That's why, in my first part, I already went over most of the already confirmed tidbits; to rule out those people that debunked to have been...
Welp, here we go again... I'm sorry for the bump, but I have a bit more to say about Tatsuyuki Maeda. > Again, he straight up has to have done a...
Was someone able to get a hold of Tatsuyuki Maeda? I'm almost dying for a definitive answer from him regarding his work for Sonic 3(&K). ......
You will probably not appreciate me posting here. ^^; But yeah, redoing it from scratch was honestly the best decision you could've made. Even...
Both the Zone map and graphics (worded it badly). If you don't want to deal with the extensions I can just rip this stuff for you.
The zone maps and graphics are technically easy to obtain since Lake has published the sources of most of his fangames, although you'd need to own...
Instead of 60fps it's better to say the animations just run smoother due to mostly double/triple the amount of animation frames shown.
I have to thank IGN for finally putting up those gameplay videos. Not only showing more of the levels, but also giving me the possibility to rip...
I rip most of the sprites frame by frame, so it should be running smooth later. Here one example: [img] Also here Sonic rolling: [img]
[img] I began working on the Drop Dash and at the moment it kinda works how i want it to be, but it's probably not that accurate atm. - When...
With the Drop Dash i have to see how i will be able to make it accurate enough. Acccording to the Sonic Mania video by Kinda Funny Plays the Drop...
I guess i just said the wrong words and didn't explained it correctly. After i saw the Studiopolis fangame i wanted to create a Mania...
Maybe i said it a bit wrong, i don't want a high number of people that play that game, it was more the negativity of many comments so it made me...
(Sorry for that late responce) One of the main reasons of starting that project is that i kinda wanted to show that a Sonic Mania fangame can be...
I guess i agree on that point. Only one video on youtube makes good sprite ripping possible, and even after that it needs touchup.
It was started work on it because of how many things of the Studiopolis fangame could have been much better like graphics and some coding. Also...
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