Idk if this has been found yet (looked around couldn't find any info on it) so I guess i'll post anyway, you can fix Knuckles' collision by...
Did some research on that MGZ2 boss crash, my theory is, from what I can see, when you kill that Spiker with the hyper flash, it's writing over...
S3AIR Changed it to a special button, Jump and press whatever button you have assigned to Y With that said, I have spotted 2 oversights: In...
Man, been a long while since I posted around here... But, I came here to express my gratitude for this insane project.(tbh I probably will never...
Im doing alright avoiding spoilers, one thing slipped through the cracks on me but that was because a steam friend thought I played the console...
On the subject of leaderboards, according to the Sonic Mania Steam store page, it does have some kind of leaderboard, for what parts of the game,...
Loving everything I've seen so far, my only question about this boss(well, any results moment really), when boss is finished, and creates the...
I made a thing: [img] Pros: It edits Sonic 3 special stages It "should" be cross platform It has tools I guess? Its project based...
[img]
When this image was first showed I decided to try and recreate it to get a sharper look at what it was, maybe something would have came of it, I...
My uneducated guess would be that FBZ acts as a segway level between 2 islands/games...or it could be just another level in the lineup...guess...
Lots of mixed opinions about super sonic's implementation, I honestly have no issue with how super sonic was handled in sonic3, though i'll admit...
I'll be playing with the Steam Controller. It's not perfect, but it played Sonic CD and Freedom Planet pretty well so im not complaining.
I'm using Bizhawk, it has Lua embedded in it and it has access to RAM, VRAM, ROM, Z80 RAM, BOOT ROM, SRAM, CRAM, and VSRAM, all with realtime...
More Lua Shenanigans: Everything from level art, mappings, layout, palette cycles, and player control is all lua code(with some very slight asm...
This doesn't happen nearly as often in Sonic3K as it does in Sonic2, and in Sonic1, it's pretty much every other frame, further pushing the idea...
So I took a brief look at BizHawk, and I have to say it has definitely taken my attention away from gens rerecording, the lua library it offers...
I have no idea whats going on here. I have done alot of testing and coding to try to figure this out to no results, my guess is that this is a...
Actually that's already planned, it'll be call the effects tool, and you will be able to add color effects over whatever selection of colors you...
Random out of the blue show off time. Old palette editor had tools that wern't exactly "realtime", I fixed that. [img]
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