I could see something like Ratchet and Clank: Crack in Time’s city levels with the jetboots segments with all the ramps and rails.
The biggest problem is the floating platforms. If they want faster-to-iterate landscapes, they really need some constraint-based procedural...
I think given Shadow’s backstory as Maria’s protector of sorts, he really is best staying as a kind of protector/selfless knight kind of character.
To echo what I said earlier, the best fix would be to *remove* the required enemies or make them as quick as in Unleashed where it was more about...
Heroes introduced the lock-down rooms with required enemies — one of the worst things ever. Very very slippery movement, and the first time the...
I agree with Glitch. At some point you need to be realistic and target a class of platforms you actually care about. I think the real thing that...
I meant you could've just shared a sentence about it. Anyway, clownacy's site is blocked on secure/academic WIFI apparently. I have to go "off the...
It 404s, or actually all browsers complain it's an insecure site. Maybe you could just paste what I'm meant to read.
What is wrong with the standard fixed-width types (e.g. int32_t)? Don't those achieve what you want? (guaranteed size for a given integral type)
Why are we talking about different levels being included? How many stages will the Shadow campaign even have? Looks like 2.
When it comes to the Werehog, I liked the platforming and swinging gameplay akin to a 3D Ristar. I wish they had gone more in that direction...
Well Biolizard was in the 3DS version, but this looks much better.
Well we're getting the ark gameplay I predicted. Nice. The bosses look great.
They could add a Lost World, Forces, Frontiers era. … not a lot I can praise about the first two though.
I think more realistically it could be Generations with Hedgehog Engine 2 tech, a playable Shadow with stock floating platform minigame levels...
Maybe they’ll port to Hedgehog Engine 2. … but that’s effort (maybe?)
I imagine (or wish) they’d reuse assets from the existing Shadow boss fight. It always seemed like a waste not to use those for a full ark level....
A crab and starfish would make sense for an ocean. Then again, there's a pig in Scrap Brain.
It's possible they took some level mechanic ideas (e.g. the lava) and threw them into other zones.
Isn't Aquatic Ruin Zone just Emerald Isle Zone?[IMG]
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