Clownacy, for the Mapping Compression, would it be possible to add an uncompressed 1 byte type? This is used in Puyo Puyo and Mean Bean Machine...
Merry Christmas everyone! Have an update! List of some of the changes: - Sound files have been organized, along with some notes. I do know where...
Just to mention that Neto actually released his own Dr. Robotnik's Mean Bean Machine Disassembly this year. While that one is impressive: - I'm...
So Dr. Robotnik's Mean Bean Machine - Spanish Translations (https://shc.zone/entries/expo2021/474) won't work on BlastEm and Model 1 Mega...
So I get this error message: [IMG] Maybe I'm doing something wrong? I wouldn't call the decompression "Dr Robotnik" as that games uses Nemesis,...
Maybe there are some advantages of using Snasm68K, but if you are using a 64bit Windows OS (which a lot of people would be on), I have converted...
I'm off on the 11th to 15th October. If any Developer Streamers require a moderator for your chat (I'm able to voice chat if necessary), then...
Well when I try and compile Sonic 1 code using asm68k, it asks me to save the .asm (default "MainCode.asm) and then says "I/O error 123". Most...
So snasm68K won't work on 64 bit machines? if so, that kind of sucks. asm68k works fine on 64 bit machines. I presume you just open...
What do you use to compile it? I'll take a look and see if I can add anything. That's cool he has uploaded.
I have gone and edited the previous post to remove any insults I made at OrdosAlpha. While I do not condemn what OrdosAlpha has done, I agree we...
The funny thing is there were judges from 2018 who were not particularly great at writing the evaluations. These being SuperEgg, Clownacy, and of...
Guess who will be streaming? See video for details: [MEDIA]
I'm pretty sure that section is for other users to leave comments when the entries go live. You don't need to enter anything there. :)
Sorry to hear about the serious health conditions StephenUK has been going through. I wish him the best of luck in recovering, and hopefully he is...
I have uploaded V0.6 of the Disassembler. So all the code from the 20000 to 2C000 (RAM Transfer) has been added. Yay! I just need to figure what...
I have uploaded V0.5 of the Disassembler. The most interesting part is I have put together a Round Editor, which I have included in the...
Thanks for the help Aurora Fields! You have to enter it as so: JMP $FFFFFC6E.w JSR $FFFFFB72.w Now I need to locate the JSR / JMP and...
I'm finally making some quicker process. I tried using Exodus Emulator to locate the 68K Code, but I wasn't having much luck. I heard a lot of...
The disassembler is coming along nicely, and have uploaded V0.3 I am currently figuring out what is code and what is data in the 20000 to 2C000....
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