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DeanSatan enters the fray! Split from: Another Sega Employee Speaks Up?

#61 User is offline Stealth 

Posted 14 January 2009 - 11:04 PM

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View PostDeanSatan, on Jan 14 2009, 07:57 PM, said:

`...I'm not sure what you're saying about the Kid Chameleon cover image (I get that it was based on a picture taken with you in it, but I don't understand the relation to STI that you mentioned), and I'm also not quite sure how that, or a suggestion for Sonic and Mario at the olympics are relevant. If you can actually use them to prove your case, that'd be interesting. They just seemed to come way out of left-field, is all I'm saying...`


that came from left field. but, kid chameleon was sti`s first entry into 16bit...an original sega license that wasnt sonic coded in the us. also saying ideas offered up\volunteered freely are often embraced without any reward.

Ah. Thanks for clarifying that

#62 User is offline Vaiyt 

Posted 14 January 2009 - 11:09 PM

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Welcome to Sonic Retro, and greetings from Brazil!

No country in the world loved the Genesis more than us. Your creative input helped in bringing fun to our childhoods. Thank you so much.

Quackshot, Psycho Fox, the "Ivo Robotnik" name... you're one of my heroes. It feels bad to know that you aren't working for Sega anymore. Well, I wish you the best opportunities in the future. May your ideas keep making children happy!
This post has been edited by Vaiyt: 14 January 2009 - 11:24 PM

#63 User is offline DeanSatan 

Posted 14 January 2009 - 11:19 PM

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View PostVaiyt, on Jan 14 2009, 11:09 PM, said:

Welcome to Sonic Retro, and greetings from Brazil!

No country in the world loved the Genesis more than us. Your creative input helped in bringing fun to our childhoods. Thank you so much.

Quackshot, Psycho Fox, the "Ivo Robotnik" name... you're one of my heroes. It feels bad to know that you aren't working for Sega anymore. Well, I wish you the best opportunities in the future. May your ideas keep making children happy!


lol thank you

re psychofox, I was saying it shared a code history with decapattack, I had nothing to do with psychofox. I enjoyed playing it on sega master system though.


View PostTweaker, on Jan 14 2009, 10:11 PM, said:

Guys, guys—stop trying to get Dean to work on your projects or do you personal favors! This topic should exist to comment on his work and ask questions about his involvement in whatever games he was actually responsible for, not mindlessly kiss ass and ask him to contribute idea to whatever project.

If you're curious as to any bit of his involvement in any game, I've composed a wiki article for him at the following link, largely based on the information on his MobyGames page: Dean Sitton

By the way—if anyone can or feels like expanding that article any further, feel free.



it should be `sega genesis` not `sega mega drive` in the first part of http://info.sonicretro.org/Dean_Sitton
the megadrive brand was sold in europe and japan, genesis was the soa us branding.

I worked for soa who made the genesis, not soe who madesupported the megadrive.
This post has been edited by DeanSatan: 14 January 2009 - 11:29 PM

#64 User is offline Tweaker 

Posted 14 January 2009 - 11:22 PM

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View PostDeanSatan, on Jan 14 2009, 11:19 PM, said:

it should be `sega genesis` not `sega mega drive` in the first part of http://info.sonicretro.org/Dean_Sitton
the megadrive brand was sold in europe and japan, genesis was the us branding.

I'm aware of the different system branding in different regions. As you'll notice, I linked to both names of the system for posterity; regardless, the system is the same, and the "Mega Drive" label generally holds precedence on our wiki (as do other Japanese names for various characters, games, systems, et al).

It's a minor nitpick, but nothing to worry about. :(

#65 User is offline Hivebrain 

Posted 14 January 2009 - 11:24 PM

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View PostDeanSatan, on Jan 15 2009, 04:19 AM, said:

it should be `sega genesis` not `sega mega drive` in the first part of http://info.sonicretro.org/Dean_Sitton
the megadrive brand was sold in europe and japan, genesis was the us branding.

We generally use the name which is most common internationally. So that's Mega Drive instead of Genesis (which was US only), and Master System instead of Mark III (Japan only).

#66 User is offline DeanSatan 

Posted 14 January 2009 - 11:30 PM

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View PostHivebrain, on Jan 14 2009, 11:24 PM, said:

View PostDeanSatan, on Jan 15 2009, 04:19 AM, said:

it should be `sega genesis` not `sega mega drive` in the first part of http://info.sonicretro.org/Dean_Sitton
the megadrive brand was sold in europe and japan, genesis was the us branding.

We generally use the name which is most common internationally. So that's Mega Drive instead of Genesis (which was US only), and Master System instead of Mark III (Japan only).




ahhhhhhh.

sorted.

#67 User is offline Sik 

Posted 14 January 2009 - 11:32 PM

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Not to be mean but

Quote

On January 14th, 2009, Dean Sitton created a topic on the Sonic Retro forums

He didn't create a topic. Tweaker had split it from a topic about another developer's comments in 4chan =P

#68 User is offline biggestsonicfan 

Posted 14 January 2009 - 11:43 PM

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Uh.... uhhhhh... I really want to get in on this... but the early Genesis era isn't my speciality... so, I guess I'll ask something somewhat related to the naming of Robtonik...

A screenshot from the arcade game Sonic the Fighters, were you ever aware of the misspelling in the US and European region's name of "Dr. Robotonic"?
Posted Image

Yet, as an unused character and unplayable character, his title was spelled correctly... (Yes, okay, he has a title card as the final boss too.)
Posted Image

And uh.... does "Sonic Mars" mean anything to you?

#69 User is offline DeanSatan 

Posted 15 January 2009 - 12:23 AM

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View Postbiggestsonicfan, on Jan 14 2009, 11:43 PM, said:

Oh man, let me also welcome you to this board. Holy hell man, it's always great to have someone close to the sega on board.

Looking around it seems you were at Sega of America during the early days, back pre-sonic. Were you around during the Tonka years? How much Sega Master System action did you see?

If you don't mind, I'm probably gonna pick your brain about this.


yes.
I played the entire sms library and answered 2oo plus phone calls a day about it, being a game councilor.

#70 User is offline Metal Man88 

Posted 15 January 2009 - 02:50 AM

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Huh, nice to see another industry person here.

Now, my question might be a bit strange by comparison, but I have interests in computer programming, which, depending on what kind of job I find, may or may not have me working in the game industry.

How did you really find work in the industry, and what's your experience with what employers want? Basically... what was it you had they wanted, and what sort of education (if any is applicable) was expected?

...And of course, your opinion on being a contractor vs. working for a company would be interesting, too.

I've talked to a variety of people, but haven't had quite this chance. (I spoke to Howard Drossin once, but he was a music guy... which I am not. X_x)

#71 User is offline DeanSatan 

Posted 15 January 2009 - 03:51 AM

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QUOTE (Metal Man88 @ Jan 15 2009, 02:50 AM) [post="268102"][img]http://tbn2.google.com/images?q=tbn:08naU8OetdR-0M:http://www.trustedreviews.com/images/article/inline/2133-pcengine.jpg[/img] pc engine to fly to vegas, sneak into ces and pass out resumes. I got a job and got my game back out of hock. that was my entry into the industry outside of the company. being a contractor gives me the freedom that working salary cannot. it is harder\less stable living contract to contract though.

#72 User is offline Metal-Geo 

Posted 15 January 2009 - 03:55 AM

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View PostDeanSatan, on Jan 15 2009, 03:51 AM, said:

I suggested sonic vs mario olympics in 94 or 95.. everything comes around.

Oh whoa. In '95? Specifically a Mario & Sonic at the Olympics game, or just the idea of putting Mario and Sonic in one game?

#73 User is offline Cooljerk 

Posted 15 January 2009 - 05:26 AM

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View PostDeanSatan, on Jan 14 2009, 09:23 PM, said:

View PostCooljerk, on Jan 14 2009, 09:32 PM, said:

Oh man, let me also welcome you to this board. Holy hell man, it's always great to have someone close to the sega on board.

Looking around it seems you were at Sega of America during the early days, back pre-sonic. Were you around during the Tonka years? How much Sega Master System action did you see?

If you don't mind, I'm probably gonna pick your brain about this.


yes.
I played the entire sms library and answered 2oo plus phone calls a day about it, being a game councilor.


We are kindred spirits. I have the entire US SMS library. Fantastic machine. I may have even spoken to you, as I used to call the sega hint line on occasion.

I'm definitely gonna pick your brain now. First up, can you offer some insight into what the management was like during the Tonka years? Thats a very unexplored area in sega history that I doubt many even know about. I've heard stories about mismanagement, but never a first hand account. Seeing as you saw the transition from Tonka back to SOA, can you give some stories about what it was like?

#74 User is offline TSSZNews 

Posted 15 January 2009 - 05:39 AM

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I'll throw in a question.

I know you discussed a bit the thinking behind the name "Robotnik," but I wonder if there were any Cold War influences behind that name.

I ask given the combination of two factors: First, the relatively close proximity of the end of that conflict (with the fall of the Soviet Union and the improvement of US-Russia relations and all) and Sonic's debut in 1991. Second, "Robotnik" just sounds like a stereotypical Russian name to me, and given that you say "Ivo" sounded like "evil" to you...

There's also the fact that you worked for Sega in 1989, also around the time all these world events were taking place.

I just wonder if those events had any influence on you in choosing the name. Did any Cold War relic survive in Robotnik?

#75 User is offline Flygon 

Posted 15 January 2009 - 07:07 AM

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Hello the man that caused my first topic ever. Complete with bad spelling.

I have a rather simple question, was there any specific reason for the name change of Eggman to Robotnik? I do prefer the Robotnik name myself (It does indeed have millions more awesome than Eggman), but a have always wondered the reason for the change.

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