I thought the engine was his entirely and that was part of the contract he signed? It's not just for Sonic titles, after all.
Cannonball - Enhanced OutRun Engine Released
#17
Posted 22 February 2013 - 03:01 PM
Overlord, on 22 February 2013 - 02:55 PM, said:
I thought the engine was his entirely and that was part of the contract he signed? It's not just for Sonic titles, after all.
Correct. Obviously, the Sonic CD specific stuff like the game assets and scripts etc are SEGA IP so that's not something I could willingly give out. Which I guess goes with Reassembler's point that unless it's fully open source and publicly available, it's not really much use :P
#18
Posted 24 February 2013 - 04:45 AM
#19
Posted 24 February 2013 - 06:30 AM
But then you'd need a separate port of each game from the trilogy, and you'd have to choose whether you wanted them ported as-is, in which case the version (rev 2, etc.) you wanted, or you'd have to choose which of the various accumulated bug-fixes and refinements you wanted in each.
If you wanted to run them all in the same engine, I.e. a maximally fixed-up S3&K, well, by the time all the work was done to make that possible, if it is, you'd practically have AeStHete or whatever anyway.
If you wanted to run them all in the same engine, I.e. a maximally fixed-up S3&K, well, by the time all the work was done to make that possible, if it is, you'd practically have AeStHete or whatever anyway.
#20
Posted 24 February 2013 - 10:24 AM
I've had access to the original Megadrive Sonic source code. It's a complete dog!
So arguably, the SonicCD reimplementation is a better route to go down :-)
But yes, having a fully portable and open engine is the way to go with these things, if you're not worried about the commercial possibilities.
So arguably, the SonicCD reimplementation is a better route to go down :-)
But yes, having a fully portable and open engine is the way to go with these things, if you're not worried about the commercial possibilities.
#22
Posted 03 March 2013 - 03:42 AM
Maybe so. But that's what I want.
Now, like dsrb, brace yourself. Or just say that you misspoke and you meant something else entirely.
Now, like dsrb, brace yourself. Or just say that you misspoke and you meant something else entirely.
#23
Posted 03 March 2013 - 08:42 AM
If you guys want to know how the original MD Sonic source code looked like, here is a bit for you: http://pastebin.com/L6W4CHxK
