Oh wow, it didn't occur to me to use the address register for some reason. That's a huge gain over the hackish thing I was doing! Glad to know I...
I have a somewhat not-so basic question/answer, it pertains to the speed of some code. So, in Sonic 1 and 2, the current VInt function is stored...
Well, yeah. I find that really odd, but thanks for the reference!
For doing a simple *4 operation, which is faster? add.w d0,d0 add.w d0,d0 or this? lsl.w #2,d0 Asking because I was looking in the game's main...
Yeah, it's not that. Instead of wrapping around to the start of the bank, it's just stopping the queue. The weirdness your seeing on Tails is...
Now that you mention it, I definitely could just work around it by "patching" that one frame of Tails' art in the needed vram section. If the...
What is the size limit to the DMA Queue in Sonic 2? I had a really dumb idea that didn't work, but to make a long story short, I wanted to change...
This is fascinating - I'm thinking about using it in my project. I'm not sure how plausable this is, but can you give any general figures on how...
Seeing Emerald Coast this complete and playable in SA2 makes me happy beyond measure.
Holy cow MainMemory, that's like, a dream coming true seventeen years in the making!
A fusion between Ninja Chunk and BMD? How strange... I take it that's only used on Battle-exclusive models, but it seems like a strange choice to...
It was very fun, and very Easy. I asked God to play it for me, and he had no trouble.
@Clownacy Yeah, I'm like, almost two months late, and I should've spoken up sooner. I LOVE your Sonic CD fix. That's like, 30% of my frustration...
I'm gonna say something controversial: I feel like Sonic Adventure 2 is an overall better game than SA1 (Though I'll give Sa1 that it had better...
Oooh... Yeah, that would be the issue. It's definitely overloading RAM. It's got $7A tiles, and that would result in issues...
I messed with both of those numbers more times than I can count, and nothing has seemed to actually help. The best that I've been able to fathom...
Hey, I tried something interesting the other day. I tried converting a level from Sonic CD, to Sonic 2 through the level converter (directly),...
That would still mean that models from SA2 can't be displayed though, yes? Considering how little is known about SA2's model format, is seems like...
Though SADX and SA2:B are pretty different games, now that we're talking about lighting, I think SA2:B DOES use palette based lighting sometimes,...
Oh, what's this I found on google? And it only took 2 seconds to find.
Separate names with a comma.