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What is Collision Chaos supposed to be?

Discussion in 'General Sonic Discussion' started by bookman the stinky, Jan 25, 2017.

  1. EmerlForgotten

    EmerlForgotten

    Sonic Music Curator Member
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    Collision Chaos seems to me like Sunset Park with a pink overlay.
     
  2. Shadow Hog

    Shadow Hog

    "I'm a superdog!" Member
    I always kind of assumed Collision Chaos was the bit where Sonic ascends the chain, despite the absence of any chain to ascend - Amy isn't captured until that point in the game (despite some manuals saying she was kidnapped before Palmtree Panic), and the whole upside-down-land-at-the-top-of-the-level thing sorta lends itself to that theory as well (though which side is Never Lake/Earth and which side is Little Planet is ambiguous - I always figured upside-down was Little Planet, but I can't provide any evidence to support that).

    Though what it is beyond that, anything that'd justify all the bumpers, flippers and neon signs everywhere... I dunno, your guess is as good as mine.
     
  3. bookman the stinky

    bookman the stinky

    literal trash Member
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    the dong
    find motivation
    ITS A POWER PLANT THATS FURTHER AND FURTHER IN DEVELOPMENT NEXT TO A SHITTY DOWNTOWN AREA
    Where the bad future seems to be nasty coal or oil or other mass pollution, the good future seems to be hydroelectric with plants than help with oxygen production. The big spinning log is actually a turbine. Completely immobile in the past, kind of in motion in the present, and spinning fast, generating energy in the future.

    I can't make sense of the obstacles and other set pieces but they're probably there just to be analogous with SYZ

    Makes the most sense imo

    The past is the innocent piece of land that gets I AM AN UNFUNNY SHITSTAIN turned into said power plant
     
  4. IndyCotton

    IndyCotton

    Member
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    If boiling it down simply, I think of a mix of urban city with jungle gym/pinball-inspired scenery and aesthetics. But this is pretty much how I perceived Spring Yard Zone, though I find Collision Chaos a bit wackier and funkier in music.
     
  5. synchronizer

    synchronizer

    Member
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    I always thought that the "land in the sky" was the result of vertical background scrolling combined with too vertical a level layout. Isn't there a similar effect during the pseudo 3D ramp sequence in Palmtree Panic 1?
     
  6. Ritz

    Ritz

    Subhedgehog Member
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  7. It's Nerples

    It's Nerples

    Undisputed Champ *slams into wall* Member
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    I'd say Collision Chaos seems a lot like a flashy, colorful, and overall crazy kind of acid trip where you hope to god that you don't land in the flustered pack of bubbles near the end of Act 2 and immediately get hit by a bed of spikes, making you lose your chance at a special sta-wait, where am I going with this?
     
  8. Chainspike

    Chainspike

    Stealing rings since 1994 Member
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    Death Egg Zone
    S3C Delta
    It goes even further than that, both levels are the third zone in the game, thanks to R2.