First impressions: First zone is wonderful. Fast, interesting, full of secrets. I absolutely love how it plays, though it might possibly give you...
Very nice stuff. That city background is one of the best I've seen for this kind of environment.
It would be interesting to add places that only Sonic can get to, though. I always felt like Sonic's paths were just a bit too overused. You could...
This gives me an idea. What if the fire shield dash were modified to allow for wall jumping? Or, alternatively, dashing into a wall bounces you...
I notice that a lot of the character powers focus almost entirely on going in different directions. Tails goes upwards and can access routes that...
I think one of the main draws of Sonic games is the simplicity of the controls. For Nack to use his guns, you would have to have a certain button...
I'd still like to see a zone using a black, white, and red jazz club motif. It's a bit different from the normal casino levels and would really be...
Okay, well, at least the art style doesn't look like total ass this time. Also, I propose we call the special Sonic-Tails move the "69" maneuver....
That screenshot looks awesome. It really drives home the whole open-world feeling that Sonic in 3D should have. Many kudos to you guys.
Anyone get the new zone? I'd like to know that it's actually a full-fledged level rather than just a series of pinball tables if possible.
Cue announcement that Tails isn't actually playable, or is not able to fly, because they are "bringing back that classic Sonic 2 feel!"
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Hm... first coming into this topic, I was pretty much of the mindset that a Sonic/Mario crossover game couldn't really work. However, after...
Holy crap... I'm not a big fan of Cash Cash, as I generally don't like their music all -that- much, though I certainly don't dislike it. That...
This is not at all a bad idea, given that the time is spent perfecting each level and building a massive, interweaving world for each one. I think...
*Sigh* Well, I've played up to the first boss, including all the challenges. And sadly, I have to say that Classic Sonic just is not fun. The...
Good. Hopefully this will steer SEGA to, if anything, start a spinoff series to cater to the classic design philosophy. Though, from what I've...
I'm really impressed that they're incorporating a lot of the classic level design elements into the modern levels. I noticed the high ground vs....
I will be getting this for PC, then. Thank you, SEGA. I thought I was going to have to buy a console that I would otherwise never use.
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