This worked. Also how to make badnik not spawn after i killed it?
I added Hidden Palace Zone in my Sonic 2 hack and when I destroy a badnik or a monitor explosion doesn't use the right palette. How do I fix this?
I wanted to add Dinobot badnik (from Hidden Palace Zone) to Sonic 1. If the badnik is placed in air, then it should teleport to the ground....
The emeralds in special stage which Sonic grabs (object 3B)
Where is the code for emeralds in Sonic 1 Github disassembly?
Separate names with a comma.