I'm pretty sure the dreamcast can handle the new characters "skins"
Posted 24 February 2008 - 09:59 AM
Does it have the terribly annoying stuttering slowdown of both the GC and PC versions of the final?
Posted 24 February 2008 - 10:01 AM
Incredible, I can't wait to give this one and the rest a spin. I'm gonna play it from start to finish, every single version.
Posted 24 February 2008 - 11:23 AM
Oh damn...I don't have enough disk space for the GC protos X_X
Posted 24 February 2008 - 11:37 AM
Shade, on Feb 24 2008, 03:52 AM, said:
I really wish they had kept the "water" Sonic Team logo - that was really neat in the original
The file is still on the disc in the final game.
In case you like it that much for some reason:
Replace intro movie with "Sonic Team Presents"
Great to see that all of this neat stuff is present. Can't wait until this torrent is done.
Posted 24 February 2008 - 01:27 PM
Just to get a question of stupidity out of the way. Is there an S monitor in this debug.
Posted 24 February 2008 - 01:35 PM
I dunno as I haven't been able to test it yet but I hope that there are some "extra" features apart form debug mode and super sonic ^^.
Stay tuned guys hehe.
Posted 24 February 2008 - 03:03 PM
Hmm, a debug mode, eh? Well, if this doesn't open up some sort of possibility for modification, then I don't know what will. By the look of things, if your able to see what object number it is, then wouldn't that leave room for open modification of the object?
Posted 24 February 2008 - 03:05 PM
Sephiroth, on Feb 24 2008, 03:03 PM, said:
Hmm, a debug mode, eh? Well, if this doesn't open up some sort of possibility for modification
SONIC ADVENTURE MEGAMIX
But srsly, yea. This leaves room for so many mods that aren't halfass. *coughsonicnextgensupersoniccough*
I wonder what debug mode would be like with other characters like E102 and Big and Super Sonic.
Posted 24 February 2008 - 03:26 PM
I found this item in debug:
I have no idea what it does, when I pick it up I get
It has no english translation, anyone care to translate for me?
Posted 24 February 2008 - 03:31 PM
The first line says "Chao Card"
Posted 24 February 2008 - 03:34 PM
EDIT: Yeah, I'm way out of my depth here, but I'll do what I can of the next line
cha o su ta ji a mu <kanj> <kanji> no shi ru shi
This post has been edited by Overlord: 24 February 2008 - 03:54 PM