I'll give my opinions on a game by game basis. Sonic 1: It's a great sprite... to start with. There are a few mistakes (on the shoes) but the...
I thought that was the lord of explosions himself, Michael Bay
I believe Naka was unccopearative because he thought Sonic Team (which was already properly established at the time and develping Nights) should...
Really, I remember hearing that that's why Shadow was given guns and weapons. Because they fit with Shadow far more than Sonic. I do know Shadow...
Personally, I respect Naka as a game developer but he's a human and, of course, I think he's made mistakes before. I think his biggest flaw is...
Just to clarify, that was exactly what I meant and I know that the maximum nÂș of rings that spawn when hit is 32 (has anybody ever got them all...
It looks pretty good especially the controls and the flickies changes, but there are some things I found weird like the semi-invincibility you get...
1- Sonic 1 on my Sega Genesis Model 3 in 1999 when I was 4 years old. 2- I don't remember exactly. I knew that Mario was from Nintendo and Sonic...
I think it's intentional because in the Genesis games if you got hit with with over 100 rings and then collected another 100 you got another...
It probably has something to do with the priority they have of the port. Considering the game itself (from what has been seen) is rushed, reuses...
I think it was just a port of the GCN version, but with worse framerate, simpler circle shadows, more glitches, ect. because the PS2 was the...
I don't think SEGA cares too much about the quality of the port to Switch and that may be related to the failed exclusivity deal that resulted in...
You're welcome. I was curious about this myself since the behavior of the Combi-Ring is so different from Chaotix so I used debug mode to spawn...
I've been experimenting and the max amount of Combi-Rings that can spawn is 8 and every multiple of 4 starting with 8 will make another one spawn...
Nah, I'm pretty sure that's just an excuse to re-use more assets from Generations :v: Actually, I think that the Death Egg is the location of...
I find that the time limit could already be a problem in S3&K, specially in really long acts like Carnival Night 2 (not necesarilly because of the...
As someone who's introduction to the franchise was this game I pretty much agree with the review. I also find Sonic 1 one of the harder games to...
I get what you mean but I'm not sure they could work very well on an isometric platformer. In fact I'm not sure any isometric platformer controls...
At first I thought that this was a build for the Saturn version with how good those graphics looked, I had to re-play the video from the beginning...
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