Sonic and Sega Retro Message Board: Engineering & Reverse Engineering - Sonic and Sega Retro Message Board

Jump to content

Hey there, Guest!  (Log In · Register) Help
  • 2 Pages +
  • 1
  • 2
    Locked
Engineering & Reverse Engineering(Mark this forum as read)
  Topic Started By Stats Last Post Info
  Important Topics
Pinned   FIND YOUR HACKING TOOLS saxman 
  • 14 Replies
  • 12770 Views
Pinned   Custom Levels in Sonic 2 using SonED2
a revised guide
iojnekns 
  • 3 Replies
  • 6357 Views
Pinned   The Seventh Annual Sonic the Hedgehog Hacking Contest!!!
I hate you all.. WHY DO I KEEP COMING BACK FOR MORE?!!
Ayla 
  • 100 Replies
  • 20898 Views
Pinned   Get your disassemblies! Scarred Sun 
  • 15 Replies
  • 8070 Views
Pinned   ***A WARNING ABOUT DEBUG MODE***
So you found something using debug, huh?
Quickman 
  • 43 Replies
  • 22393 Views
Pinned   ASM-to-Hex code reference
verson 1.0
Ambil 
  • 21 Replies
  • 11225 Views
Pinned   The Macro Assembler AS
Questions go here
Aurochs 
  • 16 Replies
  • 6263 Views
Pinned   Introduction to Hex Tweaker 
  • 23 Replies
  • 8832 Views
Pinned   IPS PATCHES - READ OR FOREVER HOLD YOUR PEACE Quickman 
  • 3 Replies
  • 5634 Views
Pinned   Motorola 68000 Assembly Materials
Who's our next Tech Member?
Simon 
  • 7 Replies
  • 7797 Views
Pinned   RED SCREEN IN GENS?
Click here to learn how to fix it.
Quickman 
  • 1 Reply
  • 6445 Views
  Forum Topics
The Sonic 3 & Knuckles Source Code
All the original labels
LOst 
  • 36 Replies
  • 13597 Views
Sonic 3 Samples Stealth 
  • 11 Replies
  • 7001 Views
Original Sonic CD symbol/label list
From the GEMS port (for both PS2 and GC)
evilhamwizard 
  • 21 Replies
  • 5339 Views
Sonic 2 Clone Driver
A rather delayed release...
Tweaker 
  • 7 Replies
  • 5099 Views
Sonic 1 DAC drum samples unleashed! jman2050 
  • 11 Replies
  • 9163 Views
New Sonic 1 PCM sound driver jman2050 
  • 11 Replies
  • 7862 Views
Objects: How does the engine know WHEN to load them? tokumaru 
  • 32 Replies
  • 8962 Views
What would happen if… MarkeyJester 
  • 20 Replies
  • 4818 Views
The Sonic 3K Water Guide!
V2.00
Caitlin 
  • 10 Replies
  • 5779 Views
The Sixth Annual Sonic the Hedgehog Hacking Contest!
SUPPLIES!!!
Ayla 
  • 255 Replies
  • 37357 Views
Importing Level Art into SonED2
(insert funny description here)
iojnekns 
  • 11 Replies
  • 5044 Views
How to fix the Level Select menu so it have the true in-game order
Level Select Menu Text and Level Pointers
STHX 
  • 9 Replies
  • 2654 Views
Sonic for SegaCD Stealth 
  • 155 Replies
  • 45673 Views
Sonic 1 sound driver in Sonic 2 Tweaker 
  • 21 Replies
  • 6986 Views
Attachments For anyone looking to restore HPZ
in Sonic 2. Collision pointer.
Rika Chou 
  • 115 Replies
  • 37679 Views
Sonic Mobile and original Sonic 1 labels Puto 
  • 16 Replies
  • 6413 Views
Brett Kosinski format
How things works.
Sonic Hachelle-Bee 
  • 32 Replies
  • 8492 Views
The Fifth Annual Sonic the Hedgehog Hacking Contest
The real one =P
Ayla 
  • 127 Replies
  • 24202 Views
Sonic 2 Animated Pattern Mappings ExecByte 
  • 4 Replies
  • 2730 Views
SPA stuff Rolken 
  • 7 Replies
  • 4075 Views
4th Annual Sonic "ROM Editing" Contest Results
Its Finally Done!
JcFerggy 
  • 37 Replies
  • 14024 Views
Attachments The 4th Annual Sonic "ROM Editing" Contest
Details Inside!
Ayla 
  • 260 Replies
  • 48950 Views
Extending Level IDs...
Sonic 1
Caitlin 
  • 6 Replies
  • 3237 Views
JJFTails' Chaotix Art Editor V2.50 Released
Import art directly frm other sonic roms
JJ-Fox 
  • 49 Replies
  • 13935 Views
Sonic Music Guide v3.0! Tweaker 
  • 23 Replies
  • 7069 Views
Sonic 1 REV01 BG effects
Ported
jman2050 
  • 24 Replies
  • 8556 Views
Sonic Advance Stuffs Caitlin 
  • 11 Replies
  • 5217 Views
PSG Instruments Explained (68K Alert)
Yeah, they're important
fuzzbuzz 
  • 4 Replies
  • 3000 Views
Attachments Knuckles in Sonic 1? Puto 
  • 165 Replies
  • 41286 Views
Attachments Knuckles' Chaotix Documentation Heran Bago 
  • 19 Replies
  • 7613 Views
Changing Sonic 2's level format jman2050 
  • 48 Replies
  • 16218 Views
Attachments DebuGens
A Genecyst Replacment
fuzzbuzz 
  • 72 Replies
  • 21554 Views
Attachments Tails in Sonic 1 v1.1
he swims, he flies, he spindashes
drx 
  • 84 Replies
  • 42924 Views
Attachments Knuckles in Sonic 1 - Rev 01 Stealth 
  • 81 Replies
  • 45667 Views
Third Annual Hacking Contest Results! Ayla 
  • 13 Replies
  • 4921 Views
Mmm, leftovers. Mustapha 
  • 12 Replies
  • 5446 Views
MARS and MD pallete chart Sodaholic 
  • 8 Replies
  • 3233 Views
Attachments Adding and deleting objects with out using Soned 2
A guide that I made.
Caitlin 
  • 9 Replies
  • 4748 Views
compression algorithms?
is there a logic to discover?
Weird Person 
  • 19 Replies
  • 7110 Views
Sonic 2 MP3 Tool
Finally Released
Qjimbo 
  • 44 Replies
  • 13602 Views
Master System pallets
and how they associate with MD ones
Ambil 
  • 7 Replies
  • 3263 Views
Pallete Editing with hex
For beginning hackers
3588897 
  • 7 Replies
  • 3053 Views
How to write your first hacking program...
in VB.
Lostgame 
  • 6 Replies
  • 12283 Views
First documentation of MARS palettes Lostgame 
  • 26 Replies
  • 6693 Views
DSR in Sonic 2 Rika Chou 
  • 3 Replies
  • 3245 Views
Sonic 2 Time Bonuses
how to edit
xenoSonic 
  • 0 Replies
  • 2841 Views
Sonic 2 Timer Reversal
count down from 9:59
xenoSonic 
  • 7 Replies
  • 3543 Views
Sonic Music Hacking Guide
Release 1
Tweaker 
  • 16 Replies
  • 6165 Views
The Third Annual "Hacking" Contest Ayla 
  • 52 Replies
  • 10367 Views
My Findings.
Music locations
Tweaker 
  • 11 Replies
  • 3584 Views
[Up: 10/16/04] TSDC V2.2, KENS V1.4 + Source
Release Candidate 3 - Bug fixes
Magus 
  • 17 Replies
  • 5576 Views
Flowcharting
Important shit for those wanting to code
LocalH 
  • 1 Reply
  • 2250 Views
Boss Hitcount locations for Sonic 3D Blast
These belong in an editor!
Mustapha 
  • 15 Replies
  • 4921 Views
Sonic Advance 3 Hacking Guide Erik JS 
  • 17 Replies
  • 10184 Views
Debug Guide to Sonic 2 ETA Luigi Link 
  • 17 Replies
  • 12692 Views
Boss and Boss Spawn Object Moving Values
Make the Wrecking Ball Go in Circles!
Sonic 65 
  • 1 Reply
  • 2514 Views
Boss Object Loading Stuff Sonic 65 
  • 0 Replies
  • 1913 Views
Sonic Collision Viewer Erik JS 
  • 12 Replies
  • 3197 Views
Sonic Boss Tweaking Guide Mustapha 
  • 6 Replies
  • 2523 Views
How to disable the blades for S2 Beta & Final
This information applies to the EHZ boss
Mustapha 
  • 25 Replies
  • 5486 Views
S1 Dr. Eggman in Final Zone animation to display
locations
Mustapha 
  • 13 Replies
  • 3358 Views
Useful RAM Offsets
For you ASM people
Sonic 65 
  • 7 Replies
  • 2537 Views
ROM Graphics Editing
A compressed art tutorial
Elusive 
  • 4 Replies
  • 4824 Views
Beginners Tutorials
For newbs in distress.
Syren 
  • 27 Replies
  • 6809 Views
Attachments Machine Code Monitor Programming Guide
If that even makes sense to you.
Sonic 65 
  • 17 Replies
  • 5363 Views
Collision format JoseTB 
  • 10 Replies
  • 3443 Views
Attachments New stuff found in the S2 proto ROM
Alternate running animations for Sonic
ICEknight 
  • 18 Replies
  • 4748 Views
Well, here it is folks.
Dude's Definitive SADX object guide
Dude 
  • 3 Replies
  • 2517 Views
Chemical Plant Boss Children Mustapha 
  • 6 Replies
  • 3394 Views
  • 2 Pages +
  • 1
  • 2
    Locked