Obviously it didn't sell well, I had it on Saturn though and I am glad it came out on that instead of the god awful 32X, which I didn't want to...
Well, at least that fighting game is fun, hopefully in time, the rest of the Shining games will follow, along with other Sega titles. Would...
I can settle with the loss of Instashield, I wonder if there will be more element shields though. Maybe a shield that can allow a similar effect...
I would rather not have Boom's off-model design over modern Sonic, so hopefully its not retired, though I think there is little chance of...
So much trouble over such so-so characters like Mogul and the "Destructix" ("Fearsome Foursome", as I originally knew them.).
Where are the official mandates on that?
Would much rather keep both the modern and classic designs, and simply forget that Boom exist. At least as far as the games are concerned....
This looks so depressing.
Very awesome Paul Lehr references. Those kind of cities would give a really otherwordly, yet still familiar feeling to Sonic. I love it. Feeling...
Thank goodness the sequel came out on the Saturn instead, dodged a bullet there, though technically that was a prequel.
I may be a bit late but this software will still be pretty handy for my purposes. Thanks for the heads up TC.
Is that video supposed to be official? Is that from the same people managing the Sonic Twitter account?
I think better Sega PR and better management, especially in regard to importing over great titles stuck in Japan, would have saved the Saturn more...
Nice rare Puyo Pop pictures. Always felt the characters from there made for more fitting looking humans for Sonic to interact with than such...
Aw, the links here don't seem to be working anymore. That's a shame.
Personally, I'm not partial to Sonic Rush level design, too bare bones to me, and it suffered some of the same tepid feeling as the sidescrolling...
Some of the fangames and fanhacks are quite good, so "fangame" does not seem so disparaging to me. However, being a "fangame" suggest there being...
It seems that ever since Unleashed, with the introduction of the Boost style stages, the limitation of that style has become more and more...
Beautiful results so far, TC. I just recently downloaded Unreal Engine 4 myself and was wanting to do some Sonic related projects with it as...
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