Wow, that must have been really difficult. You must really know those games inside out! also I agree with Selbi about that minecart. It probably...
use the darker skin colour to give sonic's mouth a bit of definition. At the moment it looks more like a white mark on this face, than a mouth hole.
Those bits of grass don't look so great, are they placeholders? I'd suggest making their texture just a tiny bit darker than the grass on the...
I'm really impressed. I had to scroll up and check whether this was in Engineering & Reverse Engineering, or Fangaming. I think it's ok for the...
I think people would feel like sega had wronged them if they'd made tails available in 2 player or 1 and a half player mode, but not available...
If I remember right, the image Trakker posted was originally an idea for the protagonist of the game, pre-sonic.
[img] yep. Although these guys couldn't be blue by coincidence [img]
I always saw the OVA as being a 'perfect' adaptation of the games, but you couldn't really do it as an early-mid 90's saturday morning cartoon...
I hate the idea of buying points in the first place, I'd rather just pay exactly the cost of the item I want to buy. but eesh, 1200? I'll wait for...
I'd actually like to see a level in a game that looks like those Seussian backgrounds you see in AoSTH
the show was animated pretty cheaply in Spain, and those designs were easier to draw. The Japanese sonic designs are simple, but it's that Mickey...
I'd suggest getting Sonic's gameplay solidly in place in a simple test level, before you start adding any scenery or extra moves. Maybe build it...
I think it'd be best to just have Sonic as the main focus of the title screen, and maybe just hint at the other characters, or just not include...
It's going to be hard to get those to not look repetitive. Also Dude, what is that?
I think the second dip in that animation shouldn't be there, I know he does it in Sonic 1's title screen, but in this case I think it'd be better...
The problem with the hand is that it looks a little too thick, and it uses lines, where on the rest of the sprite there aren't any lines. I say...
The new one is definitely better. The eye that's in perspective makes more sense.
lol, got it. I was trying to do it on the menu screen rather than the hack detection screen :specialed: good game though, I want to see what you...
You mean the level select and debug codes? I know how to do them with a MD controller, but I don't know which of the many buttons on my keyboard...
how do I play this damn thing
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