Sonic and Sega Retro Message Board: Engineering & Reverse Engineering - Sonic and Sega Retro Message Board

Jump to content

Hey there, Guest!  (Log In · Register) Help
  • 37 Pages +
  • ◄ First
  • 3
  • 4
  • 5
  • 6
  • 7
  • Last ►
    Locked
Engineering & Reverse Engineering(Mark this forum as read)
  Topic Started By Stats Last Post Info
  Forum Topics
Rocket Knight Adventures Compression
Tool Help Required
StephenUK 
  • 2 Replies
  • 2145 Views
[S1] Considerably speeding up level loading
Gotta go fast, right?
Natsumi 
  • 14 Replies
  • 4583 Views
Strange fix to test out
I want to see if it's just me
Clownacy 
  • 4 Replies
  • 3428 Views
GSXPwn snkenjoi 
  • 0 Replies
  • 2017 Views
How to improve PCM playback quality with Sonic 2's sound driver Clownacy 
  • 3 Replies
  • 3021 Views
Sonic 3 Cz v2.0
Launch Base unglitched!
Hayate 
  • 41 Replies
  • 25772 Views
Sonic Boom: Rise of Lyric File Formats NeKit 
  • 1 Reply
  • 4749 Views
Need help ripping sound effects from the DC version of SA2 IndyTheGreat 
  • 4 Replies
  • 3381 Views
Sonic Heroes something MainMemory 
  • 44 Replies
  • 34707 Views
Dragon Crystal (SMS) Disassembly and Exploration
Yay Sega roguelikes
trykaar 
  • 12 Replies
  • 7368 Views
Sonic Adventure: Beta Chao Garden Restoration Vertrex 
  • 6 Replies
  • 5861 Views
[Tutorial] How to interactively add objects to SA2 levels flarn2006 
  • 2 Replies
  • 2190 Views
How to fix speed issues in Sonic 2
A step-by-step guide
redhotsonic 
  • 12 Replies
  • 9164 Views
Saturn Homebrew 101
how do?
Lostgame 
  • 0 Replies
  • 1785 Views
How to extend the sound ID range in Sonic 2's sound driver
(properly)
Clownacy 
  • 0 Replies
  • 2126 Views
Sonic Hacking Contest 2014 Results Spanner 
  • 26 Replies
  • 12018 Views
Fixed Water in the Chao Gardens (Sonic Adventure DX PC) IndyTheGreat 
  • 8 Replies
  • 7951 Views
Metal Sonic Hyperdrive
Metal Sonic in Sonic 1-3K included
LoneDevil 
  • 18 Replies
  • 13961 Views
Playable Metal Sonic in Sonic CD
Halloween release
LoneDevil 
  • 17 Replies
  • 12156 Views
Static Splash Screen Guide Hitaxas 
  • 3 Replies
  • 4902 Views
Sonic 1 "Mega PCM" driver
A new DAC driver for Sonic 1, version 1.1 is out!
vladikcomper 
  • 46 Replies
  • 38337 Views
Esrael Neto Assembler Editor v0.10 Esrael 
  • 13 Replies
  • 4495 Views
Porting any Sonic Megadrive game to SNES
I'm just curious if it's possible
Hez 
  • 53 Replies
  • 20308 Views
Sonic - Into The Void
About my hack
Blueblur93 
  • 68 Replies
  • 20670 Views
Sonic The Hedgehog 1 for Sega/Mega-CD
UPDATE: 12/05/2013
HCKTROX 
  • 21 Replies
  • 12165 Views
Aspect Edit Help
Editing Sonic 2 Master System
EsseOuriço 
  • 7 Replies
  • 2596 Views
The Chaos Layer (Alpha) MarkeyJester 
  • 18 Replies
  • 10575 Views
Gens Rerecording / Lua issue
This really scuppers a project of mine, I'd appreciate any insight
Mercury 
  • 20 Replies
  • 5597 Views
Manifest Destiny: Split Disassemblies of Non-Sonic Games
aka Let's Make A Split Disassembly of Pokémon Fire Red!
Quickman 
  • 16 Replies
  • 7267 Views
I HOG THAT HATE HEDGE!!! MarkeyJester 
  • 31 Replies
  • 21389 Views
[S1] How to add extra characters
Because I havent seen a full guide on this before
Natsumi 
  • 1 Reply
  • 3757 Views
Sonic Advance 1 Android Port Decompile
Any use for this?
evilhamwizard 
  • 42 Replies
  • 16314 Views
Sonic Megamix Stealth 
  • 369 Replies
  • 170606 Views
Music Oddity with Sonic 3D Blast PC RGamer2009 
  • 5 Replies
  • 3643 Views
Update: How to port S3K Priority Manager into S2
Let's speed up your hack! (Updated 15/07/2012)
redhotsonic 
  • 43 Replies
  • 11154 Views
MarkeyJester's Sonic 128 - REVAMPED
Now available on GitHub
KingofHarts 
  • 21 Replies
  • 9327 Views
Sonic Hacking Contest 2014 - Entries, Streams, Voting Live!
We're doing it again! Get involved!
Spanner 
  • 147 Replies
  • 47244 Views
Sonic 2 Adventure Edition
a thing happened
MainMemory 
  • 86 Replies
  • 37469 Views
TGC's Official Coverage of the Hacking Contest!
Exposés and Countdowns and Gameplay, oh my!
Josh 
  • 2 Replies
  • 1987 Views
Pallete liberary
Wondering if updating my really old projects are worth it?
Rabid 
  • 5 Replies
  • 2446 Views
Generic error debugger + disassembler
Now supporting asm68k... kind of
flamewing 
  • 13 Replies
  • 6111 Views
Sonic Adventure Generations
Because I had to
Dude 
  • 270 Replies
  • 100794 Views
Robotnik Returns!
My Hack!
pacguy 
  • 25 Replies
  • 8074 Views
Classic Sonic in Sonic Colours
Wii Version
KTH 
  • 16 Replies
  • 8865 Views
Spherical Geometry Framework (S2) qiuu 
  • 1 Reply
  • 1989 Views
asm68k
Running it from another program...
KingofHarts 
  • 4 Replies
  • 2829 Views
Nights into dreams Andrew75 
  • 1 Reply
  • 2085 Views
Looking for a specific, seemingly lost hack of Sonic Advance
A bit of an odd request
BlazeHedgehog 
  • 10 Replies
  • 3878 Views
Sonic Unleashed AFS (PS2) Azu 
  • 4 Replies
  • 2649 Views
Sonic 2: Battle Race
An alternative to 2P VS mode
ColinC10 
  • 23 Replies
  • 12673 Views
How to port Sonic 2's layout loader to Sonic 1 Clownacy 
  • 1 Reply
  • 2679 Views
Mega 6 packs and Sonic Compilation menu? Neoblast 
  • 1 Reply
  • 2054 Views
How to port Sonic 2's level art loader to Sonic 1 Clownacy 
  • 24 Replies
  • 6981 Views
Sonic Crackers (Stadium) Hack?
To play on a real hardware
Phoebius 
  • 23 Replies
  • 17663 Views
Hacking Sonic Adventure DX on Steam Laura 
  • 19 Replies
  • 12911 Views
How to optimize Shield Art loading in Sonic 1
Make your Shields load art like S3K.
Super Egg 
  • 11 Replies
  • 4956 Views
"Aspect Edit" Tutorial/Help
Want to Play With the GG/MS Games
Kharen 
  • 2 Replies
  • 4424 Views
Burning Rangers level & model extraction
Does the engine share similarities to Sonic Jam & Nights?
Energy 
  • 12 Replies
  • 4311 Views
Changing entry points / functions in DLLs?
I've hit a wall, can anyone help?
Vangar 
  • 1 Reply
  • 1463 Views
Level Map Viewer for Somari NES Pirate?
This Game Fascinates Me for some Odd Reason
Kharen 
  • 2 Replies
  • 2510 Views
The Naked Hedgehog MarkeyJester 
  • 15 Replies
  • 14078 Views
setting up dreamcast toolchain/development environment?
because DC_DevISO seems depreciated
Cooljerk 
  • 4 Replies
  • 4216 Views
Untitled Sonic the Hedgehog Hack
Don't judge a hack by the name it doesn't have...
LooneyDude 
  • 30 Replies
  • 10367 Views
Knuckles Chaotix solo hack?
does one exist or am I misremembering?
Cooljerk 
  • 7 Replies
  • 4935 Views
Metal Sonic in Sonic game hacks
by Darkon360
MathUser 
  • 12 Replies
  • 5593 Views
SA2 high-res overhaul project.
Project Overhaul
CADANAMAN 
  • 25 Replies
  • 6884 Views
M68K parser coding
Looking for how to improve my code, for reading sprite mappings
KingofHarts 
  • 0 Replies
  • 1099 Views
Sonic The Hedgehog AGX
First Official release (Go to 14th post to download)
Blaxer 
  • 23 Replies
  • 17242 Views
Banned from SPUF for mentioning hacking SA2?
Not sure if this is the right section; moderators feel free to move it
flarn2006 
  • 13 Replies
  • 6314 Views
Sonic 1 Direction Logic kazade 
  • 4 Replies
  • 2960 Views
How to extend S2's Level Select menu Clownacy 
  • 4 Replies
  • 3689 Views
Sonic Shuffle Debug Features Woofmute 
  • 2 Replies
  • 3470 Views
Sonic the Hedgehog games with score boards? supermystery 
  • 10 Replies
  • 3348 Views
Another team, another new odd format
M2 use "mxb" format for Sega Vintage games
MarzSyndrome 
  • 4 Replies
  • 3401 Views
Sonic CD PC demo disassembly with original labels (IDA Pro 6.1 Databas
Would this interest anyone?
evilhamwizard 
  • 0 Replies
  • 2174 Views
Messin' with Ristar
Sonic-style debug mode? Sonic 1 engine connections? (NO DISCOVERIES)
Alien Treasure 
  • 26 Replies
  • 9095 Views
Help request: C-Programmer to add new function to WLA DX
to help with Sonic 1 Master System disassembly
Kroc 
  • 12 Replies
  • 3432 Views
[Master System] Marble Zone music found in Sonic 1! Kroc 
  • 90 Replies
  • 33342 Views
Sonic 3D Glasses MarkeyJester 
  • 8 Replies
  • 7670 Views
[Master System] The Sonic 1 Disassembly
On GitHub
Kroc 
  • 0 Replies
  • 2641 Views
  • 37 Pages +
  • ◄ First
  • 3
  • 4
  • 5
  • 6
  • 7
  • Last ►
    Locked