Well, I'm willing to learn ASM languages. Especially because this is the first time I see ASM language having commentaries, so I'm at least not...
But the thing is: I am already capable of programming basics. But how high should the level of the programming level be? I really don't want to...
Well, what I'm trying to do right now is actually basic as well, from what I have heard, yet I still get problems. Doesn't really make me look...
Hmm, so I have to implement jumps by replacing the offending bsr with a jsr. Sadly, this gives me this message now: > > >s2.asm(20964): error:...
I did read the link, and I found this: But the thing is: I don't know how to do that. Like, at all. Do I have to insert empty code somewhere in...
Well, I checked, and the only thing changed between Obj17_MakeHelix and the SingleObjLoad2 after Obj17_MakeHelix' SingleObjLoad2 is word_15832,...
Hmm...but the thing is: I never added any new object. Heck, I didn't even change the level layouts yet, so why does it happen? I'm confused...
Ah, okay. I now replaced the old part with what you posted, and now I get this error: > > >s2.asm(20964): error: jump distance too big > > >...
Wait, HG guide? What do you mean? I hope you don't mean the one where I have to use SonMapEd or Flex in order to change level names, because I...
Well, I have this: ; byte_15820: include "TitleCards_Setup.asm" ; word_15832: TitleCardLetters: Which was the result of me trying to change the...
So I was starting to make a small ROM hack of Sonic 2, and my first step was to change pallettes and names of Zones before going into the more...
Hmm...I guess you guys got a good points then. One last question, though: Where could I possibly find a Sonic 1/2/3 editor that edits the ROM...
Well, I'm sorry, but I think that this is something to be accepted. I mean, retail games get hacked on a daily basis, so why not hacked and...
Well, I would have course not release it without the original authors permission. If I get the permission, I could release an update version of...
Thanks, that your idea with the FF FB bytes fixed the crashing problem. And now, onto figuring out why the stopping of the (unchanged)...
Wait, the ID3v2 tag is placed at the beginning of the file? Can I just remove it with a hex editor? If yes, then how can I know when the ID3v2 tag...
Okay, I think I removed the tags now (using Herm the Germ's method), but sadly, the emulator still crashes, even after removing the tags....
Wait, Winamp has a tag editor? Where is it? Because I cannot find it for some reasons...
Hello guys, TrinitroMan is here. Not sure if this is the right place to ask that question, so I really hope it is. Anyway, so I have downloaded...
Separate names with a comma.