Absolutely incredible. Great job, everyone involved!
FunKing (AssemblerGames) found a long list of unused menu entries within Samba de Amigo 2000:...
Wow!
Quick post: here is a "naive" mod in action played by a friend. "Mexican Flyer" has been taken from the Wii version and injected into Samba 2000...
@grap3fruitman For all I know, from a user-facing perspective at least, I'm not aware of significant differences between the arcade and home...
I'm not sure how that would work either. What are the gameplay differences with the home release?
Ah, yes. This tool was part of the failed tests, unfortunately. I used an untouched extracted GDI (well, tried with multiple ones, even) and tried...
Yes! This is a Naomi/Dreamcast rhythm game. You shake the maracas once when there is a single blue ball (eh), continuously when it comes to red...
[img] Surprisingly enough, the game engine can handle tree-handed players just fine.
Update: converted the endianess of a Wii-exclusive beatemap, and used it to replace a Samba 2K song. It mostly works as-is! The cameras are...
While not perfect, the audio conversion sounds MUCH better with this indeed. Thanks!
I've had a peek at Samba de Amigo 2000 on Dreamcast, which I consider the definitive home version of the game. It includes all the songs from the...
Tried the demo on my Saturn, it felt surreal. Haven't got past the third level so far (didn't get much free time to play it), but I'm really...
Nice!
Eh, I'm ok with 30fps. It's already much more than most 3D games of that time period, even when considering other consoles.
This is fantastic! I'm also having a great time playing the game, very well designed.
Yeah, you guys still use Discord in 2017? IRC is where it's at.
I'm just hoping there's a way to un-squish the aspect ratio somehow in two players mode. The jumps always felt weird to me in Sonic 2 2P for that...
Oh my. Thanks, drx!
Pledged. Someone please give $10k to the man, and ask him for the Saturn version's sources during the diner event thing.
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