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General Project Screenshot/Video Thread

#4696 User is offline Hez 

Posted 13 April 2018 - 03:12 PM

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View Postvladikcomper, on 11 March 2018 - 11:59 AM, said:


(Please watch in 720p for proper framerate / flicker effects)


OK I have to know what this is god damn it.

#4697 User is offline pacguy 

Posted 13 April 2018 - 05:45 PM

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  • Project:Sonic 2 CD Remix


#4698 User is offline Zycor 

Posted 15 April 2018 - 09:12 AM

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I think your Sonic 2 CD Remix is cool. I always thought it'd be fun to see someone do the "Past" music by making it sound like the Master System's music, present as the Genesis, and future as CD redbook music. Probably impractical at best.

#4699 User is offline jubbalub 

Posted 23 April 2018 - 08:52 PM

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#4700 User is online Sparks 

Posted 23 April 2018 - 09:31 PM

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Good Lord that is some hot stuff right there. I love how faithful it is to the Mania style, compared to some hacks which just import a vanilla level map and call it a day.

#4701 User is offline jubbalub 

Posted 23 April 2018 - 10:40 PM

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That's pretty much my intention, yeah. To make the level as official-feeling as possible. My plan is to pick levels that aren't necessarily well-liked (a-la Labyrinth Zone) and make them fun to play by giving them original level design and toning down the things that held them back in the original.

Sonic Mania: The Misfits Pack or something
This post has been edited by jubbalub: 23 April 2018 - 10:41 PM

#4702 User is offline pacguy 

Posted 23 April 2018 - 10:42 PM

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I love that your putting so much effort into recreating Labyrinth Zone for Sonic Mania. A lot of people may dismiss it as a terrible level, but I've always loved it. Between this and the Star Light Zone mod, I'm seriously considering buying Mania for PC just to play it :3

#4703 User is offline Drex 

Posted 23 April 2018 - 11:46 PM

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View Postjubbalub, on 23 April 2018 - 10:40 PM, said:

That's pretty much my intention, yeah. To make the level as official-feeling as possible. My plan is to pick levels that aren't necessarily well-liked (a-la Labyrinth Zone) and make them fun to play by giving them original level design and toning down the things that held them back in the original.

Sonic Mania: The Misfits Pack or something

God bless you ❤️
This is what I wanted out of Mania. Making good levels great is one thing, but re-imagining disliked levels with improved design is even better. (Plus this is one of the two stages I wasted redone most in Mania. The other being Toxic Caves)

#4704 User is online Dark Sonic 

Posted 24 April 2018 - 08:02 AM

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Ok, that looks pretty good. Color me intrigued.

#4705 User is offline Strife 

Posted 24 April 2018 - 02:38 PM

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The good level mods don't stop coming. Nice work so far!

What's exciting about where Mania modding is heading is that the sheer number of gimmicks and enemy types means there will be no shortage of interesting combinations, both for recreating official zones and for creating original ones.

#4706 User is offline pacguy 

Posted 27 April 2018 - 07:20 PM

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#4707 User is offline CodenameOmega 

Posted 28 April 2018 - 03:17 PM

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Here are some screenshots of my passion project, "Blaster The Hedgehog"

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Blaster in what will become "Fame Plaza Zone"

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Blaster in what will become "Egg Brain Zone"

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Blaster taking damage

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Blaster dying in what will become "Diamond Hill Zone"

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Blaster on a ledge

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More Diamond Hill

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More Diamond Hill

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A mockup sprite of "Strawbie"

#4708 User is offline KingofHarts 

Posted 29 April 2018 - 12:15 AM

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A bit early for this, mate... all I see is a recolor. Show us something.

#4709 User is offline CodenameOmega 

Posted 29 April 2018 - 03:12 AM

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Thank you for the comment. I'm working on that. Signed, Omega.

#4710 User is offline HorriblePerson 

Posted 29 April 2018 - 10:04 AM

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Posted Image
Hewwo

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